Player Matchup

Neith
Neith
Gold II
Mic Cozart
Neith
Gold II
Level 143
God Stats
2W - 3L
1,570 SR
Queue Stats
50W - 46L
1,565 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Vitor_Mono_jinx
Baron Samedi
Bronze III
Level 87
God Stats
1W - 1L
1,227 SR
Queue Stats
23W - 26L
1,506 MMR
Solo
Jormungandr
Jormungandr
Gold I
cF FLUX
Jormungandr
Gold I
Level 160
God Stats
200W - 147L
1,651 SR
Queue Stats
352W - 341L
1,522 MMR
Solo
Kali
Kali
Gold II
joc_andres1995
Kali
Gold II
Level 145
God Stats
12W - 6L
1,663 SR
Queue Stats
129W - 129L
1,553 MMR
Solo
Izanami
Izanami
Gold II
lDevicel
Izanami
Gold II
Level 129
God Stats
16W - 13L
1,636 SR
Queue Stats
430W - 445L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,549 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,520 SR
1,543 MMR
Kumbhakarna
Kumbhakarna
Gold V
Excelen7
Kumbhakarna
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,406 MMR
Party 2
King Arthur
King Arthur
Bronze III
Kage244
King Arthur
Bronze III
Level 135
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum III
Kohdde
Camazotz
Platinum III
Level 152
God Stats
9W - 11L
1,613 SR
Queue Stats
654W - 651L
1,586 MMR
Party 1
Chiron
Chiron
Gold II
THE Pink Muslim
Chiron
Gold II
Level 152
God Stats
5W - 14L
1,480 SR
Queue Stats
377W - 385L
1,468 MMR
Party 1
Chang'e
Chang'e
Platinum III
Zyaruss
Chang'e
Platinum III
Level 160
God Stats
8W - 5L
1,557 SR
Queue Stats
293W - 289L
1,753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 3 / 7
16,526
570
19,719
22,030
11,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Vitor_Mono_jinx
Baron Samedi
20
3 / 2 / 14
16,710
576
14,260
15,216
19,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
cF FLUX
Jormungandr
20
8 / 4 / 13
17,856
616
29,618
32,090
34,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
6 / 6 / 9
16,078
554
18,319
33,985
20,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
lDevicel
Izanami
20
3 / 6 / 7
17,021
587
23,140
32,651
15,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MercuryCliodhnaAtlasGuan Yu

VS

Bans
ShivaRatatoskrKhepriLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Excelen7
Kumbhakarna
17
1 / 5 / 8
12,198
421
7,246
26,920
37,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Kage244
King Arthur
18
1 / 7 / 3
11,567
399
6,066
24,295
28,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
Kohdde
Camazotz
20
9 / 7 / 9
15,398
531
25,036
40,779
20,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 5 / 3
13,738
474
19,201
19,387
8,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Zyaruss
Chang'e
20
6 / 4 / 8
14,405
497
21,745
29,488
16,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
28
Kills
21
21
Deaths
28
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Excelen7
Kumbhakarna
1
5
8
1
L
King Arthur
Kage244
King Arthur
1
7
3
0.36
L
Camazotz
Kohdde
Camazotz
9
7
9
1.93
W
Neith
8
3
7
3.83
L
4
5
3
1.1
W
Baron Samedi
Vitor_Mono_jinx
Baron Samedi
3
2
14
5
L
Chang'e
Zyaruss
Chang'e
6
4
8
2.5
W
Jormungandr
cF FLUX
Jormungandr
8
4
13
3.63
W
6
6
9
1.75
W
Izanami
lDevicel
Izanami
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,056
Damage
79,294
135,972
Taken
140,869
103,064
Mitigated
110,477
52,111
Healing
43,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Excelen7
Kumbhakarna
7,246
1,187
0
3,078
26,920
37,153
0
11,278
15,642
44,135
0
L
King Arthur
Kage244
King Arthur
6,066
713
0
876
24,295
28,124
261
10,055
14,240
0
85,307
L
Camazotz
Kohdde
Camazotz
25,036
7,598
0
21,755
40,779
20,287
0
8,920
31,859
0
135,875
W
Neith
19,719
8,025
0
7,617
22,030
11,926
4,413
4,759
17,271
0
175,194
L
19,201
3,766
890
4,442
19,387
8,286
3,578
2,450
16,901
0
131,393
W
Baron Samedi
Vitor_Mono_jinx
Baron Samedi
14,260
1,865
3,222
6,639
15,216
19,700
2,137
4,829
10,387
64,723
0
L
Chang'e
Zyaruss
Chang'e
21,745
1,389
2,342
9,939
29,488
16,627
0
11,175
18,313
130,274
0
W
Jormungandr
cF FLUX
Jormungandr
29,618
9,322
0
9,073
32,090
34,814
4,045
10,343
21,747
132,313
0
W
18,319
8,958
0
8,356
33,985
20,863
1,657
5,650
28,335
0
131,340
W
Izanami
lDevicel
Izanami
23,140
17,865
0
17,204
32,651
15,761
11,065
7,566
25,085
0
188,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,191
Gold Earned
67,306
794
Minions Killed
737
0
Camps Cleared
0
2,557,539
Distance Traveled
2,635,394
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,198
421
58
2
0
527,329
7
L
King Arthur
11,567
399
131
5
0
463,305
9
L
Camazotz
15,398
531
168
6
0
606,011
1
W
Neith
16,526
570
171
6
0
517,172
7
L
Chiron
13,738
474
204
7
0
498,048
5
W
Baron Samedi
16,710
576
68
2
0
522,450
2
L
Chang'e
14,405
497
176
6
0
540,701
6
W
Jormungandr
17,856
616
202
7
0
466,378
8
W
Kali
16,078
554
120
4
0
577,342
10
W
Izanami
17,021
587
233
8
0
474,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role