Player Matchup

Charybdis
Charybdis
HasanS2007
Charybdis
Level 65
God Stats
3W - 1L
1,616 SR
Queue Stats
115W - 98L
1,470 Elo+
Solo
Achilles
Achilles
KinSouge
Achilles
Level 102
God Stats
3W - 3L
1,467 SR
Queue Stats
273W - 308L
1,428 Elo+
Solo
Cupid
Cupid
RoyalHuntress
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,518 Elo+
Solo
Cabrakan
Cabrakan
gsloan79
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Solo
Vulcan
Vulcan
thornorse
Vulcan
Level 63
God Stats
6W - 2L
1,634 SR
Queue Stats
304W - 347L
1,395 Elo+
Solo
Team Averages
Level 74
1,543 SR
1,501 Elo+

VS

Team Averages
Level 83
1,497 SR
1,426 Elo+
Nu Wa
Nu Wa
M4r10H4
Nu Wa
Level 29
God Stats
3W - 2L
1,582 SR
Queue Stats
120W - 158L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Nani84
Zhong Kui
Level 128
God Stats
10W - 3L
1,753 SR
Queue Stats
497W - 555L
1,482 Elo+
Solo
Odin
Odin
Randezvous
Odin
Level 69
God Stats
5W - 2L
1,436 SR
Queue Stats
39W - 37L
1,476 Elo+
Solo
Shiva
Shiva
WyZz732
Shiva
Level 119
God Stats
3W - 6L
1,213 SR
Queue Stats
711W - 710L
1,428 Elo+
Solo
Achilles
Achilles
verdugo99
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HasanS2007
Charybdis
19
4 / 7 / 16
12,198
718
18,654
19,953
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
KinSouge
Achilles
20
11 / 5 / 14
13,235
779
24,004
31,649
43,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 15
12,293
723
22,950
20,722
10,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
gsloan79
Cabrakan
20
5 / 8 / 18
12,654
744
13,998
23,740
25,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
thornorse
Vulcan
20
6 / 4 / 14
12,981
764
28,391
15,756
8,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M4r10H4
Nu Wa
20
8 / 6 / 16
13,355
786
35,364
25,033
13,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Nani84
Zhong Kui
20
9 / 7 / 9
12,766
751
22,513
25,014
19,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 12
11,944
703
13,380
28,292
26,019
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
WyZz732
Shiva
19
3 / 6 / 21
12,064
710
16,882
29,873
28,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
verdugo99
Achilles
19
2 / 7 / 14
11,606
683
10,121
30,429
35,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
99
31
Kills
27
28
Deaths
31
77
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HasanS2007
Charybdis
4
7
16
1.71
W
Achilles
KinSouge
Achilles
11
5
14
3.6
L
Nu Wa
M4r10H4
Nu Wa
8
6
16
2.67
L
Zhong Kui
Nani84
Zhong Kui
9
7
9
1.93
L
5
5
12
2.2
W
5
4
15
3.13
L
Shiva
WyZz732
Shiva
3
6
21
2.25
W
Cabrakan
gsloan79
Cabrakan
5
8
18
1.75
W
Vulcan
thornorse
Vulcan
6
4
14
3.25
L
Achilles
verdugo99
Achilles
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,997
Damage
98,260
111,820
Taken
138,641
97,495
Mitigated
123,384
47,643
Healing
45,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HasanS2007
Charybdis
18,654
7,708
2,057
2,973
19,953
8,965
3,263
12,227
7,726
0
45,217
W
Achilles
KinSouge
Achilles
24,004
5,127
3,095
12,606
31,649
43,794
1,459
15,619
16,030
0
38,876
L
Nu Wa
M4r10H4
Nu Wa
35,364
9,170
3,422
6,593
25,033
13,429
741
7,310
17,456
58,799
0
L
Zhong Kui
Nani84
Zhong Kui
22,513
1,951
2,827
6,415
25,014
19,312
3,317
8,606
16,174
39,086
0
L
13,380
871
2,538
7,252
28,292
26,019
1,124
6,360
21,674
60
30,787
W
22,950
11,923
6,285
9,561
20,722
10,529
2,070
13,826
6,896
0
63,526
L
Shiva
WyZz732
Shiva
16,882
3,226
3,086
3,964
29,873
28,860
966
9,672
19,894
0
32,009
W
Cabrakan
gsloan79
Cabrakan
13,998
1,297
701
2,391
23,740
25,415
749
11,777
11,963
27,986
0
W
Vulcan
thornorse
Vulcan
28,391
14,465
2,328
5,646
15,756
8,792
383
7,928
7,828
67,434
0
L
Achilles
verdugo99
Achilles
10,121
1,635
4,105
4,803
30,429
35,764
1,038
10,441
19,574
12,149
16,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,361
Gold Earned
61,735
237
Minions Killed
187
0
Camps Cleared
0
1,441,372
Distance Traveled
1,454,001
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,198
718
43
3
0
257,897
1
W
Achilles
13,235
779
18
1
0
288,697
0
L
Nu Wa
13,355
786
43
3
0
258,250
1
L
Zhong Kui
12,766
751
49
3
0
276,059
0
L
Odin
11,944
703
38
2
0
335,016
1
W
Cupid
12,293
723
69
4
0
314,546
2
L
Shiva
12,064
710
28
2
0
285,498
0
W
Cabrakan
12,654
744
24
1
0
259,197
2
W
Vulcan
12,981
764
83
5
0
321,035
4
L
Achilles
11,606
683
29
2
0
299,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role