Player Matchup

Medusa
Medusa
Bronze V
Budget C0dey
Medusa
Bronze V
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,369 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ChemicalB1429
Kukulkan
Bronze III
Level 68
God Stats
1W - 3L
1,455 SR
Queue Stats
3W - 13L
1,313 MMR
Solo
Ravana
Ravana
Silver III
FUSEDDRAKON
Ravana
Silver III
Level 101
God Stats
1W - 3L
1,385 SR
Queue Stats
66W - 75L
1,261 MMR
Solo
Cerberus
Cerberus
Silver IV
Mr_Chimney420
Cerberus
Silver IV
Level 123
God Stats
4W - 3L
1,696 SR
Queue Stats
18W - 27L
1,267 MMR
Solo
Fenrir
Fenrir
Gold IV
iMrToxicTaco
Fenrir
Gold IV
Level 149
God Stats
6W - 3L
1,689 SR
Queue Stats
181W - 182L
1,327 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,545 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,466 SR
1,366 MMR
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
 
Rama
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver V
Datoskr77
Ah Puch
Silver V
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 128L
1,268 MMR
Solo
Jormungandr
Jormungandr
Bronze V
alchemicpie
Jormungandr
Bronze V
Level 86
God Stats
2W - 3L
1,593 SR
Queue Stats
27W - 37L
1,314 MMR
Solo
Kali
Kali
Gold V
lDeathStroKee
Kali
Gold V
Level 123
God Stats
3W - 6L
1,237 SR
Queue Stats
108W - 118L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
4,437
740
2,185
2,832
797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
ChemicalB1429
Kukulkan
6
0 / 1 / 0
3,511
585
1,385
1,811
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
8
0 / 0 / 0
4,061
677
498
1,623
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Mr_Chimney420
Cerberus
5
0 / 1 / 1
3,347
558
1,551
4,464
1,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
3
0 / 0 / 0
3,002
500
1,061
1,706
665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ArachneGebLancelotKing Arthur

VS

Bans
UllrAnubisArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
1 / 0 / 0
4,333
722
1,575
3,155
910
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
7
0 / 1 / 0
3,802
634
938
3,578
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Datoskr77
Ah Puch
7
0 / 0 / 1
3,998
666
1,387
2,407
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
alchemicpie
Jormungandr
5
0 / 0 / 0
3,380
563
1,774
3,216
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,703
617
1,325
3,388
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
0
1
W
Rama
 
Rama
0
1
0
0
L
Medusa
1
0
0
1
L
Kukulkan
ChemicalB1429
Kukulkan
0
1
0
0
W
Ah Puch
Datoskr77
Ah Puch
0
0
1
0.5
L
Ravana
0
0
0
0
L
Cerberus
Mr_Chimney420
Cerberus
0
1
1
0.5
W
Jormungandr
alchemicpie
Jormungandr
0
0
0
0
L
Fenrir
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
6,999
12,436
Taken
15,744
4,512
Mitigated
5,185
5,248
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,575
452
0
1,520
3,155
910
37
326
2,787
0
22,947
W
Rama
 
Rama
938
847
0
1,854
3,578
862
0
501
3,077
0
20,322
L
Medusa
2,185
1,334
0
1,297
2,832
797
0
747
1,985
0
25,395
L
Kukulkan
ChemicalB1429
Kukulkan
1,385
86
0
438
1,811
606
0
710
1,077
16,602
0
W
Ah Puch
Datoskr77
Ah Puch
1,387
105
0
866
2,407
848
0
797
1,454
25,196
0
L
Ravana
498
214
0
1,321
1,623
556
0
452
1,171
0
20,141
L
Cerberus
Mr_Chimney420
Cerberus
1,551
392
247
1,239
4,464
1,888
0
1,084
3,336
7,359
0
W
Jormungandr
alchemicpie
Jormungandr
1,774
664
63
1,180
3,216
1,483
0
225
2,991
13,317
0
L
Fenrir
1,061
50
0
706
1,706
665
0
0
1,706
0
6,597
W
1,325
1,049
0
664
3,388
1,082
0
815
2,499
0
14,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
19,216
175
Minions Killed
192
0
Camps Cleared
0
554,168
Distance Traveled
586,323
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,333
722
49
8
0
127,339
0
W
Rama
3,802
634
45
8
0
95,062
3
L
Medusa
4,437
740
56
9
0
123,983
2
L
Kukulkan
3,511
585
46
8
0
109,524
1
W
Ah Puch
3,998
666
46
8
0
115,533
2
L
Ravana
4,061
677
49
8
0
149,191
0
L
Cerberus
3,347
558
14
2
0
116,577
2
W
Jormungandr
3,380
563
21
4
0
122,704
1
L
Fenrir
3,002
500
10
2
0
54,893
1
W
Kali
3,703
617
31
5
0
125,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role