Player Matchup

Xing Tian
Xing Tian
AssAssInater569
Xing Tian
Level 86
God Stats
2W - 1L
1,809 SR
Queue Stats
110W - 123L
1,428 Elo+
Party 2
Anubis
Anubis
Seanacey
Anubis
Level 40
God Stats
4W - 2L
1,805 SR
Queue Stats
54W - 45L
1,591 Elo+
Solo
Nemesis
Nemesis
T1MEBR1N3R
Nemesis
Level 31
God Stats
4W - 0L
1,891 SR
Queue Stats
83W - 38L
1,656 Elo+
Solo
King Arthur
King Arthur
TAWtheSAVIOR
King Arthur
Level 15
God Stats
11W - 15L
1,351 SR
Queue Stats
200W - 222L
1,465 Elo+
Solo
Chiron
Chiron
iChunkyyyyy
Chiron
Level 160
God Stats
28W - 31L
1,494 SR
Queue Stats
697W - 671L
1,557 Elo+
Party 2
Team Averages
Level 66
1,670 SR
1,539 Elo+

VS

Team Averages
Level 76
1,634 SR
1,496 Elo+
Shiva
Shiva
A69ingNoob
Shiva
Level 129
God Stats
22W - 12L
1,756 SR
Queue Stats
386W - 411L
1,516 Elo+
Party 1
Lancelot
Lancelot
Gabylilit
Lancelot
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,554 Elo+
Solo
Charybdis
Charybdis
InfernoDJ_
Charybdis
Level 103
God Stats
0W - 1L
1,654 SR
Queue Stats
65W - 84L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
namechanged160
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,781 SR
Queue Stats
27W - 28L
1,529 Elo+
Solo
Bacchus
Bacchus
p0k3t_Ch0c0lat3
Bacchus
Level 115
God Stats
2W - 7L
1,481 SR
Queue Stats
132W - 169L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AssAssInater569
Xing Tian
11
0 / 1 / 6
6,036
755
3,378
8,330
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Seanacey
Anubis
12
1 / 0 / 7
6,269
784
6,388
5,941
2,967
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
T1MEBR1N3R
Nemesis
13
3 / 3 / 3
6,629
829
6,695
9,081
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TAWtheSAVIOR
King Arthur
12
1 / 1 / 7
6,192
774
4,404
7,615
7,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
14
6 / 0 / 5
7,019
877
9,820
5,855
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 3 / 1
5,931
741
6,984
10,537
6,461
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Gabylilit
Lancelot
13
2 / 1 / 3
6,410
801
6,503
5,363
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
InfernoDJ_
Charybdis
10
0 / 3 / 3
5,373
672
2,587
7,238
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
namechanged160
Ah Muzen Cab
12
2 / 1 / 2
6,216
777
6,564
4,179
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
5,545
693
3,318
9,495
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
11
Kills
5
5
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
3
1
0.5
W
Xing Tian
AssAssInater569
Xing Tian
0
1
6
3
L
Lancelot
Gabylilit
Lancelot
2
1
3
3.5
L
Charybdis
InfernoDJ_
Charybdis
0
3
3
0.5
W
Anubis
Seanacey
Anubis
1
0
7
4.5
W
Nemesis
T1MEBR1N3R
Nemesis
3
3
3
1.5
W
King Arthur
TAWtheSAVIOR
King Arthur
1
1
7
4.5
W
Chiron
6
0
5
8.5
L
Ah Muzen Cab
namechanged160
Ah Muzen Cab
2
1
2
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
25,956
36,822
Taken
36,812
23,659
Mitigated
20,490
8,661
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,984
1,081
167
1,512
10,537
6,461
0
3,131
7,406
0
17,319
W
Xing Tian
AssAssInater569
Xing Tian
3,378
308
0
2,096
8,330
6,058
194
687
7,643
5,948
0
L
Lancelot
Gabylilit
Lancelot
6,503
258
0
1,379
5,363
1,975
0
1,620
3,743
0
18,565
L
Charybdis
InfernoDJ_
Charybdis
2,587
1,242
0
592
7,238
2,526
0
1,676
5,562
0
8,058
W
Anubis
Seanacey
Anubis
6,388
648
0
2,234
5,941
2,967
632
328
5,613
21,428
0
W
Nemesis
T1MEBR1N3R
Nemesis
6,695
2,668
0
1,342
9,081
4,865
0
489
8,592
0
26,115
W
King Arthur
TAWtheSAVIOR
King Arthur
4,404
649
0
230
7,615
7,074
0
1,301
6,314
0
18,245
W
Chiron
9,820
3,958
882
1,877
5,855
2,695
314
513
5,342
0
23,338
L
Ah Muzen Cab
namechanged160
Ah Muzen Cab
6,564
2,224
0
1,673
4,179
1,574
0
884
3,295
0
21,874
L
3,318
95
0
264
9,495
7,954
0
2,455
7,040
6,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
29,475
179
Minions Killed
121
0
Camps Cleared
0
814,855
Distance Traveled
766,446
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,931
741
19
2
0
170,206
1
W
Xing Tian
6,036
755
10
1
0
165,130
1
L
Lancelot
6,410
801
40
5
0
178,844
0
L
Charybdis
5,373
672
16
2
0
137,046
0
W
Anubis
6,269
784
37
5
0
148,616
1
W
Nemesis
6,629
829
51
6
0
170,488
1
W
King Arthur
6,192
774
34
4
0
165,050
1
W
Chiron
7,019
877
47
6
0
165,571
0
L
Ah Muzen Cab
6,216
777
42
5
0
121,701
2
L
Bacchus
5,545
693
4
1
0
158,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role