Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
LieutenantKitty
Achilles
Masters
Level 146
God Stats
80W - 69L
1,712 SR
Queue Stats
545W - 477L
2,179 MMR
Party 1
Raijin
Raijin
Masters
platanoide
Raijin
Masters
Level 154
God Stats
3W - 2L
1,588 SR
Queue Stats
164W - 128L
2,196 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,600 SR
1,958 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,457 SR
1,605 MMR
Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
MisterHugBug
Vamana
Gold V
Level 157
God Stats
0W - 1L
1,372 SR
Queue Stats
7W - 4L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 7
7,002
700
12,281
11,677
7,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
12
4 / 1 / 3
8,234
823
11,457
12,884
14,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
platanoide
Raijin
13
4 / 1 / 5
7,866
787
8,852
4,856
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresAh Muzen CabAtlasBaron Samedi

VS

Bans
PersephoneBacchusScyllaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 2 / 2
6,737
674
6,267
14,397
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
 
Agni
8
0 / 2 / 3
6,021
602
7,183
7,070
3,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
3 / 5 / 1
7,311
731
6,826
15,984
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
7
2.25
L
Shiva
 
Shiva
1
2
2
1
L
Agni
 
Agni
0
2
3
0.75
W
Achilles
4
1
3
5.5
L
Vamana
3
5
1
0.7
W
Raijin
platanoide
Raijin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
20,276
29,417
Taken
37,451
25,062
Mitigated
27,786
12,096
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,281
4,701
0
5,845
11,677
7,951
457
3,238
8,439
0
28,834
L
Shiva
 
Shiva
6,267
1,009
381
3,864
14,397
11,369
0
2,033
12,364
0
12,865
L
Agni
 
Agni
7,183
791
0
1,504
7,070
3,322
0
1,862
5,208
19,155
0
W
Achilles
11,457
1,955
805
4,997
12,884
14,827
321
3,164
9,720
0
19,547
L
Vamana
6,826
3,410
190
4,655
15,984
13,095
0
5,050
10,934
0
16,161
W
Raijin
platanoide
Raijin
8,852
1,177
0
449
4,856
2,284
314
1,596
3,260
36,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
20,069
118
Minions Killed
70
8
Camps Cleared
1
601,855
Distance Traveled
565,700
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,002
700
30
3
3
210,744
0
L
Shiva
6,737
674
18
2
0
208,297
1
L
Agni
6,021
602
24
2
0
177,621
4
W
Achilles
8,234
823
15
2
0
209,416
4
L
Vamana
7,311
731
28
3
1
179,782
2
W
Raijin
7,866
787
73
7
5
181,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role