Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SAUCE1BOI
King Arthur
Level 38
God Stats
1W - 7L
1,324 SR
Queue Stats
26W - 44L
1,262 Elo+
Party 2
Pele
Pele
Shimont
Pele
Level 61
God Stats
0W - 3L
1,110 SR
Queue Stats
33W - 54L
1,252 Elo+
Party 2
Zhong Kui
Zhong Kui
USuuuccccck8D
Zhong Kui
Level 48
God Stats
15W - 6L
1,743 SR
Queue Stats
59W - 58L
1,380 Elo+
Solo
Neith
Neith
curvedgosling35
Neith
Level 126
God Stats
7W - 8L
1,348 SR
Queue Stats
278W - 310L
1,380 Elo+
Party 1
Team Averages
Level 80
1,405 SR
1,355 Elo+

VS

Team Averages
Level 80
1,475 SR
1,348 Elo+
Loki
Loki
Ducky3323
Loki
Level 88
God Stats
14W - 10L
1,486 SR
Queue Stats
90W - 111L
1,393 Elo+
Solo
Persephone
Persephone
Elwushu
Persephone
Level 38
God Stats
5W - 5L
1,234 SR
Queue Stats
21W - 22L
1,241 Elo+
Solo
Chernobog
Chernobog
Pep-Sama
Chernobog
Level 86
God Stats
15W - 19L
1,434 SR
Queue Stats
71W - 77L
1,393 Elo+
Solo
Sylvanus
Sylvanus
PewPewRoo
Sylvanus
Level 66
God Stats
6W - 0L
1,575 SR
Queue Stats
79W - 92L
1,377 Elo+
Solo
Neith
Neith
geronamo
Neith
Level 120
God Stats
13W - 13L
1,647 SR
Queue Stats
421W - 441L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 3 / 2
7,297
405
4,007
15,481
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SAUCE1BOI
King Arthur
14
2 / 3 / 1
8,687
483
4,336
14,171
6,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Shimont
Pele
13
3 / 7 / 3
8,436
469
8,953
18,397
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
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Zhong Kui
14
1 / 2 / 1
8,452
470
8,510
11,790
9,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
7,763
431
8,698
10,974
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 4 / 6
9,259
514
6,675
14,180
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Elwushu
Persephone
15
5 / 3 / 3
10,135
563
10,755
9,866
3,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Pep-Sama
Chernobog
14
1 / 1 / 9
8,597
478
7,292
12,609
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
PewPewRoo
Sylvanus
14
1 / 0 / 7
9,027
502
7,161
11,968
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
geronamo
Neith
18
7 / 0 / 4
10,949
608
13,668
7,656
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
19
19
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
W
Loki
5
4
6
2
W
Persephone
Elwushu
Persephone
5
3
3
2.17
W
Chernobog
Pep-Sama
Chernobog
1
1
9
5.5
W
Sylvanus
PewPewRoo
Sylvanus
1
0
7
4.5
L
King Arthur
SAUCE1BOI
King Arthur
2
3
1
0.83
L
Pele
Shimont
Pele
3
7
3
0.64
L
Zhong Kui
USuuuccccck8D
Zhong Kui
1
2
1
0.75
L
1
4
1
0.38
W
Neith
geronamo
Neith
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
45,551
70,813
Taken
56,279
40,729
Mitigated
33,756
14,717
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,007
200
345
3,636
15,481
13,711
0
3,232
12,249
20,012
0
W
Loki
6,675
1,866
0
4,642
14,180
6,124
824
1,715
12,465
0
49,187
W
Persephone
Elwushu
Persephone
10,755
1,197
186
2,661
9,866
3,636
627
1,186
8,677
64,032
0
W
Chernobog
Pep-Sama
Chernobog
7,292
4,092
0
3,745
12,609
5,441
863
3,083
9,526
0
77,334
W
Sylvanus
PewPewRoo
Sylvanus
7,161
2,265
2,197
5,141
11,968
14,470
114
3,812
8,156
30,533
0
L
King Arthur
SAUCE1BOI
King Arthur
4,336
727
0
1,222
14,171
6,016
107
6,138
8,033
0
49,134
L
Pele
Shimont
Pele
8,953
1,786
30
1,874
18,397
6,351
0
4,041
14,356
0
75,627
L
Zhong Kui
USuuuccccck8D
Zhong Kui
8,510
745
0
4,562
11,790
9,766
1,245
2,212
9,578
61,955
9,116
L
8,698
3,524
0
3,048
10,974
4,885
0
2,293
8,681
0
62,760
W
Neith
geronamo
Neith
13,668
2,689
0
2,649
7,656
4,085
2,363
2,396
5,260
0
100,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
47,967
451
Minions Killed
561
0
Camps Cleared
0
1,550,822
Distance Traveled
1,579,585
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,297
405
31
2
0
297,213
0
W
Loki
9,259
514
88
5
0
335,727
0
W
Persephone
10,135
563
117
7
0
300,857
3
W
Chernobog
8,597
478
135
8
0
354,641
5
W
Sylvanus
9,027
502
32
2
0
269,248
6
L
King Arthur
8,687
483
86
5
0
350,369
0
L
Pele
8,436
469
96
5
0
326,212
0
L
Zhong Kui
8,452
470
124
7
0
302,346
4
L
Neith
7,763
431
114
6
0
274,682
2
W
Neith
10,949
608
189
11
0
319,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role