Player Matchup

Bacchus
Bacchus
Esdjo
Bacchus
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 20L
1,803 Elo+
Party 2
Gilgamesh
Gilgamesh
Gros-Smoke
Gilgamesh
Level 14
God Stats
12W - 2L
1,500 SR
Queue Stats
94W - 75L
1,751 Elo+
Party 2
Vulcan
Vulcan
l zenithar l
Vulcan
Level 159
God Stats
2W - 0L
1,493 SR
Queue Stats
289W - 265L
1,565 Elo+
Party 2
Team Averages
Level 61
1,498 SR
1,706 Elo+

VS

Team Averages
Level 26
1,543 SR
1,386 Elo+
Jormungandr
Jormungandr
Mr_Kozak1
Jormungandr
Level 15
God Stats
8W - 12L
1,247 SR
Queue Stats
27W - 39L
1,392 Elo+
Party 1
Neith
Neith
Mrazzerhood
Neith
Level 33
God Stats
9W - 7L
1,835 SR
Queue Stats
31W - 41L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
UAOtaman
Zhong Kui
Level 29
God Stats
9W - 10L
1,546 SR
Queue Stats
36W - 48L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Esdjo
Bacchus
17
4 / 0 / 9
13,530
712
10,646
18,287
28,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gros-Smoke
Gilgamesh
15
2 / 4 / 9
12,150
639
12,358
23,269
25,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
20
9 / 0 / 6
14,257
750
36,114
13,661
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mr_Kozak1
Jormungandr
15
1 / 3 / 3
11,569
609
8,245
21,279
23,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 1
11,225
591
17,669
20,195
8,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UAOtaman
Zhong Kui
15
1 / 7 / 3
11,044
581
18,264
24,556
15,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Esdjo
Bacchus
4
0
9
8.5
W
Gilgamesh
Gros-Smoke
Gilgamesh
2
4
9
1.63
L
Jormungandr
Mr_Kozak1
Jormungandr
1
3
3
0.83
L
2
5
1
0.5
L
Zhong Kui
UAOtaman
Zhong Kui
1
7
3
0.36
W
Vulcan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,118
Damage
44,178
55,217
Taken
66,030
62,481
Mitigated
47,864
5,847
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Esdjo
Bacchus
10,646
1,826
0
1,623
18,287
28,985
20
9,366
8,921
29,366
0
W
Gilgamesh
Gros-Smoke
Gilgamesh
12,358
3,958
827
1,207
23,269
25,736
0
10,690
12,579
0
28,203
L
Jormungandr
Mr_Kozak1
Jormungandr
8,245
1,827
0
968
21,279
23,445
0
15,398
5,881
32,364
0
L
17,669
5,789
0
4,938
20,195
8,694
64
13,966
6,229
0
55,823
L
Zhong Kui
UAOtaman
Zhong Kui
18,264
838
139
5,357
24,556
15,725
39
17,864
6,692
51,938
0
W
Vulcan
36,114
17,384
0
2,190
13,661
7,760
1,865
6,894
6,767
99,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
33,838
193
Minions Killed
224
9
Camps Cleared
5
1,058,106
Distance Traveled
958,500
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,530
712
38
2
0
343,992
3
W
Gilgamesh
12,150
639
23
1
1
311,956
2
L
Jormungandr
11,569
609
42
2
0
346,004
1
L
Neith
11,225
591
96
5
2
299,449
5
L
Zhong Kui
11,044
581
86
5
3
313,047
2
W
Vulcan
14,257
750
132
7
8
402,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role