Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FGGN Manuel
Nu Wa
Level 158
God Stats
14W - 10L
1,572 SR
Queue Stats
289W - 290L
1,473 Elo+
Party 3
Athena
Athena
Techno_XTC
Athena
Level 139
God Stats
27W - 12L
1,448 SR
Queue Stats
614W - 582L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
doopey1608
Gilgamesh
Level 55
God Stats
1W - 1L
1,471 SR
Queue Stats
31W - 29L
1,536 Elo+
Solo
Ganesha
Ganesha
oXHashCookieXo
Ganesha
Level 147
God Stats
0W - 1L
1,432 SR
Queue Stats
225W - 214L
1,468 Elo+
Party 3
Team Averages
Level 132
1,485 SR
1,491 Elo+

VS

Team Averages
Level 110
1,653 SR
1,510 Elo+
Charybdis
Charybdis
DarkAvalon76
Charybdis
Level 125
God Stats
11W - 4L
1,727 SR
Queue Stats
447W - 450L
1,526 Elo+
Party 2
Sol
Sol
Hydroxsic
Sol
Level 88
God Stats
24W - 36L
1,428 SR
Queue Stats
183W - 196L
1,460 Elo+
Party 2
Ares
Ares
KuroKishii
Ares
Level 94
God Stats
4W - 8L
1,804 SR
Queue Stats
324W - 326L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iXkangourou_
Cu Chulainn
Level 99
God Stats
61W - 42L
1,652 SR
Queue Stats
173W - 155L
1,484 Elo+
Party 1
Mercury
Mercury
kictadit
Mercury
Level 146
God Stats
17W - 12L
1,653 SR
Queue Stats
540W - 522L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 4 / 3
9,195
511
17,702
17,622
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 0
7,915
440
11,329
11,517
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Techno_XTC
Athena
15
5 / 4 / 0
8,996
500
11,323
20,492
11,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
doopey1608
Gilgamesh
14
0 / 1 / 1
8,482
471
7,551
16,949
19,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 4
7,028
390
6,813
18,563
13,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkAvalon76
Charybdis
17
4 / 2 / 6
10,600
589
18,599
20,111
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
10 / 1 / 4
10,693
594
17,159
15,749
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 6
9,220
512
8,500
19,725
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
iXkangourou_
Cu Chulainn
16
0 / 1 / 1
10,207
567
8,570
13,573
9,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
kictadit
Mercury
18
3 / 2 / 7
10,970
609
8,618
16,637
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
20
20
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
3
1.38
W
Charybdis
DarkAvalon76
Charybdis
4
2
6
3.5
L
0
5
0
0
W
10
1
4
12
W
3
3
6
2
L
Athena
Techno_XTC
Athena
5
4
0
1.25
L
Gilgamesh
doopey1608
Gilgamesh
0
1
1
0.5
W
Cu Chulainn
iXkangourou_
Cu Chulainn
0
1
1
0.5
W
Mercury
kictadit
Mercury
3
2
7
3.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,718
Damage
61,446
85,143
Taken
85,795
57,048
Mitigated
44,936
20,926
Healing
31,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
17,702
10,652
0
5,269
17,622
6,961
243
3,328
14,294
0
85,678
W
Charybdis
DarkAvalon76
Charybdis
18,599
11,629
0
11,105
20,111
7,188
792
4,283
15,764
0
107,404
L
11,329
2,486
0
930
11,517
5,571
645
8,749
2,768
66,884
0
W
17,159
8,440
0
8,937
15,749
6,979
554
10,529
4,942
75,756
0
W
8,500
1,179
143
7,204
19,725
14,093
40
6,458
12,994
29,330
0
L
Athena
Techno_XTC
Athena
11,323
3,440
0
5,889
20,492
11,412
0
5,658
14,834
64,212
0
L
Gilgamesh
doopey1608
Gilgamesh
7,551
2,795
0
5,606
16,949
19,276
0
1,866
15,083
0
60,139
W
Cu Chulainn
iXkangourou_
Cu Chulainn
8,570
1,938
0
3,061
13,573
9,885
362
3,439
10,134
0
83,486
W
Mercury
kictadit
Mercury
8,618
3,740
1
935
16,637
6,791
0
4,346
12,209
0
118,018
L
6,813
733
766
2,466
18,563
13,828
0
6,058
12,505
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
51,690
492
Minions Killed
635
0
Camps Cleared
0
1,676,578
Distance Traveled
1,836,901
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,195
511
144
8
0
299,072
2
W
Charybdis
10,600
589
162
9
0
319,826
8
L
Nu Wa
7,915
440
116
6
0
303,702
1
W
Sol
10,693
594
115
6
0
333,425
4
W
Ares
9,220
512
35
2
0
357,604
6
L
Athena
8,996
500
99
6
0
405,948
1
L
Gilgamesh
8,482
471
112
6
0
339,107
4
W
Cu Chulainn
10,207
567
159
9
0
367,081
2
W
Mercury
10,970
609
164
9
0
458,965
4
L
Ganesha
7,028
390
21
1
0
328,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role