Player Matchup

Pele
Pele
 
Pele
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ben0642
Bellona
Level 24
God Stats
11W - 13L
1,486 SR
Queue Stats
63W - 70L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
HanckScorpio778
Hou Yi
Level 112
God Stats
4W - 8L
1,488 SR
Queue Stats
66W - 75L
1,409 Elo+
Solo
Freya
Freya
MATTKILLAH
Freya
Level 160
God Stats
13W - 20L
1,559 SR
Queue Stats
184W - 197L
1,446 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,439 Elo+

VS

Team Averages
Level 82
1,329 SR
1,384 Elo+
Mulan
Mulan
Dopesorcerer
Mulan
Level 148
God Stats
22W - 29L
1,376 SR
Queue Stats
250W - 323L
1,373 Elo+
Party 2
Odin
Odin
HawkEyeBen HD
Odin
Level 28
God Stats
1W - 4L
1,096 SR
Queue Stats
74W - 69L
1,397 Elo+
Party 3
Hachiman
Hachiman
SneakyGhost79
Hachiman
Level 67
God Stats
5W - 3L
1,305 SR
Queue Stats
285W - 347L
1,370 Elo+
Party 2
Sylvanus
Sylvanus
littlemancall
Sylvanus
Level 83
God Stats
15W - 30L
1,419 SR
Queue Stats
131W - 140L
1,379 Elo+
Party 3
Baba Yaga
Baba Yaga
ya_yeet_dab20
Baba Yaga
Level 82
God Stats
25W - 30L
1,450 SR
Queue Stats
337W - 413L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 0 / 1
5,253
478
1,253
8,150
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
7
0 / 3 / 0
4,792
436
2,974
10,688
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Ben0642
Bellona
10
3 / 0 / 0
6,140
558
5,618
6,301
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 0
4,923
448
4,601
7,077
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
9
1 / 4 / 0
5,234
476
1,769
9,585
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,456
496
4,758
7,565
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,879
444
1,566
6,336
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
SneakyGhost79
Hachiman
10
1 / 2 / 4
5,610
510
8,293
6,165
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
littlemancall
Sylvanus
10
4 / 0 / 1
5,955
541
4,606
7,220
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
ya_yeet_dab20
Baba Yaga
10
1 / 1 / 2
5,576
507
4,331
3,078
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
9
9
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
1
0.5
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Bellona
Ben0642
Bellona
3
0
0
3
W
3
2
0
1.5
L
1
2
0
0.5
W
0
1
0
0
L
Freya
1
4
0
0.25
W
Hachiman
SneakyGhost79
Hachiman
1
2
4
1.5
W
Sylvanus
littlemancall
Sylvanus
4
0
1
4.5
W
Baba Yaga
ya_yeet_dab20
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
23,554
41,801
Taken
30,364
18,504
Mitigated
16,849
12,372
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,253
316
0
1,632
8,150
2,591
0
777
7,247
0
36,732
L
Sylvanus
 
Sylvanus
2,974
1,384
427
2,001
10,688
6,326
0
2,006
8,682
15,213
0
L
Bellona
Ben0642
Bellona
5,618
1,788
0
3,596
6,301
4,193
36
152
5,814
0
29,650
W
4,758
1,451
0
2,534
7,565
3,480
0
797
6,768
0
26,842
L
4,601
1,412
0
2,041
7,077
2,036
0
1,943
5,134
0
28,424
W
1,566
272
0
675
6,336
5,679
0
0
6,336
0
18,875
L
Freya
1,769
554
0
2,675
9,585
3,358
0
2,948
6,349
28,887
0
W
Hachiman
SneakyGhost79
Hachiman
8,293
3,695
0
692
6,165
2,464
734
997
5,168
0
34,814
W
Sylvanus
littlemancall
Sylvanus
4,606
1,765
1,486
3,087
7,220
3,919
316
1,977
5,243
25,745
8,212
W
Baba Yaga
ya_yeet_dab20
Baba Yaga
4,331
522
0
724
3,078
1,307
0
972
2,106
31,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
27,476
236
Minions Killed
256
0
Camps Cleared
0
968,595
Distance Traveled
945,258
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,253
478
68
6
0
242,229
3
L
Sylvanus
4,792
436
24
2
0
173,179
0
L
Bellona
6,140
558
51
5
0
246,234
1
W
Mulan
5,456
496
60
5
0
177,562
3
L
Hou Yi
4,923
448
49
4
0
152,830
1
W
Odin
4,879
444
41
4
0
197,900
1
L
Freya
5,234
476
44
4
0
154,123
0
W
Hachiman
5,610
510
46
4
0
177,704
0
W
Sylvanus
5,955
541
68
6
0
197,782
2
W
Baba Yaga
5,576
507
41
4
0
194,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role