Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
XxVoidKingxX
Terra
Level 160
God Stats
13W - 16L
1,409 SR
Queue Stats
1,144W - 1,155L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ipuddini
Ah Muzen Cab
Level 123
God Stats
5W - 5L
1,586 SR
Queue Stats
200W - 189L
1,578 Elo+
Solo
Izanami
Izanami
weckmon
Izanami
Level 156
God Stats
2W - 2L
1,502 SR
Queue Stats
238W - 251L
1,614 Elo+
Solo
Team Averages
Level 147
1,499 SR
1,545 Elo+

VS

Team Averages
Level 142
1,484 SR
1,610 Elo+
Ganesha
Ganesha
Anomisa
Ganesha
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 145L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Nick911
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 163L
1,569 Elo+
Solo
Merlin
Merlin
PiercingErmine5
Merlin
Level 123
God Stats
1W - 1L
1,784 SR
Queue Stats
126W - 119L
1,598 Elo+
Solo
Chernobog
Chernobog
ZeroAccess
Chernobog
Level 147
God Stats
1W - 5L
1,137 SR
Queue Stats
423W - 442L
1,607 Elo+
Solo
Terra
Terra
ocachobee
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 24L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 3 / 5
11,671
729
16,556
16,223
8,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
17
0 / 3 / 15
11,122
695
6,991
27,071
41,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 2 / 17
10,703
669
9,490
25,557
25,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ipuddini
Ah Muzen Cab
19
3 / 3 / 13
11,358
710
32,604
17,989
10,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
weckmon
Izanami
19
7 / 2 / 5
11,813
738
19,125
21,384
12,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anomisa
Ganesha
17
0 / 5 / 12
10,651
666
8,205
25,875
35,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Nick911
Cthulhu
17
3 / 3 / 8
11,089
693
20,403
22,339
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 6
10,747
672
25,365
13,854
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
ZeroAccess
Chernobog
18
5 / 4 / 5
11,066
692
26,794
16,797
11,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
ocachobee
Terra
14
1 / 3 / 9
9,890
618
8,574
20,330
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
17
Kills
12
13
Deaths
18
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
5
2.83
W
Kumbhakarna
 
Kumbhakarna
0
3
15
2.5
L
Ganesha
Anomisa
Ganesha
0
5
12
1.2
L
Cthulhu
Nick911
Cthulhu
3
3
8
2.33
L
3
3
6
2
W
1
2
17
4.75
L
Chernobog
ZeroAccess
Chernobog
5
4
5
1.88
W
Ah Muzen Cab
ipuddini
Ah Muzen Cab
3
3
13
3.17
L
Terra
ocachobee
Terra
1
3
9
1.83
W
Izanami
weckmon
Izanami
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,766
Damage
89,341
108,224
Taken
99,195
98,851
Mitigated
107,343
61,525
Healing
47,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,556
1,554
2,877
1,484
16,223
8,931
1,335
10,967
5,256
36,041
0
W
Kumbhakarna
 
Kumbhakarna
6,991
967
2,011
2,838
27,071
41,286
341
13,295
13,776
11,879
0
L
Ganesha
Anomisa
Ganesha
8,205
478
2,494
5,364
25,875
35,882
0
7,789
18,086
13,599
0
L
Cthulhu
Nick911
Cthulhu
20,403
322
3,386
3,396
22,339
26,493
54
9,396
12,943
32,682
0
L
25,365
1,362
646
1,833
13,854
7,621
354
2,584
11,270
53,132
0
W
9,490
2,373
21,945
11,312
25,557
25,410
333
13,646
11,911
15,523
0
L
Chernobog
ZeroAccess
Chernobog
26,794
12,190
4,731
4,418
16,797
11,519
1,357
4,720
12,077
0
50,411
W
Ah Muzen Cab
ipuddini
Ah Muzen Cab
32,604
7,055
5,865
4,040
17,989
10,415
2,935
11,532
6,457
0
60,866
L
Terra
ocachobee
Terra
8,574
994
12,981
8,426
20,330
25,828
202
8,548
11,782
11,760
0
W
Izanami
weckmon
Izanami
19,125
10,954
3,991
5,162
21,384
12,809
4,224
13,107
8,277
0
50,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
53,443
177
Minions Killed
219
0
Camps Cleared
0
1,569,745
Distance Traveled
1,470,603
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,671
729
55
3
0
311,216
1
W
Kumbhakarna
11,122
695
3
0
0
299,378
1
L
Ganesha
10,651
666
2
0
0
271,641
0
L
Cthulhu
11,089
693
38
2
0
335,766
1
L
Merlin
10,747
672
76
5
0
272,808
0
W
Terra
10,703
669
17
1
0
340,824
0
L
Chernobog
11,066
692
88
6
0
290,365
1
W
Ah Muzen Cab
11,358
710
32
2
0
323,372
4
L
Terra
9,890
618
15
1
0
300,023
3
W
Izanami
11,813
738
70
4
0
294,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role