Player Matchup

Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Makaarr
Susano
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,514 Elo+
Solo
Artemis
Artemis
NightBobcat8480
Artemis
Level 135
God Stats
10W - 8L
1,577 SR
Queue Stats
216W - 230L
1,496 Elo+
Solo
Bellona
Bellona
Nylahjames
Bellona
Level 88
God Stats
42W - 38L
1,496 SR
Queue Stats
96W - 96L
1,377 Elo+
Party 2
Chang'e
Chang'e
XkingSoul
Chang'e
Level 118
God Stats
1W - 6L
1,066 SR
Queue Stats
161W - 159L
1,508 Elo+
Party 2
Team Averages
Level 106
1,428 SR
1,479 Elo+

VS

Team Averages
Level 123
1,510 SR
1,449 Elo+
Atlas
Atlas
ArmLikeBuddy
Atlas
Level 101
God Stats
4W - 5L
1,520 SR
Queue Stats
161W - 151L
1,485 Elo+
Solo
Janus
Janus
EDER GUERO08
Janus
Level 117
God Stats
4W - 11L
1,387 SR
Queue Stats
248W - 218L
1,482 Elo+
Solo
Charybdis
Charybdis
Heavenly Liu
Charybdis
Level 133
God Stats
12W - 23L
1,532 SR
Queue Stats
266W - 293L
1,459 Elo+
Party 1
Chaac
Chaac
SNOWFANG13
Chaac
Level 125
God Stats
2W - 1L
1,688 SR
Queue Stats
49W - 73L
1,371 Elo+
Party 1
Bellona
Bellona
V5TheLegend
Bellona
Level 137
God Stats
3W - 4L
1,423 SR
Queue Stats
264W - 283L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 11
9,001
529
7,476
14,444
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Makaarr
Susano
16
7 / 1 / 6
9,895
582
10,181
15,745
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 1 / 1
9,864
580
10,296
9,763
3,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Nylahjames
Bellona
16
1 / 0 / 5
9,943
585
8,492
11,808
9,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
XkingSoul
Chang'e
16
7 / 1 / 2
9,693
570
13,864
12,992
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,249
485
7,206
10,158
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 2
7,480
440
10,297
11,277
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Heavenly Liu
Charybdis
13
0 / 7 / 1
7,680
452
7,477
14,088
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
11
2 / 6 / 3
6,891
405
5,715
24,068
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
V5TheLegend
Bellona
13
4 / 5 / 1
8,117
477
8,020
16,345
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
6
6
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
11
2.17
L
0
1
1
0.5
L
0
5
2
0.2
L
Charybdis
Heavenly Liu
Charybdis
0
7
1
0.07
W
Susano
Makaarr
Susano
7
1
6
10
W
7
1
1
7.5
W
Bellona
Nylahjames
Bellona
1
0
5
3.5
L
Chaac
2
6
3
0.58
L
Bellona
V5TheLegend
Bellona
4
5
1
0.9
W
Chang'e
XkingSoul
Chang'e
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
38,715
64,752
Taken
75,936
42,409
Mitigated
41,555
25,440
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,476
3,761
0
1,917
14,444
15,931
0
3,153
11,113
30,993
0
L
7,206
2,058
0
2,444
10,158
6,722
0
0
10,158
61,251
0
L
10,297
480
0
1,358
11,277
4,476
20
4,526
6,751
67,291
0
L
Charybdis
Heavenly Liu
Charybdis
7,477
2,967
0
250
14,088
4,936
1,109
2,077
12,011
0
69,884
W
Susano
Makaarr
Susano
10,181
2,763
0
6,290
15,745
7,033
0
3,442
12,057
0
83,391
W
10,296
3,439
0
4,292
9,763
3,650
2,354
0
9,763
0
76,002
W
Bellona
Nylahjames
Bellona
8,492
2,941
0
4,232
11,808
9,642
0
5,656
5,584
0
77,509
L
Chaac
5,715
1,655
487
9,568
24,068
14,458
32
10,111
13,957
0
24,740
L
Bellona
V5TheLegend
Bellona
8,020
3,301
0
3,078
16,345
10,963
0
4,626
11,719
0
63,050
W
Chang'e
XkingSoul
Chang'e
13,864
845
3,077
5,632
12,992
6,153
1,140
4,280
8,410
73,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
38,417
558
Minions Killed
459
0
Camps Cleared
0
1,621,660
Distance Traveled
1,584,751
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,001
529
38
2
0
282,839
2
L
Atlas
8,249
485
110
6
0
308,147
10
L
Janus
7,480
440
100
6
0
299,964
1
L
Charybdis
7,680
452
125
7
0
285,830
2
W
Susano
9,895
582
128
8
0
402,308
5
W
Artemis
9,864
580
122
7
0
296,698
2
W
Bellona
9,943
585
160
9
0
305,235
0
L
Chaac
6,891
405
33
2
0
324,673
1
L
Bellona
8,117
477
91
5
0
366,137
0
W
Chang'e
9,693
570
110
6
0
334,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role