Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FaiL1oUt3
Ganesha
Level 45
God Stats
11W - 7L
1,545 SR
Queue Stats
215W - 242L
1,411 Elo+
Party 2
Thoth
Thoth
JapaneseUFOs
Thoth
Level 102
God Stats
2W - 5L
1,422 SR
Queue Stats
318W - 272L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
Jawwless
Ao Kuang
Level 67
God Stats
1W - 2L
1,367 SR
Queue Stats
76W - 76L
1,498 Elo+
Solo
Hel
Hel
Sunvanished
Hel
Level 133
God Stats
2W - 0L
1,197 SR
Queue Stats
77W - 87L
1,443 Elo+
Solo
Team Averages
Level 83
1,406 SR
1,475 Elo+

VS

Team Averages
Level 105
1,550 SR
1,479 Elo+
Thor
Thor
Agent Illusions
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
ContendedElf080
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
DrMidgard
King Arthur
Level 160
God Stats
3W - 5L
1,515 SR
Queue Stats
798W - 845L
1,471 Elo+
Solo
Hel
Hel
Meatloafs-_-
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,470 Elo+
Solo
Nu Wa
Nu Wa
hideokashima
Nu Wa
Level 128
God Stats
7W - 2L
1,735 SR
Queue Stats
190W - 175L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
7 / 2 / 10
6,982
1,164
11,237
8,426
4,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
FaiL1oUt3
Ganesha
11
0 / 1 / 14
5,986
998
3,329
10,269
8,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 10
6,978
1,163
9,601
5,616
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Jawwless
Ao Kuang
12
3 / 1 / 10
7,027
1,171
4,213
11,808
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 14
6,429
1,072
5,414
6,732
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,490
915
4,495
5,453
2,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,887
815
3,616
5,727
2,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
DrMidgard
King Arthur
8
0 / 4 / 3
5,353
892
4,458
9,276
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 3
5,726
954
7,890
8,476
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 2
6,511
1,085
10,206
6,525
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
17
Kills
5
5
Deaths
17
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
10
6
L
1
4
2
0.5
L
1
4
0
0.25
L
King Arthur
DrMidgard
King Arthur
0
4
3
0.38
W
Ganesha
FaiL1oUt3
Ganesha
0
1
14
7
W
5
0
10
10
W
Ao Kuang
Jawwless
Ao Kuang
3
1
10
8
L
0
2
3
0.75
W
2
1
14
9
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
30,665
42,851
Taken
35,457
27,180
Mitigated
18,035
19,120
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,237
2,980
2,513
1,160
8,426
4,077
2,160
2,530
5,896
0
22,191
L
4,495
1,202
0
0
5,453
2,290
0
3,960
1,493
0
6,227
L
3,616
2,242
92
520
5,727
2,213
0
3,417
2,310
0
5,676
L
King Arthur
DrMidgard
King Arthur
4,458
685
417
830
9,276
7,782
0
4,645
4,631
0
6,090
W
Ganesha
FaiL1oUt3
Ganesha
3,329
288
702
1,602
10,269
8,606
242
4,958
5,311
7,792
0
W
9,601
788
708
238
5,616
2,712
972
2,633
2,983
20,352
0
W
Ao Kuang
Jawwless
Ao Kuang
4,213
1,149
1,912
4,125
11,808
8,586
0
4,751
7,057
7,588
0
L
7,890
1,337
3,845
4,728
8,476
3,363
0
5,961
2,515
15,620
0
W
5,414
395
3,723
2,437
6,732
3,199
742
3,224
3,508
13,149
0
L
10,206
2,263
461
349
6,525
2,387
0
4,574
1,951
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
27,967
85
Minions Killed
63
0
Camps Cleared
0
606,053
Distance Traveled
461,504
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,982
1,164
19
3
0
112,407
1
L
Thor
5,490
915
6
1
0
66,618
0
L
Skadi
4,887
815
4
1
0
67,129
0
L
King Arthur
5,353
892
4
1
0
94,927
0
W
Ganesha
5,986
998
0
0
0
128,135
0
W
Thoth
6,978
1,163
25
4
0
116,368
0
W
Ao Kuang
7,027
1,171
14
2
0
134,580
2
L
Hel
5,726
954
30
5
0
114,813
1
W
Hel
6,429
1,072
27
5
0
114,563
2
L
Nu Wa
6,511
1,085
19
3
0
118,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role