Player Matchup

King Arthur
King Arthur
FatPigeons
King Arthur
Level 129
God Stats
17W - 17L
1,535 SR
Queue Stats
204W - 243L
1,403 Elo+
Party 3
Fafnir
Fafnir
Usylepenguin
Fafnir
Level 109
God Stats
14W - 8L
1,528 SR
Queue Stats
25W - 23L
1,471 Elo+
Party 2
Izanami
Izanami
Viper137731
Izanami
Level 63
God Stats
16W - 11L
1,542 SR
Queue Stats
24W - 18L
1,498 Elo+
Party 2
Thanatos
Thanatos
WanderingViper
Thanatos
Level 136
God Stats
25W - 22L
1,552 SR
Queue Stats
129W - 146L
1,415 Elo+
Party 3
Hera
Hera
appyjuise
Hera
Level 157
God Stats
15W - 17L
1,508 SR
Queue Stats
235W - 274L
1,435 Elo+
Party 3
Team Averages
Level 119
1,533 SR
1,444 Elo+

VS

Team Averages
Level 124
1,606 SR
1,450 Elo+
Sol
Sol
Exotic_Origin_
Sol
Level 105
God Stats
7W - 2L
1,827 SR
Queue Stats
238W - 239L
1,494 Elo+
Solo
Eset
Eset
King_Farlon_TTV
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 360L
1,470 Elo+
Party 1
Arachne
Arachne
MrSirRamAlot25
Arachne
Level 123
God Stats
2W - 3L
1,686 SR
Queue Stats
117W - 103L
1,493 Elo+
Solo
Geb
Geb
SkeletorNYEH
Geb
Level 104
God Stats
21W - 16L
1,581 SR
Queue Stats
170W - 171L
1,460 Elo+
Party 1
Chiron
Chiron
ZeusAkuma710
Chiron
Level 129
God Stats
0W - 2L
1,437 SR
Queue Stats
4W - 7L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatPigeons
King Arthur
12
3 / 0 / 1
7,187
653
7,575
9,719
4,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
9
0 / 1 / 1
5,239
476
1,216
6,875
5,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Viper137731
Izanami
11
0 / 0 / 0
6,150
559
1,263
4,235
1,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
4 / 2 / 5
6,705
610
5,548
8,717
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
10
4 / 1 / 3
6,591
599
8,515
5,308
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,176
471
4,397
7,173
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 5 / 2
5,089
463
5,042
8,169
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,935
540
4,672
11,336
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 1 / 2
6,255
569
2,494
6,531
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
10
0 / 0 / 0
5,843
531
2,305
3,882
1,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
4
4
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
FatPigeons
King Arthur
3
0
1
3.5
L
0
5
2
0.2
L
2
2
2
1.5
L
2
1
2
3
W
Fafnir
0
1
1
0.5
W
Izanami
Viper137731
Izanami
0
0
0
0
W
Thanatos
4
2
5
3.25
L
Chiron
0
0
0
0
W
Hera
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
18,910
34,854
Taken
37,091
17,792
Mitigated
16,303
15,754
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
1,436
0
2,761
7,173
2,644
467
0
7,173
29,625
3,888
W
King Arthur
FatPigeons
King Arthur
7,575
1,070
0
4,311
9,719
4,762
836
3,158
6,561
0
51,999
L
5,042
405
448
800
8,169
3,236
320
3,596
4,377
28,935
0
L
4,672
2,770
0
3,202
11,336
4,258
0
2,276
8,962
0
34,865
L
2,494
159
0
882
6,531
5,010
52
3,402
3,043
12,302
0
W
Fafnir
1,216
362
15
1,368
6,875
5,484
0
2,082
4,639
15,556
0
W
Izanami
Viper137731
Izanami
1,263
1,131
0
1,793
4,235
1,470
0
176
4,059
0
56,414
W
Thanatos
5,548
1,342
0
6,481
8,717
4,068
0
3,760
4,833
0
36,293
L
Chiron
2,305
327
264
2,037
3,882
1,155
132
77
3,805
0
49,899
W
Hera
8,515
3,269
110
1,676
5,308
2,008
764
1,757
3,307
42,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
28,298
411
Minions Killed
281
0
Camps Cleared
0
966,163
Distance Traveled
925,533
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,176
471
49
4
0
138,033
1
W
King Arthur
7,187
653
110
10
0
220,105
4
L
Eset
5,089
463
54
5
0
174,778
1
L
Arachne
5,935
540
57
5
0
221,361
3
L
Geb
6,255
569
14
1
0
199,270
5
W
Fafnir
5,239
476
20
2
0
180,781
0
W
Izanami
6,150
559
124
11
0
191,168
3
W
Thanatos
6,705
610
72
7
0
215,324
4
L
Chiron
5,843
531
107
10
0
192,091
6
W
Hera
6,591
599
85
8
0
158,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role