Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MuddyDior
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
THExPRECHER
Neith
Level 137
God Stats
0W - 1L
1,489 SR
Queue Stats
17W - 19L
1,328 Elo+
Party 2
The Morrigan
The Morrigan
Thewanted789
The Morrigan
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 64L
1,411 Elo+
Solo
Cthulhu
Cthulhu
lJG74l
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,448 Elo+

VS

Team Averages
Level 97
1,458 SR
1,448 Elo+
Jormungandr
Jormungandr
CDTheBookMan
Jormungandr
Level 127
God Stats
5W - 2L
1,282 SR
Queue Stats
328W - 343L
1,413 Elo+
Solo
Nox
Nox
Demonicmammoth
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Solo
Zhong Kui
Zhong Kui
JudahKoRLiOn
Zhong Kui
Level 129
God Stats
2W - 1L
1,152 SR
Queue Stats
128W - 137L
1,371 Elo+
Solo
Ra
Ra
Wolfofsin95
Ra
Level 46
God Stats
8W - 7L
1,658 SR
Queue Stats
301W - 401L
1,433 Elo+
Solo
Zeus
Zeus
lilhannah01
Zeus
Level 117
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 24L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 4 / 7
10,935
683
17,769
24,407
35,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
MuddyDior
Horus
17
0 / 5 / 6
8,959
560
3,848
18,633
21,849
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 9 / 4
9,536
596
13,912
20,373
11,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Thewanted789
The Morrigan
19
5 / 4 / 6
10,600
663
17,552
11,095
6,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
lJG74l
Cthulhu
14
1 / 12 / 7
8,898
556
9,909
29,401
18,223
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CDTheBookMan
Jormungandr
19
3 / 1 / 23
12,402
775
11,580
17,877
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 4 / 17
10,691
668
9,559
15,007
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
JudahKoRLiOn
Zhong Kui
20
13 / 2 / 11
13,023
814
21,520
18,932
15,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 13
11,728
733
16,725
13,898
7,699
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 17
13,160
823
32,240
13,514
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
12
Kills
34
34
Deaths
13
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
7
1.63
W
Jormungandr
CDTheBookMan
Jormungandr
3
1
23
14.5
W
2
4
17
2.63
W
Zhong Kui
JudahKoRLiOn
Zhong Kui
13
2
11
9.25
L
Horus
MuddyDior
Horus
0
5
6
0.6
L
3
9
4
0.56
L
The Morrigan
Thewanted789
The Morrigan
5
4
6
2
W
5
4
13
2.88
L
Cthulhu
lJG74l
Cthulhu
1
12
7
0.38
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,990
Damage
91,624
103,909
Taken
79,228
93,784
Mitigated
57,501
27,454
Healing
36,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,769
2,332
1,272
5,248
24,407
35,615
0
19,507
4,900
37,892
0
W
Jormungandr
CDTheBookMan
Jormungandr
11,580
2,109
2,527
3,734
17,877
19,050
1,464
9,613
8,264
29,668
0
W
9,559
1,484
1,881
3,221
15,007
8,250
1,781
10,041
4,966
17,825
0
W
Zhong Kui
JudahKoRLiOn
Zhong Kui
21,520
2,430
1,470
8,817
18,932
15,477
1,896
9,002
9,930
35,165
0
L
Horus
MuddyDior
Horus
3,848
2,129
3,795
5,670
18,633
21,849
0
17,246
1,387
0
10,394
L
13,912
5,050
397
4,734
20,373
11,289
0
18,506
1,867
0
23,937
L
The Morrigan
Thewanted789
The Morrigan
17,552
4,153
2,483
2,097
11,095
6,808
240
9,811
1,213
31,583
0
W
16,725
1,870
4,487
4,336
13,898
7,699
856
8,835
5,063
33,122
0
L
Cthulhu
lJG74l
Cthulhu
9,909
1,473
474
1,284
29,401
18,223
0
26,483
2,918
19,795
0
W
32,240
3,220
1,666
4,767
13,514
7,025
2,042
7,739
5,775
63,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
61,004
120
Minions Killed
165
0
Camps Cleared
0
1,276,776
Distance Traveled
1,468,614
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,935
683
24
2
0
295,899
2
W
Jormungandr
12,402
775
33
2
0
343,438
4
W
Nox
10,691
668
16
1
0
278,962
0
W
Zhong Kui
13,023
814
26
2
0
301,106
0
L
Horus
8,959
560
15
1
0
292,403
0
L
Neith
9,536
596
25
2
0
222,806
1
L
The Morrigan
10,600
663
34
2
0
236,385
0
W
Ra
11,728
733
36
2
0
273,485
1
L
Cthulhu
8,898
556
22
1
0
229,283
0
W
Zeus
13,160
823
54
3
0
271,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role