Player Matchup

Zhong Kui
Zhong Kui
Basara92
Zhong Kui
Level 88
God Stats
15W - 12L
1,557 SR
Queue Stats
279W - 342L
1,380 Elo+
Party 1
Artio
Artio
KingTaco900
Artio
Level 107
God Stats
48W - 53L
1,589 SR
Queue Stats
439W - 476L
1,429 Elo+
Party 1
Neith
Neith
xReborn_13
Neith
Level 25
God Stats
5W - 9L
1,326 SR
Queue Stats
7W - 12L
1,220 Elo+
Party 1
Team Averages
Level 73
1,491 SR
1,343 Elo+

VS

Team Averages
Level 45
1,699 SR
1,264 Elo+
Freya
Freya
MellowWiseman
Freya
Level 70
God Stats
7W - 2L
1,839 SR
Queue Stats
55W - 94L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
Snipedthtazzz
Baron Samedi
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 99L
1,212 Elo+
Party 2
Chaac
Chaac
zmankiller1
Chaac
Level 56
God Stats
31W - 23L
1,758 SR
Queue Stats
478W - 579L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Basara92
Zhong Kui
15
3 / 8 / 6
11,091
616
15,448
21,115
20,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 2 / 5
12,852
714
14,850
40,377
28,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
2 / 4 / 8
11,108
617
15,264
17,579
8,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
12,479
693
20,061
18,116
8,396
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Snipedthtazzz
Baron Samedi
17
2 / 3 / 8
11,824
657
14,352
13,206
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 8
13,318
740
26,072
32,120
23,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
13
14
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Basara92
Zhong Kui
3
8
6
0.75
L
6
2
5
4.25
W
5
5
4
1.4
W
Baron Samedi
Snipedthtazzz
Baron Samedi
2
3
8
2
L
Neith
2
4
8
1.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
60,485
79,071
Taken
63,442
56,726
Mitigated
38,430
26,111
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Basara92
Zhong Kui
15,448
1,616
0
2,426
21,115
20,444
378
9,002
12,113
33,103
0
L
14,850
2,463
1,192
20,326
40,377
28,193
250
18,410
21,967
27,857
0
W
20,061
6,378
658
5,889
18,116
8,396
656
9,809
8,307
45,248
0
W
Baron Samedi
Snipedthtazzz
Baron Samedi
14,352
2,126
2,343
4,147
13,206
6,906
761
5,501
7,705
46,177
0
L
Neith
15,264
5,113
0
2,167
17,579
8,089
711
7,412
10,167
0
46,843
W
26,072
6,306
0
12,776
32,120
23,128
949
15,676
16,444
0
62,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
37,621
134
Minions Killed
202
3
Camps Cleared
9
864,994
Distance Traveled
959,286
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,091
616
39
2
2
262,233
0
L
Artio
12,852
714
21
1
0
322,323
3
W
Freya
12,479
693
51
3
3
314,819
5
W
Baron Samedi
11,824
657
71
4
2
304,971
0
L
Neith
11,108
617
74
4
1
280,438
0
W
Chaac
13,318
740
80
4
4
339,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role