Player Matchup

Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ChevalierMagique
Odin
Level 111
God Stats
2W - 1L
1,370 SR
Queue Stats
149W - 167L
1,459 Elo+
Party 1
Charybdis
Charybdis
Dnalon03
Charybdis
Level 107
God Stats
1W - 2L
1,602 SR
Queue Stats
27W - 29L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
Liliemes
Yu Huang
Level 112
God Stats
5W - 0L
1,961 SR
Queue Stats
426W - 407L
1,480 Elo+
Party 1
Team Averages
Level 101
1,587 SR
1,485 Elo+

VS

Team Averages
Level 51
1,433 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Malixciii
Hachiman
Level 28
God Stats
1W - 3L
1,436 SR
Queue Stats
139W - 169L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
Rayli-Tm
Kuzenbo
Level 109
God Stats
1W - 7L
1,230 SR
Queue Stats
393W - 395L
1,447 Elo+
Solo
He Bo
He Bo
jesusDaddy
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Merlin
Merlin
noxtrooper
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 3 / 16
12,102
864
17,987
15,876
9,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
 
Mercury
15
5 / 5 / 14
10,386
742
8,987
14,016
7,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 24
11,253
804
10,972
23,085
23,671
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Dnalon03
Charybdis
19
5 / 2 / 18
11,145
796
14,332
15,048
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Liliemes
Yu Huang
18
7 / 1 / 18
11,016
787
16,696
11,607
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 3 / 9
9,026
645
10,755
9,054
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Malixciii
Hachiman
17
3 / 5 / 6
10,177
727
9,970
15,382
7,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Rayli-Tm
Kuzenbo
17
2 / 8 / 6
10,106
722
10,096
22,617
35,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
10
2 / 9 / 2
7,709
551
3,856
12,589
4,009
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
noxtrooper
Merlin
17
3 / 7 / 4
9,676
691
17,630
14,293
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
32
Kills
11
14
Deaths
32
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
16
5.67
W
Mercury
 
Mercury
5
5
14
2.4
L
Ra
 
Ra
1
3
9
1.83
W
6
3
24
6
W
Charybdis
Dnalon03
Charybdis
5
2
18
7
W
Yu Huang
Liliemes
Yu Huang
7
1
18
16
L
Hachiman
Malixciii
Hachiman
3
5
6
1.2
L
Kuzenbo
Rayli-Tm
Kuzenbo
2
8
6
0.63
L
He Bo
2
9
2
0.33
L
Merlin
noxtrooper
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,974
Damage
52,307
79,632
Taken
73,935
54,974
Mitigated
56,663
41,983
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,987
905
12,431
7,217
15,876
9,385
503
8,037
7,839
41,805
0
W
Mercury
 
Mercury
8,987
4,885
2,770
1,821
14,016
7,000
0
8,247
5,769
0
17,961
L
Ra
 
Ra
10,755
1,233
5,290
2,766
9,054
3,673
0
4,531
4,523
25,776
0
W
10,972
2,353
2,986
5,436
23,085
23,671
875
8,979
14,106
0
20,041
W
Charybdis
Dnalon03
Charybdis
14,332
7,804
1,375
4,255
15,048
8,408
3,771
8,939
6,109
0
41,116
W
Yu Huang
Liliemes
Yu Huang
16,696
1,207
2,046
1,646
11,607
6,510
2,776
8,135
3,472
32,656
0
L
Hachiman
Malixciii
Hachiman
9,970
3,604
831
3,539
15,382
7,266
0
7,145
8,237
0
23,438
L
Kuzenbo
Rayli-Tm
Kuzenbo
10,096
3,212
694
1,760
22,617
35,193
26
10,895
11,722
15,796
0
L
He Bo
3,856
304
236
1,046
12,589
4,009
0
5,283
7,306
5,029
0
L
Merlin
noxtrooper
Merlin
17,630
711
561
1,132
14,293
6,522
0
6,829
7,464
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
46,694
167
Minions Killed
120
0
Camps Cleared
0
1,394,255
Distance Traveled
1,014,852
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,102
864
66
5
0
268,047
0
W
Mercury
10,386
742
19
1
0
303,991
0
L
Ra
9,026
645
32
2
0
196,272
1
W
Odin
11,253
804
15
1
0
286,796
0
W
Charybdis
11,145
796
38
3
0
256,858
0
W
Yu Huang
11,016
787
29
2
0
278,563
1
L
Hachiman
10,177
727
33
2
0
233,495
3
L
Kuzenbo
10,106
722
13
1
0
242,989
0
L
He Bo
7,709
551
3
0
0
121,401
0
L
Merlin
9,676
691
39
3
0
220,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role