Player Matchup

Sol
Sol
DireWolf7669
Sol
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
56W - 75L
1,358 Elo+
Party 2
Thanatos
Thanatos
GXTVibez
Thanatos
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 242L
1,524 Elo+
Party 2
Horus
Horus
OsakaiiOG
Horus
Level 63
God Stats
23W - 19L
1,439 SR
Queue Stats
86W - 114L
1,353 Elo+
Party 2
Chang'e
Chang'e
Salival7918
Chang'e
Level 149
God Stats
48W - 42L
1,618 SR
Queue Stats
133W - 128L
1,574 Elo+
Party 2
Osiris
Osiris
kavman122
Osiris
Level 28
God Stats
0W - 1L
1,368 SR
Queue Stats
29W - 17L
1,659 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,493 Elo+

VS

Team Averages
Level 108
1,564 SR
1,465 Elo+
Izanami
Izanami
DeceptionPie
Izanami
Level 43
God Stats
1W - 1L
1,430 SR
Queue Stats
4W - 8L
1,160 Elo+
Solo
Horus
Horus
EnoughAthlete15
Horus
Level 128
God Stats
14W - 12L
1,563 SR
Queue Stats
296W - 253L
1,538 Elo+
Solo
Ra
Ra
I am Chummy
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,570 Elo+
Solo
Loki
Loki
MellowSobriquet
Loki
Level 159
God Stats
61W - 29L
1,718 SR
Queue Stats
648W - 568L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
TTM-_-Wayne
Baron Samedi
Level 105
God Stats
5W - 5L
1,608 SR
Queue Stats
291W - 284L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
10,541
502
15,482
22,260
10,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GXTVibez
Thanatos
16
5 / 7 / 3
10,179
485
7,830
21,396
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
OsakaiiOG
Horus
15
3 / 3 / 8
10,218
487
6,591
18,372
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Salival7918
Chang'e
17
7 / 5 / 4
11,269
537
20,352
21,430
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
kavman122
Osiris
14
1 / 6 / 0
9,632
459
9,513
18,803
13,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeceptionPie
Izanami
13
1 / 6 / 1
9,241
440
8,367
13,910
5,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 11
12,116
577
19,018
19,763
20,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 7
10,294
490
16,005
17,338
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 0 / 3
13,395
638
18,609
13,018
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TTM-_-Wayne
Baron Samedi
14
2 / 8 / 4
9,370
446
9,892
16,449
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
21
Kills
25
25
Deaths
21
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeceptionPie
Izanami
1
6
1
0.25
L
5
4
6
2
W
5
1
11
10.5
L
Thanatos
GXTVibez
Thanatos
5
7
3
0.93
W
1
6
7
0.75
W
16
0
3
17.5
L
Horus
OsakaiiOG
Horus
3
3
8
2.33
L
Chang'e
Salival7918
Chang'e
7
5
4
1.8
W
Baron Samedi
TTM-_-Wayne
Baron Samedi
2
8
4
0.5
L
Osiris
kavman122
Osiris
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,768
Damage
71,891
102,261
Taken
80,478
61,819
Mitigated
48,674
48,823
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeceptionPie
Izanami
8,367
5,750
0
2,468
13,910
5,312
834
7,489
6,421
0
57,017
L
15,482
7,236
0
10,441
22,260
10,273
3,658
6,519
15,651
76,052
9,675
W
19,018
8,203
1,209
8,678
19,763
20,933
2,736
4,249
15,514
0
81,017
L
Thanatos
GXTVibez
Thanatos
7,830
1,631
0
13,473
21,396
8,512
0
4,942
16,414
0
69,908
W
16,005
1,846
743
2,555
17,338
7,677
696
10,813
6,525
87,750
0
W
18,609
6,244
0
6,774
13,018
7,494
0
2,665
10,353
0
123,270
L
Horus
OsakaiiOG
Horus
6,591
3,048
1,418
3,746
18,372
20,801
308
6,433
11,808
0
40,617
L
Chang'e
Salival7918
Chang'e
20,352
281
3,696
8,387
21,430
8,352
252
6,631
14,535
103,843
0
W
Baron Samedi
TTM-_-Wayne
Baron Samedi
9,892
877
980
3,533
16,449
7,258
744
8,638
7,811
45,517
0
L
Osiris
kavman122
Osiris
9,513
4,344
0
7,662
18,803
13,881
136
1,867
16,142
34
62,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
54,416
532
Minions Killed
603
0
Camps Cleared
0
1,866,720
Distance Traveled
1,922,764
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,241
440
111
5
0
307,730
1
L
Sol
10,541
502
131
6
0
354,563
6
W
Horus
12,116
577
135
6
0
400,541
5
L
Thanatos
10,179
485
100
5
0
415,008
5
W
Ra
10,294
490
122
6
0
400,352
2
W
Loki
13,395
638
166
8
0
497,988
13
L
Horus
10,218
487
46
2
0
401,350
2
L
Chang'e
11,269
537
153
7
0
406,915
0
W
Baron Samedi
9,370
446
69
3
0
316,153
1
L
Osiris
9,632
459
102
5
0
288,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role