Player Matchup

Bacchus
Bacchus
Dragonvswrld
Bacchus
Level 18
God Stats
7W - 10L
1,347 SR
Queue Stats
215W - 225L
1,357 Elo+
Party 1
Lancelot
Lancelot
Mari 4PF
Lancelot
Level 106
God Stats
13W - 10L
1,486 SR
Queue Stats
163W - 171L
1,418 Elo+
Party 1
Atlas
Atlas
Psuee
Atlas
Level 118
God Stats
1W - 2L
1,325 SR
Queue Stats
320W - 302L
1,401 Elo+
Party 1
Freya
Freya
Spusten
Freya
Level 105
God Stats
27W - 25L
1,428 SR
Queue Stats
140W - 152L
1,422 Elo+
Party 1
Neith
Neith
reaprrsgrave
Neith
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Team Averages
Level 70
1,417 SR
1,420 Elo+

VS

Team Averages
Level 62
1,457 SR
1,413 Elo+
Gilgamesh
Gilgamesh
H and K 4 Life
Gilgamesh
Level 37
God Stats
7W - 14L
1,234 SR
Queue Stats
72W - 116L
1,310 Elo+
Solo
Bakasura
Bakasura
LilRoo4
Bakasura
Level 47
God Stats
1W - 1L
1,771 SR
Queue Stats
190W - 188L
1,451 Elo+
Party 3
Cabrakan
Cabrakan
SeanHallClampedU
Cabrakan
Level 45
God Stats
16W - 16L
1,475 SR
Queue Stats
82W - 89L
1,388 Elo+
Party 2
Cupid
Cupid
Virj
Cupid
Level 74
God Stats
2W - 2L
1,253 SR
Queue Stats
31W - 21L
1,481 Elo+
Party 2
Hera
Hera
dirty dimer
Hera
Level 108
God Stats
22W - 28L
1,555 SR
Queue Stats
503W - 479L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragonvswrld
Bacchus
15
0 / 4 / 8
9,456
450
5,651
16,093
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Mari 4PF
Lancelot
17
10 / 1 / 4
11,289
538
14,968
13,353
7,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Psuee
Atlas
18
4 / 1 / 2
11,683
556
13,609
13,432
14,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
Spusten
Freya
19
8 / 1 / 4
11,877
566
16,254
19,252
10,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 3 / 1
9,427
449
3,574
8,729
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H and K 4 Life
Gilgamesh
16
1 / 5 / 0
10,020
477
7,651
19,474
15,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LilRoo4
Bakasura
15
2 / 6 / 0
9,247
440
9,697
19,098
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 5
10,266
489
6,928
15,448
22,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Virj
Cupid
15
4 / 2 / 1
9,886
471
9,403
11,325
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 8 / 2
9,821
468
7,739
13,693
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
10
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dragonvswrld
Bacchus
0
4
8
1
L
Gilgamesh
H and K 4 Life
Gilgamesh
1
5
0
0.2
L
Bakasura
LilRoo4
Bakasura
2
6
0
0.33
W
Lancelot
Mari 4PF
Lancelot
10
1
4
12
W
Atlas
Psuee
Atlas
4
1
2
5
L
2
1
5
4.5
W
Freya
Spusten
Freya
8
1
4
10
L
Cupid
Virj
Cupid
4
2
1
2.25
L
1
8
2
0.25
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,056
Damage
41,418
70,859
Taken
79,038
54,408
Mitigated
58,391
19,436
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dragonvswrld
Bacchus
5,651
1,184
0
1,194
16,093
18,066
238
3,730
11,823
24,757
0
L
Gilgamesh
H and K 4 Life
Gilgamesh
7,651
1,954
0
1,378
19,474
15,097
0
10,755
7,875
0
67,696
L
Bakasura
LilRoo4
Bakasura
9,697
7,029
106
3,887
19,098
9,141
0
5,483
13,366
0
62,689
W
Lancelot
Mari 4PF
Lancelot
14,968
3,789
0
5,338
13,353
7,325
0
2,142
11,063
0
79,845
W
Atlas
Psuee
Atlas
13,609
5,289
0
1,790
13,432
14,010
46
318
12,794
78,695
0
L
6,928
874
508
3,081
15,448
22,503
0
7,916
7,190
37,589
0
W
Freya
Spusten
Freya
16,254
4,619
0
9,951
19,252
10,335
542
8,182
10,415
103,766
0
L
Cupid
Virj
Cupid
9,403
4,658
641
2,614
11,325
5,505
1,926
3,802
7,441
0
79,159
L
7,739
1,029
0
500
13,693
6,145
0
6,221
7,032
83,728
0
W
3,574
1,674
0
1,163
8,729
4,672
3,516
295
8,434
0
69,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
49,240
579
Minions Killed
577
0
Camps Cleared
0
1,863,594
Distance Traveled
1,881,996
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,456
450
34
2
0
409,167
0
L
Gilgamesh
10,020
477
132
6
0
346,319
1
L
Bakasura
9,247
440
121
6
0
463,792
0
W
Lancelot
11,289
538
104
5
0
428,070
1
W
Atlas
11,683
556
153
7
0
323,865
1
L
Cabrakan
10,266
489
59
3
0
380,129
0
W
Freya
11,877
566
160
8
0
386,816
3
L
Cupid
9,886
471
126
6
0
338,848
0
L
Hera
9,821
468
139
7
0
352,908
1
W
Neith
9,427
449
128
6
0
315,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role