Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Glippmeister
Cthulhu
Level 40
God Stats
16W - 14L
1,267 SR
Queue Stats
113W - 124L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
baba111
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 174L
1,429 Elo+
Solo
Pele
Pele
jhoncelll
Pele
Level 160
God Stats
34W - 35L
1,432 SR
Queue Stats
360W - 424L
1,468 Elo+
Solo
Team Averages
Level 65
1,440 SR
1,458 Elo+

VS

Team Averages
Level 85
1,352 SR
1,368 Elo+
Chiron
Chiron
HeyItsRyno
Chiron
Level 123
God Stats
7W - 10L
1,462 SR
Queue Stats
136W - 153L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Im_OLD__GR3GG_14
Kukulkan
Level 145
God Stats
2W - 7L
1,240 SR
Queue Stats
205W - 202L
1,495 Elo+
Solo
Bastet
Bastet
JereAndre
Bastet
Level 7
God Stats
1W - 5L
1,117 SR
Queue Stats
16W - 26L
1,253 Elo+
Solo
King Arthur
King Arthur
Paburo_Phx
King Arthur
Level 138
God Stats
25W - 17L
1,656 SR
Queue Stats
309W - 354L
1,541 Elo+
Solo
Cerberus
Cerberus
Revir1772
Cerberus
Level 12
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 6L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 6
8,599
782
9,220
7,225
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
 
Chaac
16
4 / 1 / 8
8,590
781
12,492
11,812
10,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Glippmeister
Cthulhu
15
3 / 0 / 7
8,494
772
9,055
8,702
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
baba111
Nu Wa
17
2 / 0 / 4
8,710
792
7,559
4,882
1,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
1 / 2 / 7
7,602
691
4,296
7,972
2,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HeyItsRyno
Chiron
15
2 / 2 / 1
8,199
745
7,797
6,865
3,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 2
7,935
721
7,557
9,731
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
JereAndre
Bastet
13
0 / 3 / 3
7,222
657
6,990
7,524
2,985
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Paburo_Phx
King Arthur
13
0 / 1 / 0
7,003
637
3,032
7,953
5,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Revir1772
Cerberus
13
1 / 5 / 2
7,702
700
2,968
15,203
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
14
Kills
3
3
Deaths
14
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
6
7
W
Chaac
 
Chaac
4
1
8
8
W
Cthulhu
Glippmeister
Cthulhu
3
0
7
6.5
L
Chiron
HeyItsRyno
Chiron
2
2
1
1.25
L
0
3
2
0.33
L
Bastet
JereAndre
Bastet
0
3
3
0.5
L
King Arthur
Paburo_Phx
King Arthur
0
1
0
0
L
Cerberus
Revir1772
Cerberus
1
5
2
0.4
W
Nu Wa
baba111
Nu Wa
2
0
4
4
W
Pele
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,622
Damage
28,344
40,593
Taken
47,276
27,836
Mitigated
27,159
9,067
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,220
3,004
0
1,397
7,225
3,655
564
809
6,384
0
35,695
W
Chaac
 
Chaac
12,492
1,263
0
3,429
11,812
10,095
248
3,183
8,409
0
27,952
W
Cthulhu
Glippmeister
Cthulhu
9,055
1,348
397
627
8,702
9,157
64
2,785
5,763
30,226
0
L
Chiron
HeyItsRyno
Chiron
7,797
2,408
619
1,423
6,865
3,481
0
1,585
5,237
0
33,036
L
7,557
795
0
630
9,731
4,533
560
2,961
6,770
37,793
0
L
Bastet
JereAndre
Bastet
6,990
918
0
811
7,524
2,985
12
2,856
4,504
0
19,395
L
King Arthur
Paburo_Phx
King Arthur
3,032
52
0
1,310
7,953
5,229
0
3,075
4,720
0
14,212
L
Cerberus
Revir1772
Cerberus
2,968
551
0
1,819
15,203
10,931
0
5,391
9,431
7,559
0
W
Nu Wa
baba111
Nu Wa
7,559
2,160
0
1,976
4,882
1,977
413
1,538
3,208
42,478
0
W
Pele
4,296
1,001
476
765
7,972
2,952
922
1,585
6,304
0
15,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
38,061
243
Minions Killed
223
0
Camps Cleared
0
1,163,835
Distance Traveled
1,026,805
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,599
782
59
5
0
228,019
3
W
Chaac
8,590
781
59
5
0
265,235
6
W
Cthulhu
8,494
772
31
3
0
242,017
1
L
Chiron
8,199
745
61
6
0
220,135
3
L
Kukulkan
7,935
721
93
8
0
195,234
0
L
Bastet
7,222
657
30
3
0
213,010
0
L
King Arthur
7,003
637
21
2
0
198,258
4
L
Cerberus
7,702
700
18
2
0
200,168
1
W
Nu Wa
8,710
792
69
6
0
205,761
3
W
Pele
7,602
691
25
2
0
222,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role