Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
KenGhou
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,367 Elo+
Solo
Ares
Ares
WilliamOLaw
Ares
Level 24
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 3L
1,352 Elo+
Party 2
Team Averages
Level 38
1,393 SR
1,406 Elo+

VS

Team Averages
Level 116
1,658 SR
1,585 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Drycee
Da Ji
Level 158
God Stats
9W - 4L
1,906 SR
Queue Stats
83W - 74L
1,619 Elo+
Party 1
Sol
Sol
PlasmaCreature
Sol
Level 105
God Stats
4W - 5L
1,570 SR
Queue Stats
81W - 72L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 0
5,318
665
4,253
5,935
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
KenGhou
Bakasura
6
0 / 2 / 0
4,683
585
1,160
4,556
1,995
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,332
667
560
5,836
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 6
5,958
745
3,966
3,183
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
Drycee
Da Ji
11
6 / 0 / 0
6,771
846
7,943
4,401
2,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 4
5,557
695
2,604
3,276
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
0
0
W
Skadi
 
Skadi
0
0
6
3
W
Da Ji
Drycee
Da Ji
6
0
0
6
L
Bakasura
KenGhou
Bakasura
0
2
0
0
W
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,973
Damage
14,513
16,327
Taken
10,860
7,676
Mitigated
4,750
2,493
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,253
32
0
769
5,935
2,088
0
431
5,504
24,684
0
W
Skadi
 
Skadi
3,966
1,106
0
0
3,183
1,258
36
1,625
1,528
0
20,287
W
Da Ji
Drycee
Da Ji
7,943
2,014
0
500
4,401
2,113
0
1,974
2,397
0
22,559
L
Bakasura
KenGhou
Bakasura
1,160
927
0
539
4,556
1,995
0
571
3,985
0
2,365
W
2,604
484
0
1,803
3,276
1,379
0
1,653
1,623
16,861
1,639
L
560
25
0
1,185
5,836
3,593
0
1,607
4,229
4,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,333
Gold Earned
18,286
72
Minions Killed
112
1
Camps Cleared
8
347,331
Distance Traveled
461,085
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,318
665
60
8
0
129,716
2
W
Skadi
5,958
745
39
5
1
143,077
2
W
Da Ji
6,771
846
38
5
5
161,805
1
L
Bakasura
4,683
585
4
1
1
98,985
3
W
Sol
5,557
695
35
4
2
156,203
2
L
Ares
5,332
667
8
1
0
118,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role