Player Matchup

Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Tounss
Horus
Level 28
God Stats
26W - 6L
1,812 SR
Queue Stats
226W - 61L
1,949 Elo+
Party 2
Jing Wei
Jing Wei
Tsükaya
Jing Wei
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 3L
1,713 Elo+
Party 2
Team Averages
Level 36
1,604 SR
1,721 Elo+

VS

Team Averages
Level 95
1,507 SR
1,494 Elo+
Zhong Kui
Zhong Kui
JohnHertTrekker
Zhong Kui
Level 145
God Stats
0W - 1L
1,829 SR
Queue Stats
7W - 14L
1,554 Elo+
Party 1
Tyr
Tyr
gvfiVGOD
Tyr
Level 76
God Stats
18W - 32L
1,385 SR
Queue Stats
151W - 230L
1,394 Elo+
Solo
Danzaburou
Danzaburou
matbroandfriends
Danzaburou
Level 65
God Stats
0W - 1L
1,307 SR
Queue Stats
6W - 14L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 1
7,144
714
4,420
6,589
3,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Tounss
Horus
10
0 / 3 / 3
7,196
720
3,619
13,862
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Tsükaya
Jing Wei
12
2 / 0 / 2
7,219
722
13,445
7,806
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohnHertTrekker
Zhong Kui
12
2 / 2 / 1
6,850
685
9,494
9,137
6,852
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,681
668
7,489
10,865
9,268
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
matbroandfriends
Danzaburou
10
0 / 2 / 3
6,494
649
5,939
8,107
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
3
3
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
1
2.5
L
Zhong Kui
JohnHertTrekker
Zhong Kui
2
2
1
1.25
W
Horus
Tounss
Horus
0
3
3
0.5
W
Jing Wei
Tsükaya
Jing Wei
2
0
2
3
L
1
0
2
2
L
Danzaburou
matbroandfriends
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
22,922
28,257
Taken
28,109
20,358
Mitigated
19,613
11,406
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,420
731
75
2,699
6,589
3,634
0
2,381
4,208
0
16,951
L
Zhong Kui
JohnHertTrekker
Zhong Kui
9,494
1,231
0
2,132
9,137
6,852
0
0
9,137
27,132
0
W
Horus
Tounss
Horus
3,619
2,008
1,992
5,866
13,862
12,920
0
4,213
9,649
0
8,392
W
Jing Wei
Tsükaya
Jing Wei
13,445
8,414
0
774
7,806
3,804
0
3,341
4,465
0
41,661
L
7,489
388
0
2,443
10,865
9,268
0
0
10,865
0
14,243
L
Danzaburou
matbroandfriends
Danzaburou
5,939
2,429
0
1,108
8,107
3,493
0
231
7,876
0
27,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
20,025
110
Minions Killed
106
4
Camps Cleared
4
635,887
Distance Traveled
582,978
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,144
714
30
3
1
245,663
1
L
Zhong Kui
6,850
685
39
4
0
185,255
0
W
Horus
7,196
720
11
1
0
187,256
2
W
Jing Wei
7,219
722
69
7
3
202,968
2
L
Tyr
6,681
668
25
3
0
217,690
2
L
Danzaburou
6,494
649
42
4
4
180,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role