Player Matchup

Heimdallr
Heimdallr
Bobblecot
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,544 Elo+
Party 2
Loki
Loki
GoblinKungen
Loki
Level 126
God Stats
1W - 0L
1,262 SR
Queue Stats
18W - 11L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
TheZailan
Kukulkan
Level 102
God Stats
1W - 1L
1,581 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 2
Vamana
Vamana
xBBCLover98x
Vamana
Level 105
God Stats
1W - 1L
1,552 SR
Queue Stats
15W - 9L
1,586 Elo+
Party 2
Khepri
Khepri
zilldor
Khepri
Level 32
God Stats
3W - 1L
1,886 SR
Queue Stats
8W - 3L
1,800 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,630 Elo+

VS

Team Averages
Level 35
1,584 SR
1,478 Elo+
Ne Zha
Ne Zha
BigNibbaLakaka
Ne Zha
Level 4
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 1
Odin
Odin
HEP71Cc
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
PaVelSKY4
Kukulkan
Level 39
God Stats
7W - 2L
1,723 SR
Queue Stats
121W - 136L
1,399 Elo+
Solo
Da Ji
Da Ji
RollyRolly
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,563 Elo+
Party 1
Cupid
Cupid
SkungFlu
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bobblecot
Heimdallr
13
0 / 0 / 0
7,329
564
3,809
5,206
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 3
7,241
557
4,597
6,952
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheZailan
Kukulkan
12
2 / 2 / 2
7,076
544
6,569
5,313
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
12
1 / 0 / 0
7,061
543
4,321
6,510
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
zilldor
Khepri
10
1 / 0 / 3
6,629
510
4,283
2,337
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,779
445
1,519
5,488
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
HEP71Cc
Odin
10
0 / 2 / 0
5,417
417
3,250
9,663
6,675
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PaVelSKY4
Kukulkan
10
0 / 4 / 2
6,058
466
1,796
8,308
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
12
3 / 0 / 0
7,238
557
4,722
9,778
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
SkungFlu
Cupid
12
0 / 0 / 0
6,558
504
2,193
7,837
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Heimdallr
Bobblecot
Heimdallr
0
0
0
0
W
3
1
3
4.5
L
Odin
HEP71Cc
Odin
0
2
0
0
L
Kukulkan
PaVelSKY4
Kukulkan
0
4
2
0.25
L
Da Ji
3
0
0
3
L
Cupid
SkungFlu
Cupid
0
0
0
0
W
Kukulkan
TheZailan
Kukulkan
2
2
2
1.5
W
Vamana
1
0
0
1
W
Khepri
zilldor
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
13,480
26,318
Taken
41,074
15,845
Mitigated
21,287
8,611
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,519
305
0
1,423
5,488
3,884
0
2,327
3,161
0
14,424
W
Heimdallr
Bobblecot
Heimdallr
3,809
1,431
0
3,156
5,206
2,289
196
0
5,206
0
62,456
W
4,597
1,688
0
2,099
6,952
2,940
133
345
6,607
0
52,048
L
Odin
HEP71Cc
Odin
3,250
963
0
1,590
9,663
6,675
0
1,702
7,961
0
17,934
L
Kukulkan
PaVelSKY4
Kukulkan
1,796
287
0
1,120
8,308
3,622
0
2,662
5,646
42,739
0
L
Da Ji
4,722
1,438
0
1,220
9,778
4,198
0
3,261
6,517
0
63,428
L
Cupid
SkungFlu
Cupid
2,193
1,167
0
3,885
7,837
2,908
0
900
6,937
0
48,290
W
Kukulkan
TheZailan
Kukulkan
6,569
830
0
381
5,313
2,162
207
919
4,394
56,995
0
W
Vamana
4,321
1,736
0
2,468
6,510
5,624
536
521
5,989
0
41,965
W
Khepri
zilldor
Khepri
4,283
345
0
507
2,337
2,830
0
11
2,326
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
31,050
403
Minions Killed
364
0
Camps Cleared
0
1,312,354
Distance Traveled
1,290,675
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,779
445
16
1
0
273,302
7
W
Heimdallr
7,329
564
125
10
0
255,929
1
W
Loki
7,241
557
91
7
0
269,699
2
L
Odin
5,417
417
45
3
0
236,946
3
L
Kukulkan
6,058
466
81
6
0
233,667
3
L
Da Ji
7,238
557
119
9
0
289,525
4
L
Cupid
6,558
504
103
8
0
257,235
0
W
Kukulkan
7,076
544
97
7
0
254,732
5
W
Vamana
7,061
543
76
6
0
267,303
2
W
Khepri
6,629
510
14
1
0
264,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role