Player Matchup

The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
Aexs34
Bakasura
Platinum IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 196L
1,770 MMR
Solo
Bacchus
Bacchus
Platinum V
Afro Alex D
Bacchus
Platinum V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 144L
1,762 MMR
Solo
Mulan
Mulan
Gold I
CzT_Ag0nY
Mulan
Gold I
Level 108
God Stats
13W - 11L
1,574 SR
Queue Stats
195W - 193L
1,734 MMR
Solo
Hou Yi
Hou Yi
Gold I
victyxcd_1999
Hou Yi
Gold I
Level 120
God Stats
4W - 3L
1,532 SR
Queue Stats
116W - 113L
1,767 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,521 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,530 SR
1,693 MMR
He Bo
He Bo
Platinum V
 
He Bo
Platinum V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum V
Hxnkss
Khepri
Platinum V
Level 109
God Stats
15W - 11L
1,635 SR
Queue Stats
218W - 216L
1,717 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MonkeyD_Dani
Sun Wukong
Platinum IV
Level 160
God Stats
1W - 1L
1,165 SR
Queue Stats
403W - 405L
1,671 MMR
Solo
Charybdis
Charybdis
Gold I
Temired
Charybdis
Gold I
Level 138
God Stats
3W - 3L
1,797 SR
Queue Stats
207W - 212L
1,696 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Time4YouToLose
Erlang Shen
Diamond V
Level 99
God Stats
4W - 5L
1,554 SR
Queue Stats
132W - 114L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
1 / 10 / 4
11,568
428
16,397
20,718
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Aexs34
Bakasura
20
4 / 8 / 1
13,618
504
12,952
34,570
19,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Afro Alex D
Bacchus
16
0 / 6 / 3
11,111
412
11,605
35,135
58,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
CzT_Ag0nY
Mulan
20
2 / 3 / 1
14,079
521
19,828
27,611
37,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 7 / 3
12,069
447
12,416
22,793
10,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliSkadiEsetMercury

VS

Bans
LokiNemesisLancelotIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 3 / 11
14,812
549
23,517
21,880
11,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Hxnkss
Khepri
18
1 / 0 / 17
13,765
510
8,102
19,725
30,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
MonkeyD_Dani
Sun Wukong
20
6 / 1 / 11
15,796
585
16,062
36,079
42,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Temired
Charybdis
20
9 / 3 / 7
16,310
604
28,093
25,804
14,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Time4YouToLose
Erlang Shen
20
10 / 0 / 11
16,761
621
32,261
32,223
26,750
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
7
Kills
33
34
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
10
4
0.3
W
He Bo
 
He Bo
7
3
11
4.17
L
Bakasura
Aexs34
Bakasura
4
8
1
0.56
L
Bacchus
Afro Alex D
Bacchus
0
6
3
0.25
L
Mulan
CzT_Ag0nY
Mulan
2
3
1
0.83
W
Khepri
Hxnkss
Khepri
1
0
17
9.5
W
Sun Wukong
MonkeyD_Dani
Sun Wukong
6
1
11
11.5
W
Charybdis
Temired
Charybdis
9
3
7
4.17
W
Erlang Shen
Time4YouToLose
Erlang Shen
10
0
11
15.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,198
Damage
108,035
140,827
Taken
135,711
136,350
Mitigated
126,447
26,637
Healing
62,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
16,397
2,079
0
1,767
20,718
9,945
0
7,888
12,419
102,338
0
W
He Bo
 
He Bo
23,517
1,006
638
5,487
21,880
11,966
281
8,860
12,643
110,974
0
L
Bakasura
Aexs34
Bakasura
12,952
7,717
0
6,293
34,570
19,997
0
6,887
27,421
0
93,911
L
Bacchus
Afro Alex D
Bacchus
11,605
1,476
575
3,954
35,135
58,071
0
8,370
26,418
37,551
0
L
Mulan
CzT_Ag0nY
Mulan
19,828
3,326
0
10,063
27,611
37,701
1,566
3,662
23,863
0
139,933
W
Khepri
Hxnkss
Khepri
8,102
1,272
0
7,481
19,725
30,228
1,608
8,864
10,355
38,297
0
W
Sun Wukong
MonkeyD_Dani
Sun Wukong
16,062
3,597
0
21,126
36,079
42,659
394
3,959
31,834
0
124,496
W
Charybdis
Temired
Charybdis
28,093
12,791
0
11,204
25,804
14,844
7,341
4,774
20,131
0
186,966
W
Erlang Shen
Time4YouToLose
Erlang Shen
32,261
18,334
0
16,700
32,223
26,750
7,282
10,133
21,444
0
195,232
L
12,416
5,409
0
3,985
22,793
10,636
0
4,987
17,730
0
112,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,445
Gold Earned
77,444
724
Minions Killed
864
0
Camps Cleared
0
2,317,374
Distance Traveled
2,734,717
47
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,568
428
145
5
0
412,595
5
W
He Bo
14,812
549
142
5
0
527,338
2
L
Bakasura
13,618
504
152
6
0
560,494
9
L
Bacchus
11,111
412
32
1
0
465,327
12
L
Mulan
14,079
521
224
8
0
454,373
15
W
Khepri
13,765
510
38
1
0
553,239
11
W
Sun Wukong
15,796
585
202
7
0
523,961
8
W
Charybdis
16,310
604
251
9
0
443,466
6
W
Erlang Shen
16,761
621
231
9
0
686,713
3
L
Hou Yi
12,069
447
171
6
0
424,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role