Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
GameKindaDead
Set
Level 141
God Stats
16W - 14L
1,576 SR
Queue Stats
59W - 43L
1,561 Elo+
Solo
Ymir
Ymir
GanksKahn
Ymir
Level 83
God Stats
8W - 4L
1,557 SR
Queue Stats
65W - 73L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HFC Dark73
Ah Muzen Cab
Level 158
God Stats
2W - 5L
1,588 SR
Queue Stats
146W - 165L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
RayKillaLewis52
Kukulkan
Level 136
God Stats
4W - 4L
1,514 SR
Queue Stats
36W - 49L
1,434 Elo+
Solo
Team Averages
Level 121
1,547 SR
1,494 Elo+

VS

Team Averages
Level 76
1,561 SR
1,474 Elo+
Jormungandr
Jormungandr
Alpha_Doomer_420
Jormungandr
Level 148
God Stats
2W - 1L
1,598 SR
Queue Stats
280W - 218L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fashu_
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,503 SR
Queue Stats
18W - 19L
1,477 Elo+
Solo
Poseidon
Poseidon
RobertoDaRat
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,325 Elo+
Party 3
Chaac
Chaac
SaintedColours
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
alchiemyboy
Danzaburou
Level 125
God Stats
15W - 4L
1,706 SR
Queue Stats
88W - 78L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 1
8,274
690
5,104
14,842
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 2
8,304
692
4,037
8,848
4,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
0 / 4 / 2
7,589
632
4,817
14,862
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
HFC Dark73
Ah Muzen Cab
15
0 / 5 / 2
8,278
690
5,751
13,037
6,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
2 / 3 / 2
8,473
706
11,409
8,985
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alpha_Doomer_420
Jormungandr
15
0 / 0 / 14
8,799
733
6,892
7,841
7,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Fashu_
Ah Muzen Cab
15
1 / 0 / 6
8,823
735
5,651
6,427
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RobertoDaRat
Poseidon
19
13 / 1 / 6
10,957
913
19,944
10,872
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 9
8,591
716
9,152
11,243
10,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
alchiemyboy
Danzaburou
18
5 / 3 / 7
10,598
883
12,476
12,079
6,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
5
Kills
20
20
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Jormungandr
Alpha_Doomer_420
Jormungandr
0
0
14
7
W
Ah Muzen Cab
Fashu_
Ah Muzen Cab
1
0
6
4
L
2
3
2
1
L
Ymir
0
4
2
0.25
L
Ah Muzen Cab
HFC Dark73
Ah Muzen Cab
0
5
2
0.2
L
Kukulkan
2
3
2
1
W
Poseidon
RobertoDaRat
Poseidon
13
1
6
16
W
1
1
9
5.5
W
Danzaburou
alchiemyboy
Danzaburou
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
54,115
60,574
Taken
48,462
34,880
Mitigated
32,020
9,909
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,104
1,224
0
3,221
14,842
6,857
0
6,485
8,357
23,938
0
W
Jormungandr
Alpha_Doomer_420
Jormungandr
6,892
1,355
535
986
7,841
7,456
798
3,906
3,649
24,595
0
W
Ah Muzen Cab
Fashu_
Ah Muzen Cab
5,651
1,173
0
1,621
6,427
2,997
4,212
2,524
3,771
0
31,874
L
4,037
1,167
0
784
8,848
4,877
0
3,462
5,386
0
14,765
L
Ymir
4,817
545
0
1,250
14,862
12,067
0
7,322
7,540
11,479
0
L
Ah Muzen Cab
HFC Dark73
Ah Muzen Cab
5,751
1,818
0
3,065
13,037
6,557
0
4,757
8,280
0
31,868
L
Kukulkan
11,409
468
290
1,299
8,985
4,522
245
4,810
4,175
28,298
0
W
Poseidon
RobertoDaRat
Poseidon
19,944
3,906
0
2,919
10,872
4,583
912
3,978
6,757
53,122
0
W
9,152
1,030
0
2,249
11,243
10,837
447
5,842
5,178
0
22,320
W
Danzaburou
alchiemyboy
Danzaburou
12,476
4,983
0
3,120
12,079
6,147
0
4,106
7,777
0
49,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
47,768
225
Minions Killed
299
0
Camps Cleared
0
997,419
Distance Traveled
1,314,428
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,274
690
58
5
0
219,171
2
W
Jormungandr
8,799
733
41
3
0
255,131
1
W
Ah Muzen Cab
8,823
735
55
5
0
265,867
0
L
Set
8,304
692
34
3
0
138,908
1
L
Ymir
7,589
632
18
2
0
185,394
0
L
Ah Muzen Cab
8,278
690
55
5
0
231,703
1
L
Kukulkan
8,473
706
60
5
0
222,243
1
W
Poseidon
10,957
913
88
7
0
287,364
1
W
Chaac
8,591
716
30
3
0
266,379
0
W
Danzaburou
10,598
883
85
7
0
239,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role