Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ALRUNOS
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,483 Elo+
Solo
Scylla
Scylla
MIB_Bad
Scylla
Level 107
God Stats
19W - 28L
1,535 SR
Queue Stats
508W - 541L
1,477 Elo+
Solo
Horus
Horus
Underlost
Horus
Level 107
God Stats
133W - 96L
1,639 SR
Queue Stats
428W - 408L
1,569 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,506 Elo+

VS

Team Averages
Level 101
1,615 SR
1,561 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AfroKnight
Freya
Level 159
God Stats
14W - 12L
1,839 SR
Queue Stats
49W - 51L
1,795 Elo+
Solo
Gilgamesh
Gilgamesh
ChvpAereo
Gilgamesh
Level 80
God Stats
1W - 2L
1,564 SR
Queue Stats
37W - 42L
1,303 Elo+
Solo
Hera
Hera
SeuVulski
Hera
Level 77
God Stats
0W - 1L
1,421 SR
Queue Stats
15W - 18L
1,434 Elo+
Solo
Ullr
Ullr
TeMandeACasa
Ullr
Level 29
God Stats
3W - 3L
1,749 SR
Queue Stats
71W - 25L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 1
6,016
1,203
3,599
2,602
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
10
0 / 0 / 2
5,595
1,119
2,213
2,050
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ALRUNOS
Zhong Kui
10
1 / 0 / 1
5,904
1,181
2,565
2,657
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MIB_Bad
Scylla
10
0 / 0 / 0
5,212
1,042
1,181
514
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Underlost
Horus
10
0 / 0 / 2
6,056
1,211
1,568
2,256
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

392

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,678
1,136
1,717
3,131
2,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
9
0 / 0 / 0
4,965
993
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ChvpAereo
Gilgamesh
10
0 / 1 / 0
5,670
1,134
2,347
4,436
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
10
0 / 1 / 0
5,424
1,085
1,804
1,974
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,649
1,130
2,375
3,773
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
2
Kills
0
0
Deaths
2
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
W
Heimdallr
 
Heimdallr
0
0
2
1
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Zhong Kui
ALRUNOS
Zhong Kui
1
0
1
1.5
L
Freya
0
0
0
0
L
Gilgamesh
ChvpAereo
Gilgamesh
0
1
0
0
W
Scylla
MIB_Bad
Scylla
0
0
0
0
L
Hera
0
1
0
0
L
0
0
0
0
W
Horus
Underlost
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
8,243
10,079
Taken
13,314
6,336
Mitigated
8,393
5,035
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,599
349
0
870
2,602
1,008
0
1,088
1,462
13,083
0
W
Heimdallr
 
Heimdallr
2,213
757
0
685
2,050
991
0
75
1,975
0
20,325
L
Xing Tian
 
Xing Tian
1,717
96
30
270
3,131
2,948
0
1,392
1,739
9,654
0
W
Zhong Kui
ALRUNOS
Zhong Kui
2,565
111
0
1,574
2,657
2,052
0
881
1,688
12,303
0
L
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
ChvpAereo
Gilgamesh
2,347
244
738
579
4,436
2,940
0
2,421
1,959
0
7,264
W
Scylla
MIB_Bad
Scylla
1,181
136
0
0
514
153
0
116
376
4,802
0
L
Hera
1,804
139
0
190
1,974
948
0
1,230
742
10,113
0
L
2,375
316
0
260
3,773
1,557
0
2,196
1,529
0
19,823
W
Horus
Underlost
Horus
1,568
482
747
1,159
2,256
2,132
0
1,131
1,057
0
2,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
27,386
101
Minions Killed
95
6
Camps Cleared
3
426,737
Distance Traveled
367,959
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,016
1,203
24
5
1
83,586
0
W
Heimdallr
5,595
1,119
42
8
1
100,862
0
L
Xing Tian
5,678
1,136
12
2
1
101,996
1
W
Zhong Kui
5,904
1,181
24
5
4
89,828
2
L
Freya
4,965
993
0
0
0
794
0
L
Gilgamesh
5,670
1,134
4
1
0
92,098
0
W
Scylla
5,212
1,042
6
1
0
51,748
2
L
Hera
5,424
1,085
22
4
1
84,471
0
L
Ullr
5,649
1,130
57
11
1
88,600
0
W
Horus
6,056
1,211
5
1
0
100,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role