Player Matchup

Hera
Hera
JDNV27
Hera
Level 63
God Stats
2W - 3L
1,209 SR
Queue Stats
108W - 113L
1,379 Elo+
Solo
Skadi
Skadi
SailorMoonGuard4
Skadi
Level 153
God Stats
66W - 56L
1,545 SR
Queue Stats
451W - 493L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
cliqzy
Tsukuyomi
Level 61
God Stats
2W - 7L
1,174 SR
Queue Stats
6W - 18L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
flyingfry
Cthulhu
Level 6
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 15L
1,026 Elo+
Party 1
Horus
Horus
kakita39
Horus
Level 87
God Stats
6W - 4L
1,174 SR
Queue Stats
39W - 46L
1,327 Elo+
Solo
Team Averages
Level 74
1,272 SR
1,253 Elo+

VS

Team Averages
Level 84
1,534 SR
1,412 Elo+
Erlang Shen
Erlang Shen
Doumarri
Erlang Shen
Level 156
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
GladosGautama
Neith
Level 133
God Stats
41W - 44L
1,530 SR
Queue Stats
168W - 170L
1,395 Elo+
Solo
Nemesis
Nemesis
JasonVerg
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
KILLNUMB1
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,273 Elo+
Solo
Nu Wa
Nu Wa
PewPewRoo
Nu Wa
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 92L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JDNV27
Hera
14
3 / 1 / 0
8,440
563
8,454
7,192
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
7,623
508
8,465
8,765
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
cliqzy
Tsukuyomi
13
2 / 2 / 1
7,688
513
6,464
13,011
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
flyingfry
Cthulhu
12
0 / 0 / 3
7,137
476
3,626
8,020
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
kakita39
Horus
14
0 / 1 / 2
8,064
538
5,970
11,639
10,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doumarri
Erlang Shen
11
1 / 1 / 2
6,754
450
9,157
17,248
13,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 0
6,881
459
5,636
10,608
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
JasonVerg
Nemesis
12
1 / 1 / 1
6,823
455
2,646
9,658
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
KILLNUMB1
Terra
11
0 / 2 / 0
6,879
459
1,095
8,895
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
PewPewRoo
Nu Wa
13
2 / 2 / 0
7,746
516
5,154
6,873
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Doumarri
Erlang Shen
1
1
2
2
L
1
3
0
0.33
W
Hera
JDNV27
Hera
3
1
0
3
L
Nemesis
JasonVerg
Nemesis
1
1
1
1.5
L
Terra
KILLNUMB1
Terra
0
2
0
0
L
Nu Wa
PewPewRoo
Nu Wa
2
2
0
1
W
4
1
1
4.5
W
Tsukuyomi
cliqzy
Tsukuyomi
2
2
1
1.25
W
Cthulhu
flyingfry
Cthulhu
0
0
3
1.5
W
Horus
kakita39
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
23,688
48,627
Taken
53,282
27,569
Mitigated
30,942
13,056
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Doumarri
Erlang Shen
9,157
5,468
0
8,359
17,248
13,364
120
3,950
13,298
0
47,106
L
5,636
2,191
0
1,885
10,608
3,842
309
1,915
8,693
0
67,281
W
Hera
JDNV27
Hera
8,454
3,060
0
661
7,192
2,724
604
1,250
5,740
76,899
0
L
Nemesis
JasonVerg
Nemesis
2,646
1,338
0
281
9,658
3,377
0
570
9,088
0
51,948
L
Terra
KILLNUMB1
Terra
1,095
171
1,536
3,521
8,895
7,627
303
1,711
7,184
20,575
0
L
Nu Wa
PewPewRoo
Nu Wa
5,154
502
0
1,434
6,873
2,732
0
3,934
2,939
43,883
0
W
8,465
3,872
0
1,618
8,765
3,029
105
1,243
7,424
0
53,497
W
Tsukuyomi
cliqzy
Tsukuyomi
6,464
2,092
0
3,350
13,011
5,187
62
1,782
11,015
0
57,290
W
Cthulhu
flyingfry
Cthulhu
3,626
59
0
540
8,020
6,034
0
887
7,035
28,143
0
W
Horus
kakita39
Horus
5,970
3,577
1,047
5,840
11,639
10,595
119
417
11,164
0
56,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
35,083
470
Minions Killed
367
0
Camps Cleared
0
1,416,404
Distance Traveled
1,402,653
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,754
450
59
4
0
296,623
0
L
Neith
6,881
459
93
6
0
259,515
0
W
Hera
8,440
563
136
9
0
265,152
2
L
Nemesis
6,823
455
83
6
0
338,155
1
L
Terra
6,879
459
47
3
0
275,523
0
L
Nu Wa
7,746
516
85
6
0
232,837
1
W
Skadi
7,623
508
79
5
0
265,279
8
W
Tsukuyomi
7,688
513
90
6
0
292,507
2
W
Cthulhu
7,137
476
53
4
0
288,319
0
W
Horus
8,064
538
112
7
0
305,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role