Player Matchup

Fafnir
Fafnir
Diucanteo_forse
Fafnir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,725 Elo+
Party 3
Kukulkan
Kukulkan
HicksonHall
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 139L
1,514 Elo+
Party 2
Bellona
Bellona
KazumaKiryuu8
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,530 Elo+
Solo
Nemesis
Nemesis
StuckInBronze93
Nemesis
Level 15
God Stats
8W - 3L
1,960 SR
Queue Stats
36W - 23L
1,548 Elo+
Party 2
Sol
Sol
notorius2001
Sol
Level 60
God Stats
4W - 4L
1,901 SR
Queue Stats
226W - 233L
1,459 Elo+
Party 3
Team Averages
Level 46
1,672 SR
1,555 Elo+

VS

Team Averages
Level 75
1,608 SR
1,532 Elo+
Neith
Neith
OriginalCADC
Neith
Level 120
God Stats
5W - 2L
1,550 SR
Queue Stats
128W - 116L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
OriginalTJH
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,603 Elo+
Party 1
Cerberus
Cerberus
PRpummi
Cerberus
Level 21
God Stats
4W - 0L
1,701 SR
Queue Stats
27W - 22L
1,442 Elo+
Party 4
Nu Wa
Nu Wa
RoleFillOnly
Nu Wa
Level 20
God Stats
2W - 0L
1,745 SR
Queue Stats
32W - 23L
1,621 Elo+
Party 1
Skadi
Skadi
WH_ApsiDeisi
Skadi
Level 108
God Stats
3W - 0L
1,545 SR
Queue Stats
29W - 30L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,361
536
3,986
8,556
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
HicksonHall
Kukulkan
10
1 / 3 / 0
5,353
535
1,133
3,689
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
9
0 / 3 / 0
5,502
550
6,006
10,693
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
5,100
510
1,564
7,372
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,287
529
4,345
7,018
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,799
680
6,902
4,015
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
OriginalTJH
The Morrigan
11
2 / 0 / 3
6,358
636
2,864
4,933
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PRpummi
Cerberus
6
0 / 1 / 4
4,604
460
2,297
6,987
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,611
661
6,992
6,391
1,997
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 3
5,246
525
2,873
6,904
2,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Kukulkan
HicksonHall
Kukulkan
1
3
0
0.33
L
Bellona
0
3
0
0
W
5
0
4
7
W
The Morrigan
OriginalTJH
The Morrigan
2
0
3
3.5
W
Cerberus
PRpummi
Cerberus
0
1
4
2
W
4
1
1
4.5
L
1
2
0
0.5
W
1
1
3
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,034
Damage
21,928
37,328
Taken
29,230
20,309
Mitigated
11,599
12,023
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
1,067
0
2,502
8,556
6,082
0
1,833
6,723
17,213
0
L
Kukulkan
HicksonHall
Kukulkan
1,133
581
0
130
3,689
1,380
0
1,081
2,608
29,413
0
L
Bellona
6,006
2,278
0
4,681
10,693
8,393
0
6,142
4,551
0
45,307
W
6,902
3,285
0
1,382
4,015
1,804
945
1,400
2,615
0
38,496
W
The Morrigan
OriginalTJH
The Morrigan
2,864
425
0
3,432
4,933
1,801
0
39
4,894
44,009
0
W
Cerberus
PRpummi
Cerberus
2,297
457
0
1,696
6,987
3,433
0
3,188
3,799
7,772
0
W
6,992
2,745
0
1,504
6,391
1,997
70
0
6,391
48,667
0
L
1,564
580
0
792
7,372
2,522
0
1,958
5,414
0
30,929
W
2,873
1,200
203
1,429
6,904
2,564
0
4,837
2,067
0
33,712
L
4,345
2,143
0
3,918
7,018
1,932
0
1,139
5,879
37,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
29,618
293
Minions Killed
328
0
Camps Cleared
0
1,013,456
Distance Traveled
942,010
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,361
536
15
2
0
197,949
1
L
Kukulkan
5,353
535
62
6
0
205,587
0
L
Bellona
5,502
550
75
8
0
189,521
1
W
Neith
6,799
680
69
7
0
185,626
0
W
The Morrigan
6,358
636
94
9
0
202,674
2
W
Cerberus
4,604
460
18
2
0
206,524
2
W
Nu Wa
6,611
661
90
9
0
161,341
1
L
Nemesis
5,100
510
64
6
0
244,400
2
W
Skadi
5,246
525
57
6
0
185,845
3
L
Sol
5,287
529
77
8
0
175,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role