Player Matchup

Cthulhu
Cthulhu
BootsWitDaFer
Cthulhu
Level 125
God Stats
3W - 2L
1,607 SR
Queue Stats
258W - 174L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Na1Cl1Lord
Heimdallr
Level 99
God Stats
3W - 1L
1,719 SR
Queue Stats
158W - 116L
1,552 Elo+
Party 1
Zeus
Zeus
Sirgeidoinurmom
Zeus
Level 109
God Stats
14W - 10L
1,613 SR
Queue Stats
319W - 243L
1,562 Elo+
Party 1
Team Averages
Level 111
1,647 SR
1,564 Elo+

VS

Team Averages
Level 90
1,487 SR
1,384 Elo+
Neith
Neith
Clinging87
Neith
Level 40
God Stats
4W - 8L
1,489 SR
Queue Stats
14W - 24L
1,358 Elo+
Solo
Kukulkan
Kukulkan
JakeTheEkanss
Kukulkan
Level 93
God Stats
3W - 3L
1,472 SR
Queue Stats
120W - 164L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
SPIDERGUY42
Kuzenbo
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 115L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 3 / 6
11,925
745
13,014
20,032
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Na1Cl1Lord
Heimdallr
15
2 / 0 / 7
10,374
648
9,946
13,511
6,054
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 4
11,559
722
19,106
10,021
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 3 / 1
9,773
611
8,550
12,008
4,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JakeTheEkanss
Kukulkan
15
1 / 5 / 2
9,936
621
10,716
16,890
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SPIDERGUY42
Kuzenbo
12
0 / 2 / 3
8,717
545
7,903
17,894
18,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
6
1.67
L
Neith
2
3
1
0.83
L
Kukulkan
JakeTheEkanss
Kukulkan
1
5
2
0.4
W
Heimdallr
Na1Cl1Lord
Heimdallr
2
0
7
5.5
L
Kuzenbo
SPIDERGUY42
Kuzenbo
0
2
3
0.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
27,169
43,564
Taken
46,792
38,487
Mitigated
30,065
10,625
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,014
776
560
6,266
20,032
27,889
75
5,568
14,137
43,219
0
L
Neith
8,550
4,244
195
3,407
12,008
4,721
0
8,709
3,299
0
27,129
L
Kukulkan
JakeTheEkanss
Kukulkan
10,716
426
0
714
16,890
6,886
0
13,323
3,567
45,952
0
W
Heimdallr
Na1Cl1Lord
Heimdallr
9,946
3,936
0
1,692
13,511
6,054
1,999
5,586
7,721
0
35,281
L
Kuzenbo
SPIDERGUY42
Kuzenbo
7,903
2,348
0
370
17,894
18,458
11
10,634
7,260
15,893
0
W
19,106
2,168
0
2,107
10,021
4,544
805
6,990
2,729
60,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
28,426
215
Minions Killed
139
9
Camps Cleared
4
906,070
Distance Traveled
862,249
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,925
745
58
4
1
299,614
5
L
Neith
9,773
611
37
2
2
222,446
4
L
Kukulkan
9,936
621
87
5
2
281,105
6
W
Heimdallr
10,374
648
52
3
2
306,893
1
L
Kuzenbo
8,717
545
15
1
0
358,698
1
W
Zeus
11,559
722
105
7
6
299,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role