Player Matchup

Nox
Nox
IceKing US
Nox
Level 109
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 36L
1,524 Elo+
Party 1
Lancelot
Lancelot
PyroB3ar3d
Lancelot
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,520 Elo+
Party 1
Atlas
Atlas
iFrosty US
Atlas
Level 153
God Stats
3W - 3L
1,683 SR
Queue Stats
98W - 88L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
namechanged160
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,692 SR
Queue Stats
27W - 28L
1,518 Elo+
Solo
Achilles
Achilles
razeek
Achilles
Level 124
God Stats
3W - 1L
1,408 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,508 Elo+

VS

Team Averages
Level 61
1,451 SR
1,482 Elo+
Ullr
Ullr
FLAMINFLAM
Ullr
Level 142
God Stats
4W - 9L
1,412 SR
Queue Stats
89W - 113L
1,526 Elo+
Solo
Tiamat
Tiamat
Kona028
Tiamat
Level 61
God Stats
41W - 52L
1,492 SR
Queue Stats
734W - 742L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
P4niK
Baba Yaga
Level 65
God Stats
2W - 2L
1,572 SR
Queue Stats
186W - 176L
1,541 Elo+
Solo
King Arthur
King Arthur
Raulxxer
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Set
Set
TAWtheSAVIOR
Set
Level 15
God Stats
2W - 6L
1,278 SR
Queue Stats
200W - 222L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
13,330
784
21,818
13,299
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
PyroB3ar3d
Lancelot
20
6 / 1 / 11
12,573
740
14,976
18,464
11,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
19
3 / 1 / 12
12,884
758
19,189
17,742
19,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
namechanged160
Ah Muzen Cab
20
4 / 1 / 8
13,446
791
18,213
18,214
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
razeek
Achilles
20
2 / 2 / 6
12,488
735
9,605
22,587
27,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
10,374
610
9,338
19,488
9,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kona028
Tiamat
19
2 / 3 / 1
11,441
673
11,157
16,740
15,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
P4niK
Baba Yaga
18
2 / 6 / 3
10,851
638
18,775
21,064
11,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Raulxxer
King Arthur
17
0 / 10 / 2
10,144
597
11,282
27,482
25,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 2 / 2
10,546
620
9,877
20,554
18,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
24
Kills
5
6
Deaths
24
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
9
1
9
13.5
L
Tiamat
Kona028
Tiamat
2
3
1
0.83
L
Baba Yaga
P4niK
Baba Yaga
2
6
3
0.58
W
Lancelot
PyroB3ar3d
Lancelot
6
1
11
11.5
L
King Arthur
Raulxxer
King Arthur
0
10
2
0.1
L
1
2
2
1
W
Atlas
3
1
12
9
W
Ah Muzen Cab
namechanged160
Ah Muzen Cab
4
1
8
8
W
Achilles
razeek
Achilles
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,801
Damage
60,429
90,306
Taken
105,328
74,953
Mitigated
80,283
34,529
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,338
3,564
0
2,519
19,488
9,522
851
8,710
10,492
0
48,593
W
21,818
1,372
0
1,997
13,299
6,912
1,054
6,137
6,968
58,174
0
L
Tiamat
Kona028
Tiamat
11,157
596
70
3,117
16,740
15,267
578
6,030
10,386
46,019
0
L
Baba Yaga
P4niK
Baba Yaga
18,775
494
0
2,780
21,064
11,042
0
9,892
10,921
40,627
0
W
Lancelot
PyroB3ar3d
Lancelot
14,976
3,537
0
5,009
18,464
11,775
1,568
6,645
11,443
0
34,075
L
King Arthur
Raulxxer
King Arthur
11,282
551
0
1,246
27,482
25,584
413
8,171
18,948
0
33,751
L
9,877
3,896
0
1,871
20,554
18,868
0
7,499
12,743
0
33,725
W
Atlas
19,189
9,064
1,340
6,026
17,742
19,479
676
5,918
11,600
51,874
0
W
Ah Muzen Cab
namechanged160
Ah Muzen Cab
18,213
8,924
0
11,955
18,214
9,513
6,828
4,731
13,391
0
80,404
W
Achilles
razeek
Achilles
9,605
2,240
380
7,822
22,587
27,274
2,008
5,360
16,802
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,721
Gold Earned
53,356
379
Minions Killed
349
0
Camps Cleared
0
1,724,248
Distance Traveled
1,616,353
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,374
610
80
5
0
311,271
4
W
Nox
13,330
784
89
5
0
349,889
1
L
Tiamat
11,441
673
80
5
0
333,126
0
L
Baba Yaga
10,851
638
62
4
0
318,870
2
W
Lancelot
12,573
740
44
3
0
402,815
0
L
King Arthur
10,144
597
58
3
0
297,870
1
L
Set
10,546
620
69
4
0
355,216
2
W
Atlas
12,884
758
52
3
0
331,690
1
W
Ah Muzen Cab
13,446
791
115
7
0
345,588
3
W
Achilles
12,488
735
79
5
0
294,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role