Player Matchup

Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Tounss
Mulan
Level 28
God Stats
61W - 19L
2,018 SR
Queue Stats
226W - 61L
1,974 Elo+
Party 2
Yemoja
Yemoja
Tsükaya
Yemoja
Level 36
God Stats
4W - 0L
1,888 SR
Queue Stats
16W - 3L
1,828 Elo+
Party 2
Team Averages
Level 36
1,802 SR
1,767 Elo+

VS

Team Averages
Level 51
1,611 SR
1,543 Elo+
Nox
Nox
Ryszard23
Nox
Level 67
God Stats
0W - 1L
1,724 SR
Queue Stats
9W - 10L
1,682 Elo+
Solo
Atlas
Atlas
VilainPipo
Atlas
Level 69
God Stats
6W - 9L
1,482 SR
Queue Stats
274W - 299L
1,417 Elo+
Party 1
Skadi
Skadi
vipi02
Skadi
Level 16
God Stats
4W - 6L
1,627 SR
Queue Stats
80W - 56L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
11 / 1 / 7
9,441
944
9,069
8,436
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Tounss
Mulan
12
2 / 2 / 15
8,636
864
4,349
11,422
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Tsükaya
Yemoja
13
5 / 0 / 9
8,174
817
7,398
7,891
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,046
705
6,347
6,665
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
9
2 / 6 / 1
7,119
712
5,035
11,446
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
vipi02
Skadi
9
0 / 7 / 3
6,243
624
3,842
9,211
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
3
3
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
7
14.5
L
1
5
2
0.4
W
Mulan
Tounss
Mulan
2
2
15
4.75
W
Yemoja
Tsükaya
Yemoja
5
0
9
9.5
L
Atlas
2
6
1
0.42
L
Skadi
vipi02
Skadi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
15,224
27,749
Taken
27,322
19,265
Mitigated
15,785
14,695
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,069
708
2,795
4,676
8,436
3,974
907
3,249
5,187
40,514
0
L
6,347
815
0
150
6,665
2,948
0
3,708
2,865
25,181
0
W
Mulan
Tounss
Mulan
4,349
987
0
3,312
11,422
9,651
557
4,916
6,506
0
15,698
W
Yemoja
Tsükaya
Yemoja
7,398
1,184
1,811
2,101
7,891
5,640
1,196
4,165
3,726
17,168
0
L
Atlas
5,035
2,050
0
892
11,446
8,771
0
6,855
4,245
8,281
0
L
Skadi
vipi02
Skadi
3,842
1,369
0
746
9,211
4,066
0
5,595
3,444
0
13,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
20,408
121
Minions Killed
59
7
Camps Cleared
1
532,386
Distance Traveled
407,723
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,441
944
73
7
4
183,899
1
L
Nox
7,046
705
35
4
0
171,522
3
W
Mulan
8,636
864
26
3
2
170,072
1
W
Yemoja
8,174
817
22
2
1
178,415
1
L
Atlas
7,119
712
8
1
1
123,982
1
L
Skadi
6,243
624
16
2
0
112,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role