Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Endroken
Sun Wukong
Level 127
God Stats
3W - 2L
1,680 SR
Queue Stats
356W - 384L
1,454 Elo+
Party 1
Hachiman
Hachiman
Foxypanda
Hachiman
Level 124
God Stats
4W - 3L
1,638 SR
Queue Stats
127W - 133L
1,437 Elo+
Solo
Lancelot
Lancelot
WingsoftheNight
Lancelot
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 206L
1,458 Elo+
Solo
Atlas
Atlas
WorstestEver
Atlas
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 117L
1,387 Elo+
Solo
Team Averages
Level 110
1,563 SR
1,447 Elo+

VS

Team Averages
Level 81
1,559 SR
1,494 Elo+
Janus
Janus
BuildThtWaIl
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,533 Elo+
Party 2
Lancelot
Lancelot
auronguardian
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 139L
1,461 Elo+
Solo
Ymir
Ymir
chocobpa
Ymir
Level 144
God Stats
4W - 4L
1,654 SR
Queue Stats
475W - 535L
1,414 Elo+
Solo
Loki
Loki
hyperbite
Loki
Level 28
God Stats
3W - 2L
1,547 SR
Queue Stats
152W - 129L
1,590 Elo+
Solo
Medusa
Medusa
thuglife1231
Medusa
Level 88
God Stats
4W - 2L
1,595 SR
Queue Stats
117W - 117L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 8 / 10
12,408
689
12,610
22,155
12,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Endroken
Sun Wukong
19
6 / 7 / 18
12,331
685
22,433
23,016
17,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Foxypanda
Hachiman
20
8 / 3 / 18
14,472
804
26,230
27,748
15,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
18
4 / 9 / 13
11,693
650
10,496
25,841
17,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 6 / 17
13,365
743
15,206
42,128
48,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 19
13,583
755
33,454
17,595
7,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
auronguardian
Lancelot
19
5 / 7 / 11
12,419
690
12,503
21,072
16,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
20
4 / 4 / 22
13,224
735
22,211
24,512
39,887
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
6 / 8 / 18
13,457
748
20,538
18,063
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
11 / 6 / 11
14,376
799
26,656
19,790
9,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
113
31
Kills
32
33
Deaths
32
76
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
8
10
1.63
W
6
7
19
2.21
L
Sun Wukong
Endroken
Sun Wukong
6
7
18
2.14
L
Hachiman
Foxypanda
Hachiman
8
3
18
5.67
L
Lancelot
4
9
13
1.17
L
5
6
17
2.25
W
Lancelot
auronguardian
Lancelot
5
7
11
1.5
W
Ymir
4
4
22
3.75
W
Loki
6
8
18
1.88
W
Medusa
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,975
Damage
115,362
140,888
Taken
101,032
110,580
Mitigated
81,775
46,837
Healing
29,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,610
2,559
3,148
5,163
22,155
12,148
490
8,227
13,928
0
20,959
W
33,454
3,155
2,038
3,390
17,595
7,059
2,540
2,409
15,186
54,996
0
L
Sun Wukong
Endroken
Sun Wukong
22,433
3,218
1,269
2,661
23,016
17,084
1,078
8,373
14,643
0
30,813
L
Hachiman
Foxypanda
Hachiman
26,230
11,196
1,761
11,533
27,748
15,916
2,081
12,475
15,273
0
71,900
L
Lancelot
10,496
1,380
2,179
5,543
25,841
17,180
68
12,199
13,642
0
21,021
L
15,206
3,476
1,698
11,882
42,128
48,252
76
14,391
27,737
25,998
0
W
Lancelot
auronguardian
Lancelot
12,503
2,382
2,664
3,223
21,072
16,363
1,070
3,262
17,810
0
25,460
W
Ymir
22,211
2,450
2,935
3,998
24,512
39,887
450
4,631
19,881
34,213
0
W
Loki
20,538
5,248
1,335
3,066
18,063
9,408
523
1,729
16,334
0
38,845
W
Medusa
26,656
10,624
2,104
4,623
19,790
9,058
3,658
3,175
16,615
0
56,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
67,059
178
Minions Killed
182
0
Camps Cleared
0
1,519,285
Distance Traveled
1,550,094
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,408
689
18
1
0
271,493
0
W
Janus
13,583
755
48
3
0
320,343
0
L
Sun Wukong
12,331
685
25
1
0
289,628
0
L
Hachiman
14,472
804
97
5
0
311,379
1
L
Lancelot
11,693
650
24
1
0
292,305
3
L
Atlas
13,365
743
14
1
0
354,480
10
W
Lancelot
12,419
690
22
1
0
343,073
2
W
Ymir
13,224
735
35
2
0
297,294
3
W
Loki
13,457
748
28
2
0
289,763
1
W
Medusa
14,376
799
49
3
0
299,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role