Player Matchup

Freya
Freya
EncrgableOtter
Freya
Level 141
God Stats
2W - 0L
1,687 SR
Queue Stats
167W - 184L
1,442 Elo+
Party 1
Fenrir
Fenrir
Jahbri90
Fenrir
Level 138
God Stats
13W - 5L
1,659 SR
Queue Stats
367W - 318L
1,520 Elo+
Party 1
Ymir
Ymir
KobyPérúCyTiLegó
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Tyr
Tyr
OccupiedArt1552
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 147L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
lilballa712
Guan Yu
Level 130
God Stats
1W - 0L
1,601 SR
Queue Stats
32W - 15L
1,610 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,475 Elo+

VS

Team Averages
Level 123
1,556 SR
1,513 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AdamantMite667
Mulan
Level 117
God Stats
7W - 5L
1,627 SR
Queue Stats
263W - 257L
1,504 Elo+
Party 2
Merlin
Merlin
BuFF DiNoSaUr
Merlin
Level 89
God Stats
3W - 2L
1,868 SR
Queue Stats
206W - 195L
1,519 Elo+
Party 2
Horus
Horus
aloneatlast1221
Horus
Level 148
God Stats
0W - 1L
1,505 SR
Queue Stats
146W - 147L
1,516 Elo+
Solo
Artemis
Artemis
kolebeeler
Artemis
Level 114
God Stats
7W - 6L
1,282 SR
Queue Stats
204W - 208L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,801
754
18,282
15,748
7,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jahbri90
Fenrir
16
5 / 2 / 9
9,593
738
10,569
12,581
8,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 14
10,077
775
11,846
26,047
25,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 1 / 9
9,496
730
8,447
17,577
20,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
lilballa712
Guan Yu
16
2 / 0 / 11
10,137
780
6,800
15,758
16,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
6,132
472
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 4
7,885
607
17,303
22,145
19,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 1
9,439
726
21,126
8,586
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
7,758
597
8,866
19,300
18,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
kolebeeler
Artemis
15
1 / 4 / 1
8,590
661
16,648
11,367
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
18
Kills
6
6
Deaths
18
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
1
7
4
0.43
L
3
2
1
1.75
W
6
2
10
5.5
W
Fenrir
Jahbri90
Fenrir
5
2
9
4.75
W
1
1
14
8
W
4
1
9
8.5
L
1
5
2
0.4
L
Artemis
kolebeeler
Artemis
1
4
1
0.38
W
Guan Yu
lilballa712
Guan Yu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,944
Damage
63,943
87,711
Taken
61,398
77,913
Mitigated
47,675
57,508
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
17,303
3,728
667
6,893
22,145
19,511
0
12,064
10,081
0
23,031
L
21,126
928
292
1,228
8,586
4,445
0
3,101
5,485
42,892
0
W
18,282
6,854
1,927
6,519
15,748
7,868
1,704
4,008
11,673
31,626
0
W
Fenrir
Jahbri90
Fenrir
10,569
3,461
2,052
2,315
12,581
8,159
1,618
2,744
9,714
0
15,806
W
11,846
1,421
1,910
10,981
26,047
25,160
785
6,060
19,619
33,429
0
W
8,447
1,537
2,795
5,744
17,577
20,659
1,056
4,725
12,660
0
19,556
L
8,866
4,176
1,877
3,589
19,300
18,402
0
11,479
7,821
312
12,076
L
Artemis
kolebeeler
Artemis
16,648
8,609
70
2,218
11,367
5,317
0
3,484
7,883
0
33,576
W
Guan Yu
lilballa712
Guan Yu
6,800
962
14,138
9,127
15,758
16,067
418
3,901
11,712
0
9,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
39,804
115
Minions Killed
110
0
Camps Cleared
0
1,309,731
Distance Traveled
846,974
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,132
472
0
0
0
0
0
L
Mulan
7,885
607
9
1
0
192,880
0
L
Merlin
9,439
726
37
3
0
253,468
0
W
Freya
9,801
754
24
2
0
232,270
1
W
Fenrir
9,593
738
10
1
0
278,300
0
W
Ymir
10,077
775
48
4
0
230,264
2
W
Tyr
9,496
730
30
2
0
253,715
2
L
Horus
7,758
597
10
1
0
185,441
0
L
Artemis
8,590
661
54
4
0
215,185
2
W
Guan Yu
10,137
780
3
0
0
315,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role