Player Matchup

Kali
Kali
Andivi117
Kali
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 54L
1,452 Elo+
Solo
Set
Set
DHC_SharkBait
Set
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 133L
1,446 Elo+
Solo
Olorun
Olorun
Foxypanda
Olorun
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
127W - 133L
1,426 Elo+
Solo
Bellona
Bellona
Versability
Bellona
Level 156
God Stats
4W - 6L
1,604 SR
Queue Stats
793W - 848L
1,430 Elo+
Solo
Izanami
Izanami
jordanrae1997
Izanami
Level 117
God Stats
2W - 1L
1,689 SR
Queue Stats
80W - 68L
1,474 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,446 Elo+

VS

Team Averages
Level 126
1,523 SR
1,451 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SknyPmp88
Shiva
Level 148
God Stats
1W - 2L
1,241 SR
Queue Stats
94W - 116L
1,324 Elo+
Solo
Ymir
Ymir
SpillDMi1k
Ymir
Level 108
God Stats
4W - 6L
1,545 SR
Queue Stats
310W - 320L
1,542 Elo+
Solo
Nu Wa
Nu Wa
conundrum216
Nu Wa
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
415W - 438L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
urboiman
Ah Muzen Cab
Level 67
God Stats
6W - 1L
1,828 SR
Queue Stats
245W - 296L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 4 / 6
8,089
809
4,970
11,255
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 5
8,497
850
4,691
14,559
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Foxypanda
Olorun
16
1 / 3 / 8
8,296
830
7,291
9,123
4,029
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Versability
Bellona
15
4 / 7 / 4
8,668
867
13,025
16,347
17,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
1 / 5 / 5
7,363
736
8,046
10,854
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 3 / 8
9,264
926
9,551
10,296
8,315
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
SknyPmp88
Shiva
14
3 / 5 / 11
8,590
859
6,205
12,872
6,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 2 / 17
9,343
934
9,047
21,295
17,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 2 / 10
9,381
938
12,621
5,600
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
urboiman
Ah Muzen Cab
17
8 / 1 / 13
9,909
991
17,651
8,763
4,690

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
13
Kills
25
25
Deaths
13
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
8
3.67
L
Kali
3
4
6
1.5
L
4
6
5
1.08
L
Olorun
Foxypanda
Olorun
1
3
8
1.67
W
Shiva
SknyPmp88
Shiva
3
5
11
1.7
W
3
2
17
5.75
L
Bellona
Versability
Bellona
4
7
4
0.86
W
4
2
10
4.5
L
Izanami
1
5
5
0.7
W
Ah Muzen Cab
urboiman
Ah Muzen Cab
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
55,075
62,138
Taken
58,826
42,639
Mitigated
39,561
16,050
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,551
305
934
2,842
10,296
8,315
0
1,192
9,104
17,893
0
L
Kali
4,970
2,460
645
3,605
11,255
4,723
0
5,112
6,143
0
10,309
L
4,691
2,075
2,142
2,128
14,559
12,448
0
7,630
6,929
0
9,049
L
Olorun
Foxypanda
Olorun
7,291
3,647
1,409
2,057
9,123
4,029
0
5,432
3,691
26,581
0
W
Shiva
SknyPmp88
Shiva
6,205
1,496
2,063
3,446
12,872
6,543
219
1,620
11,252
0
16,650
W
9,047
1,134
1,570
8,561
21,295
17,712
516
2,695
18,600
16,848
0
L
Bellona
Versability
Bellona
13,025
2,267
706
760
16,347
17,878
0
7,276
9,071
0
27,734
W
12,621
2,819
493
916
5,600
2,301
1,352
616
4,984
25,828
0
L
Izanami
8,046
5,606
597
2,001
10,854
3,561
435
5,769
5,085
0
23,691
W
Ah Muzen Cab
urboiman
Ah Muzen Cab
17,651
6,385
2,352
3,577
8,763
4,690
1,936
1,168
7,595
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
46,487
132
Minions Killed
111
0
Camps Cleared
0
906,203
Distance Traveled
948,648
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,264
926
20
2
0
182,657
2
L
Kali
8,089
809
10
1
0
221,411
1
L
Set
8,497
850
6
1
0
168,845
0
L
Olorun
8,296
830
50
5
0
184,481
0
W
Shiva
8,590
859
23
2
0
194,184
1
W
Ymir
9,343
934
20
2
0
212,526
1
L
Bellona
8,668
867
25
3
0
168,525
3
W
Nu Wa
9,381
938
26
3
0
153,038
0
L
Izanami
7,363
736
41
4
0
162,941
0
W
Ah Muzen Cab
9,909
991
22
2
0
206,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role