Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BozzPlayerNr
Fenrir
Level 39
God Stats
2W - 3L
1,332 SR
Queue Stats
21W - 20L
1,378 Elo+
Solo
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 120
God Stats
55W - 69L
1,452 SR
Queue Stats
572W - 708L
1,342 Elo+
Solo
Artemis
Artemis
Q-WAYY
Artemis
Level 65
God Stats
10W - 12L
1,364 SR
Queue Stats
89W - 112L
1,280 Elo+
Solo
Hera
Hera
YASIS_ANDY
Hera
Level 96
God Stats
4W - 3L
1,572 SR
Queue Stats
251W - 284L
1,264 Elo+
Solo
Team Averages
Level 89
1,444 SR
1,353 Elo+

VS

Team Averages
Level 65
1,528 SR
1,352 Elo+
Cliodhna
Cliodhna
Diamond_Black103
Cliodhna
Level 43
God Stats
5W - 4L
1,664 SR
Queue Stats
91W - 110L
1,372 Elo+
Solo
Charybdis
Charybdis
ScamCrow
Charybdis
Level 63
God Stats
13W - 14L
1,479 SR
Queue Stats
236W - 240L
1,401 Elo+
Solo
Ganesha
Ganesha
XhenisAL111
Ganesha
Level 68
God Stats
2W - 1L
1,656 SR
Queue Stats
55W - 43L
1,346 Elo+
Solo
Nox
Nox
dodgyscript
Nox
Level 54
God Stats
29W - 39L
1,380 SR
Queue Stats
74W - 91L
1,290 Elo+
Solo
Nu Wa
Nu Wa
forbiddensirena
Nu Wa
Level 98
God Stats
31W - 36L
1,463 SR
Queue Stats
663W - 722L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 1
9,138
538
6,014
12,023
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
6 / 4 / 3
9,039
532
8,325
16,950
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
DamienAK47
Guan Yu
13
1 / 1 / 4
7,507
442
7,186
10,886
8,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Q-WAYY
Artemis
13
4 / 3 / 2
8,564
504
14,595
10,411
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 3
9,320
548
8,793
9,245
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,821
460
5,800
15,319
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ScamCrow
Charybdis
11
3 / 4 / 0
7,057
415
6,465
12,317
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
XhenisAL111
Ganesha
12
0 / 2 / 3
7,897
465
5,473
20,369
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 2
6,815
401
2,424
10,216
4,384
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 1
8,001
471
10,257
9,147
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
10
10
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
1
1.5
W
Fenrir
6
4
3
1.88
W
Guan Yu
DamienAK47
Guan Yu
1
1
4
3
L
3
4
0
0.75
W
Artemis
Q-WAYY
Artemis
4
3
2
1.67
L
Charybdis
ScamCrow
Charybdis
3
4
0
0.75
L
Ganesha
XhenisAL111
Ganesha
0
2
3
0.75
W
2
1
3
3.5
L
1
3
2
0.67
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
30,419
59,515
Taken
67,368
30,813
Mitigated
30,054
17,652
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,014
567
0
3,991
12,023
7,671
540
3,384
8,226
55,509
0
W
Fenrir
8,325
1,674
0
5,122
16,950
7,120
20
3,016
13,829
0
60,814
W
Guan Yu
DamienAK47
Guan Yu
7,186
2,443
1,228
3,298
10,886
8,772
1,151
3,826
6,980
122
31,668
L
5,800
782
0
2,119
15,319
5,997
0
4,038
11,205
0
59,985
W
Artemis
Q-WAYY
Artemis
14,595
9,375
0
3,263
10,411
3,907
2,713
4,076
6,335
0
61,790
L
Charybdis
ScamCrow
Charybdis
6,465
3,128
0
2,109
12,317
3,774
504
473
11,832
0
41,952
L
Ganesha
XhenisAL111
Ganesha
5,473
1,298
227
8,755
20,369
12,499
145
781
19,536
42,465
0
W
8,793
2,238
0
750
9,245
3,343
856
3,186
5,991
74,823
0
L
2,424
237
0
1,790
10,216
4,384
0
4,284
5,932
28,512
0
L
10,257
4,093
0
2,927
9,147
3,400
230
4,871
3,934
49,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
37,591
517
Minions Killed
302
0
Camps Cleared
0
1,628,251
Distance Traveled
1,414,964
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,138
538
154
9
0
324,097
5
W
Fenrir
9,039
532
91
5
0
329,480
1
W
Guan Yu
7,507
442
45
3
0
335,763
1
L
Cliodhna
7,821
460
105
6
0
341,218
0
W
Artemis
8,564
504
101
6
0
302,651
2
L
Charybdis
7,057
415
80
5
0
271,781
3
L
Ganesha
7,897
465
27
2
0
278,844
3
W
Hera
9,320
548
126
7
0
336,260
3
L
Nox
6,815
401
33
2
0
249,910
0
L
Nu Wa
8,001
471
57
3
0
273,211
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role