Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Trapublican JOE
Mulan
Level 155
God Stats
8W - 6L
1,525 SR
Queue Stats
196W - 203L
1,407 Elo+
Solo
Hades
Hades
addben2910p2
Hades
Level 123
God Stats
22W - 19L
1,564 SR
Queue Stats
237W - 260L
1,447 Elo+
Solo
Bastet
Bastet
chilloutdeuce706
Bastet
Level 86
God Stats
0W - 1L
1,807 SR
Queue Stats
46W - 31L
1,424 Elo+
Solo
Izanami
Izanami
maujanavmaujanav
Izanami
Level 98
God Stats
2W - 3L
1,308 SR
Queue Stats
178W - 188L
1,361 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,428 Elo+

VS

Team Averages
Level 80
1,523 SR
1,369 Elo+
Freya
Freya
Dbills4115
Freya
Level 93
God Stats
13W - 25L
1,221 SR
Queue Stats
202W - 219L
1,376 Elo+
Solo
Chaac
Chaac
Edgar2409
Chaac
Level 63
God Stats
2W - 2L
1,583 SR
Queue Stats
13W - 19L
1,357 Elo+
Solo
Mercury
Mercury
MUERTEFAKE
Mercury
Level 61
God Stats
17W - 17L
1,418 SR
Queue Stats
197W - 214L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Reaper092
Jormungandr
Level 101
God Stats
35W - 19L
1,601 SR
Queue Stats
114W - 117L
1,374 Elo+
Solo
Hades
Hades
dxshwn_
Hades
Level 83
God Stats
12W - 4L
1,794 SR
Queue Stats
77W - 81L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 5 / 6
8,026
472
9,973
9,700
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 3 / 5
8,123
478
4,838
13,213
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 6 / 2
8,109
477
12,122
15,813
12,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 7
6,574
387
6,401
14,449
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 0
7,619
448
5,890
15,097
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
5 / 1 / 3
9,731
572
11,459
11,706
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Edgar2409
Chaac
16
6 / 1 / 0
9,899
582
10,462
11,879
6,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
MUERTEFAKE
Mercury
15
3 / 4 / 5
9,087
535
7,283
13,893
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Reaper092
Jormungandr
14
5 / 1 / 7
9,708
571
9,372
14,188
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
dxshwn_
Hades
13
3 / 4 / 4
8,575
504
10,558
12,996
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
10
Kills
22
22
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
6
1.2
W
Freya
5
1
3
6.5
W
Chaac
Edgar2409
Chaac
6
1
0
6
W
Mercury
MUERTEFAKE
Mercury
3
4
5
1.38
W
Jormungandr
Reaper092
Jormungandr
5
1
7
8.5
L
2
3
5
1.5
L
4
6
2
0.83
L
0
3
7
1.17
W
Hades
dxshwn_
Hades
3
4
4
1.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
49,134
68,272
Taken
64,662
40,752
Mitigated
38,382
17,143
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,973
260
0
0
9,700
4,152
0
4,713
4,987
46,162
0
W
Freya
11,459
4,876
351
7,564
11,706
4,910
1,415
314
11,392
67,647
0
W
Chaac
Edgar2409
Chaac
10,462
2,034
0
4,057
11,879
6,047
1,987
5,584
6,295
0
72,620
W
Mercury
MUERTEFAKE
Mercury
7,283
2,656
0
750
13,893
5,833
0
3,417
10,476
0
88,609
W
Jormungandr
Reaper092
Jormungandr
9,372
2,967
0
2,957
14,188
14,449
406
5,403
8,785
37,709
0
L
4,838
456
0
3,026
13,213
12,829
0
5,711
7,502
0
28,920
L
12,122
1,578
364
4,765
15,813
12,126
0
6,284
9,529
43,702
0
L
6,401
2,286
0
3,428
14,449
5,244
47
5,124
9,325
0
31,066
W
Hades
dxshwn_
Hades
10,558
927
587
3,570
12,996
7,143
0
7,377
5,619
53,957
0
L
5,890
3,850
0
5,560
15,097
6,401
600
9,557
5,540
0
64,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
47,000
338
Minions Killed
470
0
Camps Cleared
0
1,319,262
Distance Traveled
1,576,058
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,026
472
72
4
0
251,140
3
W
Freya
9,731
572
104
6
0
307,669
0
W
Chaac
9,899
582
118
7
0
313,368
0
W
Mercury
9,087
535
117
7
0
376,057
1
W
Jormungandr
9,708
571
54
3
0
289,773
0
L
Mulan
8,123
478
38
2
0
265,848
5
L
Hades
8,109
477
79
5
0
217,983
6
L
Bastet
6,574
387
54
3
0
325,983
1
W
Hades
8,575
504
77
5
0
289,191
1
L
Izanami
7,619
448
95
6
0
258,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role