Player Matchup

Gilgamesh
Gilgamesh
LionXL
Gilgamesh
Level 29
God Stats
8W - 3L
1,733 SR
Queue Stats
67W - 82L
1,354 Elo+
Party 1
Da Ji
Da Ji
PsychoticWaves
Da Ji
Level 39
God Stats
8W - 1L
1,950 SR
Queue Stats
124W - 186L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Shonen132
Jormungandr
Level 63
God Stats
15W - 8L
1,381 SR
Queue Stats
102W - 139L
1,376 Elo+
Party 1
Team Averages
Level 44
1,688 SR
1,359 Elo+

VS

Team Averages
Level 81
1,437 SR
1,395 Elo+
Amaterasu
Amaterasu
AsChrysanthemums
Amaterasu
Level 99
God Stats
4W - 2L
1,359 SR
Queue Stats
124W - 199L
1,273 Elo+
Party 2
Ares
Ares
SAG_Chronicz
Ares
Level 7
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 7L
1,331 Elo+
Party 2
Olorun
Olorun
ThePowah
Olorun
Level 136
God Stats
12W - 14L
1,556 SR
Queue Stats
322W - 324L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LionXL
Gilgamesh
12
5 / 3 / 11
7,905
791
12,529
10,399
5,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
10 / 0 / 10
9,067
907
12,735
10,172
8,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Shonen132
Jormungandr
13
5 / 0 / 15
8,917
892
10,688
12,607
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
1 / 6 / 1
6,606
661
4,907
12,692
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 1
6,610
661
5,036
15,458
13,327
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
ThePowah
Olorun
11
1 / 7 / 1
7,107
711
10,327
12,232
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
3
3
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
6
1
0.25
W
Gilgamesh
LionXL
Gilgamesh
5
3
11
3.5
W
10
0
10
15
L
1
7
1
0.21
W
Jormungandr
Shonen132
Jormungandr
5
0
15
12.5
L
Olorun
ThePowah
Olorun
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,952
Damage
20,270
33,178
Taken
40,382
26,697
Mitigated
28,360
3,901
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
4,907
1,717
0
291
12,692
9,313
39
3,400
9,292
0
14,755
W
Gilgamesh
LionXL
Gilgamesh
12,529
3,200
0
564
10,399
5,419
0
3,093
7,306
0
29,251
W
12,735
3,599
0
592
10,172
8,655
0
5,264
4,908
0
24,246
L
5,036
709
574
1,120
15,458
13,327
26
4,325
11,133
8,357
0
W
Jormungandr
Shonen132
Jormungandr
10,688
4,472
437
2,308
12,607
12,623
92
5,820
6,787
25,306
0
L
Olorun
ThePowah
Olorun
10,327
5,089
400
2,793
12,232
5,720
0
3,079
9,153
23,691
3,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
20,323
85
Minions Killed
69
5
Camps Cleared
3
586,317
Distance Traveled
501,110
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,606
661
14
1
0
168,583
3
W
Gilgamesh
7,905
791
28
3
2
195,537
0
W
Da Ji
9,067
907
25
3
3
196,769
0
L
Ares
6,610
661
12
1
2
175,054
0
W
Jormungandr
8,917
892
32
3
0
194,011
1
L
Olorun
7,107
711
43
4
1
157,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role