Player Matchup

Hou Yi
Hou Yi
DabOnThemOooos
Hou Yi
Level 40
God Stats
17W - 18L
1,305 SR
Queue Stats
115W - 155L
1,004 Elo+
Solo
Olorun
Olorun
MiraGeCrazy
Olorun
Level 160
God Stats
1W - 1L
1,503 SR
Queue Stats
155W - 158L
1,548 Elo+
Party 2
Bacchus
Bacchus
a507GHOST
Bacchus
Level 110
God Stats
1W - 4L
1,531 SR
Queue Stats
307W - 339L
1,483 Elo+
Party 2
Team Averages
Level 103
1,446 SR
1,345 Elo+

VS

Team Averages
Level 87
1,432 SR
1,549 Elo+
Vulcan
Vulcan
EliteKiller2315
Vulcan
Level 77
God Stats
16W - 18L
1,519 SR
Queue Stats
193W - 176L
1,466 Elo+
Party 1
Neith
Neith
LynxNexo
Neith
Level 151
God Stats
1W - 0L
1,277 SR
Queue Stats
17W - 8L
1,789 Elo+
Solo
Horus
Horus
NMAC914
Horus
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 81L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,703
570
2,419
6,498
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
0 / 2 / 1
6,246
625
3,226
7,262
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
a507GHOST
Bacchus
10
1 / 1 / 0
6,895
690
4,034
7,733
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,994
699
7,723
4,465
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LynxNexo
Neith
13
2 / 0 / 2
7,324
732
6,811
3,492
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
NMAC914
Horus
12
2 / 0 / 2
7,226
723
4,540
5,879
5,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
1
3
2.5
W
Neith
LynxNexo
Neith
2
0
2
3
L
Olorun
0
2
1
0.25
W
Horus
NMAC914
Horus
2
0
2
3
L
Bacchus
a507GHOST
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
19,074
21,493
Taken
13,836
12,640
Mitigated
8,726
4,078
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
1,212
0
348
6,498
2,425
0
2,899
3,599
0
12,791
W
7,723
1,796
0
250
4,465
1,979
192
2,776
1,689
30,227
0
W
Neith
LynxNexo
Neith
6,811
2,866
0
1,110
3,492
1,727
1,082
926
2,566
0
30,956
L
Olorun
3,226
1,249
264
1,481
7,262
3,257
0
2,324
4,938
27,110
1,920
W
Horus
NMAC914
Horus
4,540
2,068
450
2,464
5,879
5,020
84
3,343
2,536
0
14,898
L
Bacchus
a507GHOST
Bacchus
4,034
327
0
1,985
7,733
6,958
0
3,215
4,518
6,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,844
Gold Earned
21,544
98
Minions Killed
137
2
Camps Cleared
9
466,259
Distance Traveled
617,719
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,703
570
16
2
2
143,215
0
W
Vulcan
6,994
699
42
4
3
209,854
3
W
Neith
7,324
732
63
6
4
195,291
3
L
Olorun
6,246
625
77
8
0
157,174
1
W
Horus
7,226
723
32
3
2
212,574
2
L
Bacchus
6,895
690
5
1
0
165,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role