Player Matchup

Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AnsgarXXI
Ullr
Level 156
God Stats
9W - 20L
1,413 SR
Queue Stats
453W - 503L
1,582 Elo+
Solo
Zeus
Zeus
BaBaSuLTaN16
Zeus
Level 33
God Stats
2W - 6L
1,448 SR
Queue Stats
35W - 46L
1,353 Elo+
Party 2
Ganesha
Ganesha
BaşıbozukX
Ganesha
Level 88
God Stats
23W - 9L
1,690 SR
Queue Stats
1,314W - 1,389L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
hussain50
Guan Yu
Level 142
God Stats
4W - 6L
1,686 SR
Queue Stats
227W - 216L
1,589 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,497 Elo+

VS

Team Averages
Level 112
1,722 SR
1,599 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Bloodhrayne
Thanatos
Level 157
God Stats
35W - 23L
1,620 SR
Queue Stats
438W - 488L
1,526 Elo+
Solo
Merlin
Merlin
Grimm
Merlin
Level 160
God Stats
1W - 1L
1,845 SR
Queue Stats
96W - 37L
1,792 Elo+
Party 1
Artemis
Artemis
SneakyShandris
Artemis
Level 160
God Stats
2W - 1L
1,927 SR
Queue Stats
111W - 48L
1,787 Elo+
Party 1
Ares
Ares
aminnik00
Ares
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 16L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,298
1,260
5,201
2,826
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
11
2 / 0 / 2
6,492
1,298
3,719
2,869
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 4
5,702
1,140
6,247
3,792
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BaşıbozukX
Ganesha
11
0 / 0 / 4
5,594
1,119
1,890
4,614
4,077
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
hussain50
Guan Yu
11
1 / 1 / 3
5,930
1,186
3,167
4,491
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

374

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 0 / 2
5,784
1,157
2,171
5,547
2,710
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Bloodhrayne
Thanatos
10
2 / 2 / 0
6,083
1,217
3,200
6,396
3,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Grimm
Merlin
10
0 / 0 / 2
5,748
1,150
5,508
2,514
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
5,752
1,150
4,853
3,422
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
0 / 2 / 0
5,519
1,104
135
4,530
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
4
Kills
2
2
Deaths
4
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
Anubis
 
Anubis
0
0
2
1
W
Ullr
2
0
2
3
W
0
1
4
2
W
Ganesha
BaşıbozukX
Ganesha
0
0
4
2
L
Thanatos
Bloodhrayne
Thanatos
2
2
0
1
L
Merlin
Grimm
Merlin
0
0
2
1
L
0
0
0
0
L
Ares
0
2
0
0
W
Guan Yu
hussain50
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
15,867
18,592
Taken
22,409
10,833
Mitigated
10,489
2,741
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,201
555
0
280
2,826
973
0
981
1,845
25,672
0
L
Anubis
 
Anubis
2,171
0
0
1,031
5,547
2,710
0
3,799
1,686
13,370
0
W
Ullr
3,719
1,109
0
0
2,869
1,112
0
1,422
1,447
0
17,614
W
6,247
252
0
0
3,792
1,258
0
2,376
1,416
11,958
0
W
Ganesha
BaşıbozukX
Ganesha
1,890
152
0
0
4,614
4,077
0
1,016
3,598
7,243
0
L
Thanatos
Bloodhrayne
Thanatos
3,200
197
0
2,184
6,396
3,233
0
3,670
2,694
0
10,119
L
Merlin
Grimm
Merlin
5,508
169
0
0
2,514
881
0
1,357
1,062
17,606
0
L
4,853
1,216
0
593
3,422
1,335
0
1,477
1,912
0
18,184
L
Ares
135
0
0
288
4,530
2,330
0
3,035
1,437
165
0
W
Guan Yu
hussain50
Guan Yu
3,167
315
1,375
1,086
4,491
3,413
0
2,019
2,472
0
4,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
28,886
110
Minions Killed
106
8
Camps Cleared
4
546,985
Distance Traveled
461,337
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,298
1,260
50
10
4
107,142
3
L
Anubis
5,784
1,157
22
4
1
97,393
1
W
Ullr
6,492
1,298
40
8
1
108,594
3
W
Zeus
5,702
1,140
18
4
2
105,448
0
W
Ganesha
5,594
1,119
0
0
0
110,668
3
L
Thanatos
6,083
1,217
19
4
2
115,834
0
L
Merlin
5,748
1,150
24
5
1
98,143
2
L
Artemis
5,752
1,150
41
8
0
103,735
0
L
Ares
5,519
1,104
0
0
0
46,232
0
W
Guan Yu
5,930
1,186
2
0
1
115,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role