Player Matchup

Cthulhu
Cthulhu
Panzermann
Cthulhu
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 47L
1,194 Elo+
Party 1
Tyr
Tyr
Sleintastic
Tyr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,216 Elo+
Party 1
Charybdis
Charybdis
Syforus
Charybdis
Level 50
God Stats
4W - 3L
1,394 SR
Queue Stats
51W - 55L
1,359 Elo+
Party 1
Nemesis
Nemesis
XxTostBroT89xX
Nemesis
Level 55
God Stats
10W - 16L
1,307 SR
Queue Stats
149W - 209L
1,260 Elo+
Solo
Nu Wa
Nu Wa
sidooaaaj
Nu Wa
Level 44
God Stats
42W - 33L
1,496 SR
Queue Stats
79W - 90L
1,304 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,267 Elo+

VS

Team Averages
Level 72
1,494 SR
1,343 Elo+
Athena
Athena
 
Athena
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AdriSurvey_Corps
Atlas
Level 55
God Stats
1W - 1L
1,674 SR
Queue Stats
183W - 256L
1,254 Elo+
Party 2
Arachne
Arachne
BNS ElZeus
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,347 Elo+
Solo
Skadi
Skadi
Barthoni
Skadi
Level 104
God Stats
15W - 15L
1,232 SR
Queue Stats
224W - 296L
1,269 Elo+
Party 2
Nu Wa
Nu Wa
Skadi7533
Nu Wa
Level 84
God Stats
8W - 5L
1,565 SR
Queue Stats
298W - 347L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Panzermann
Cthulhu
13
0 / 1 / 11
7,734
455
6,568
12,044
11,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 0
8,015
471
7,367
13,304
9,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Syforus
Charybdis
15
14 / 4 / 0
10,082
593
14,458
12,124
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 1
7,646
450
2,830
10,393
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
sidooaaaj
Nu Wa
15
3 / 3 / 4
9,115
536
15,357
9,712
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 1
7,352
432
4,437
14,950
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 4 / 0
7,320
431
5,207
12,327
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BNS ElZeus
Arachne
13
3 / 3 / 2
8,167
480
5,750
15,634
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Barthoni
Skadi
13
2 / 7 / 1
8,457
497
7,274
12,634
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Skadi7533
Nu Wa
13
3 / 3 / 1
7,850
462
9,438
15,836
5,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
10
10
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
L
2
4
0
0.5
L
Arachne
BNS ElZeus
Arachne
3
3
2
1.33
L
Skadi
Barthoni
Skadi
2
7
1
0.36
W
Cthulhu
Panzermann
Cthulhu
0
1
11
5.5
L
Nu Wa
Skadi7533
Nu Wa
3
3
1
1.17
W
2
2
0
1
W
Charybdis
Syforus
Charybdis
14
4
0
3.5
W
0
0
1
0.5
W
Nu Wa
sidooaaaj
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
32,106
57,577
Taken
71,381
34,925
Mitigated
37,588
12,978
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,437
1,136
0
4,248
14,950
12,372
137
982
13,968
37,602
0
L
5,207
1,639
0
2,198
12,327
8,667
34
4,384
7,943
27,381
0
L
Arachne
BNS ElZeus
Arachne
5,750
4,001
0
3,317
15,634
6,670
0
3,578
12,056
0
56,365
L
Skadi
Barthoni
Skadi
7,274
3,252
176
1,932
12,634
3,967
0
3,119
9,515
0
51,876
W
Cthulhu
Panzermann
Cthulhu
6,568
1,006
247
3,273
12,044
11,532
180
2,775
9,269
28,846
0
L
Nu Wa
Skadi7533
Nu Wa
9,438
1,773
0
7,275
15,836
5,912
978
9,862
5,974
69,235
0
W
7,367
1,634
0
3,938
13,304
9,916
0
4,556
8,748
0
41,591
W
Charybdis
Syforus
Charybdis
14,458
7,998
0
4,383
12,124
5,206
1,212
3,033
9,091
0
62,517
W
2,830
1,358
0
44
10,393
4,458
516
1,870
8,523
0
53,594
W
Nu Wa
sidooaaaj
Nu Wa
15,357
3,494
0
1,093
9,712
3,813
1,326
6,848
2,864
79,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
39,146
389
Minions Killed
347
0
Camps Cleared
0
1,501,642
Distance Traveled
1,457,721
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,352
432
65
4
0
291,211
0
L
Atlas
7,320
431
32
2
0
269,877
1
L
Arachne
8,167
480
91
5
0
356,361
4
L
Skadi
8,457
497
74
4
0
274,909
3
W
Cthulhu
7,734
455
33
2
0
330,749
1
L
Nu Wa
7,850
462
85
5
0
265,363
1
W
Tyr
8,015
471
68
4
0
355,135
0
W
Charybdis
10,082
593
88
5
0
276,785
1
W
Nemesis
7,646
450
91
5
0
277,062
0
W
Nu Wa
9,115
536
109
6
0
261,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role