Player Matchup

Bakasura
Bakasura
Crypt1cWr1t3r
Bakasura
Level 28
God Stats
3W - 4L
1,470 SR
Queue Stats
32W - 41L
1,530 Elo+
Party 1
Freya
Freya
LordMommy
Freya
Level 87
God Stats
2W - 1L
1,522 SR
Queue Stats
35W - 22L
1,635 Elo+
Party 1
Horus
Horus
LordxHadez
Horus
Level 136
God Stats
2W - 0L
1,293 SR
Queue Stats
71W - 96L
1,527 Elo+
Party 1
Team Averages
Level 84
1,428 SR
1,564 Elo+

VS

Team Averages
Level 69
1,558 SR
1,461 Elo+
Cerberus
Cerberus
PipeGoblin
Cerberus
Level 27
God Stats
3W - 3L
1,382 SR
Queue Stats
28W - 23L
1,543 Elo+
Party 2
Tyr
Tyr
ProStCamaro
Tyr
Level 90
God Stats
0W - 3L
1,555 SR
Queue Stats
58W - 80L
1,484 Elo+
Party 2
Eset
Eset
Tristian314
Eset
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 25L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crypt1cWr1t3r
Bakasura
12
2 / 0 / 6
7,343
734
5,997
7,686
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
LordMommy
Freya
13
5 / 1 / 1
7,649
765
9,056
6,590
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
2 / 0 / 5
7,025
703
4,161
4,554
3,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PipeGoblin
Cerberus
11
0 / 0 / 1
6,795
680
4,023
7,809
5,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
6,907
691
8,545
10,906
7,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
6,099
610
1,191
5,397
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Crypt1cWr1t3r
Bakasura
2
0
6
5
W
Freya
LordMommy
Freya
5
1
1
5.5
W
Horus
2
0
5
4.5
L
Cerberus
PipeGoblin
Cerberus
0
0
1
0.5
L
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
13,759
18,830
Taken
24,112
10,899
Mitigated
14,421
5,071
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Crypt1cWr1t3r
Bakasura
5,997
4,782
0
1,159
7,686
4,384
0
1,546
6,064
0
14,149
W
Freya
LordMommy
Freya
9,056
3,046
0
2,663
6,590
2,966
0
2,046
4,474
33,540
0
W
Horus
4,161
1,432
283
966
4,554
3,549
0
1,772
2,736
0
7,557
L
Cerberus
PipeGoblin
Cerberus
4,023
240
0
5,252
7,809
5,583
0
1,588
5,516
24,494
0
L
8,545
1,163
0
1,384
10,906
7,620
0
5,336
5,019
0
23,179
L
1,191
32
0
0
5,397
1,218
118
1,763
3,421
8,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
19,801
114
Minions Killed
126
4
Camps Cleared
5
572,800
Distance Traveled
497,958
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,343
734
36
4
0
203,427
3
W
Freya
7,649
765
69
7
3
200,880
2
W
Horus
7,025
703
9
1
1
168,493
3
L
Cerberus
6,795
680
59
6
0
190,734
1
L
Tyr
6,907
691
38
4
3
200,567
1
L
Eset
6,099
610
29
3
2
106,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role