Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EnzoTheGamer62
Terra
Level 101
God Stats
163W - 144L
1,430 SR
Queue Stats
339W - 370L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
conz_24
Danzaburou
Level 154
God Stats
8W - 6L
1,459 SR
Queue Stats
49W - 55L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
wizzli
Ratatoskr
Level 129
God Stats
10W - 9L
1,542 SR
Queue Stats
322W - 367L
1,464 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,454 Elo+

VS

Team Averages
Level 102
1,533 SR
1,495 Elo+
Bacchus
Bacchus
AGHAHAMIID
Bacchus
Level 125
God Stats
1W - 3L
1,499 SR
Queue Stats
336W - 349L
1,469 Elo+
Party 3
Zeus
Zeus
AGHATAHAAA
Zeus
Level 129
God Stats
24W - 26L
1,499 SR
Queue Stats
299W - 300L
1,410 Elo+
Party 3
Chaac
Chaac
BooggyMan95
Chaac
Level 61
God Stats
2W - 2L
1,763 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo
Baron Samedi
Baron Samedi
Kirkwood9336
Baron Samedi
Level 65
God Stats
11W - 8L
1,554 SR
Queue Stats
145W - 147L
1,412 Elo+
Party 1
King Arthur
King Arthur
Little KingM
King Arthur
Level 128
God Stats
4W - 13L
1,352 SR
Queue Stats
154W - 149L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 2 / 2
10,649
532
11,932
16,206
14,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
 
Rama
15
3 / 1 / 4
9,423
471
7,295
12,618
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 1 / 9
9,179
459
5,490
13,024
12,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
conz_24
Danzaburou
17
9 / 3 / 4
11,354
568
21,275
16,932
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
wizzli
Ratatoskr
17
3 / 1 / 10
9,939
497
7,232
20,290
10,224
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGHAHAMIID
Bacchus
14
0 / 3 / 3
8,944
447
6,825
17,617
24,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 0
9,568
478
13,942
15,247
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 0
9,788
489
14,431
19,381
12,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kirkwood9336
Baron Samedi
10
0 / 5 / 1
7,071
354
3,232
8,872
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Little KingM
King Arthur
16
2 / 3 / 1
9,954
498
15,371
19,379
18,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
8
8
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
2
2.5
W
Rama
 
Rama
3
1
4
5
L
Bacchus
AGHAHAMIID
Bacchus
0
3
3
0.5
L
2
4
0
0.5
L
4
5
0
0.8
W
1
1
9
5.5
L
Baron Samedi
Kirkwood9336
Baron Samedi
0
5
1
0.1
L
King Arthur
Little KingM
King Arthur
2
3
1
0.83
W
Danzaburou
conz_24
Danzaburou
9
3
4
3.67
W
Ratatoskr
wizzli
Ratatoskr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
53,801
79,070
Taken
80,496
51,446
Mitigated
65,756
33,343
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,932
987
0
2,862
16,206
14,166
643
1,367
14,839
71,138
0
W
Rama
 
Rama
7,295
6,001
0
4,974
12,618
5,853
1,500
8,744
3,874
0
73,090
L
Bacchus
AGHAHAMIID
Bacchus
6,825
752
0
3,407
17,617
24,820
0
2,397
15,191
36,163
0
L
13,942
4,472
0
7,026
15,247
6,143
200
1,299
13,948
95,045
0
L
14,431
3,967
0
5,042
19,381
12,116
0
4,095
15,139
80
81,657
W
5,490
1,179
4,529
4,871
13,024
12,076
0
4,569
8,455
27,363
0
L
Baron Samedi
Kirkwood9336
Baron Samedi
3,232
728
110
2,112
8,872
3,920
0
1,014
7,822
31,426
0
L
King Arthur
Little KingM
King Arthur
15,371
2,095
0
3,188
19,379
18,757
0
7,708
10,974
0
84,167
W
Danzaburou
conz_24
Danzaburou
21,275
8,494
0
4,574
16,932
9,127
1,506
5,865
11,067
0
91,561
W
Ratatoskr
wizzli
Ratatoskr
7,232
1,768
0
11,533
20,290
10,224
0
3,503
16,787
0
79,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
45,325
629
Minions Killed
541
0
Camps Cleared
0
1,834,912
Distance Traveled
1,661,164
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,649
532
188
9
0
338,576
3
W
Rama
9,423
471
128
6
0
324,919
5
L
Bacchus
8,944
447
51
3
0
365,383
6
L
Zeus
9,568
478
161
8
0
313,131
4
L
Chaac
9,788
489
123
6
0
381,794
2
W
Terra
9,179
459
52
3
0
383,596
3
L
Baron Samedi
7,071
354
57
3
0
208,635
0
L
King Arthur
9,954
498
149
7
0
392,221
5
W
Danzaburou
11,354
568
138
7
0
328,646
4
W
Ratatoskr
9,939
497
123
6
0
459,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role