Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Marimbok
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,459 Elo+
Party 3
Eset
Eset
Offhandsnake
Eset
Level 105
God Stats
3W - 2L
1,277 SR
Queue Stats
106W - 98L
1,474 Elo+
Solo
Agni
Agni
Rudy4Sek
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,451 Elo+
Party 3
Nike
Nike
addx05
Nike
Level 146
God Stats
4W - 1L
1,620 SR
Queue Stats
376W - 387L
1,470 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,471 Elo+

VS

Team Averages
Level 77
1,476 SR
1,449 Elo+
Charybdis
Charybdis
Asleif
Charybdis
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,378 Elo+
Party 2
Tiamat
Tiamat
MAJ0R PANYE
Tiamat
Level 158
God Stats
6W - 5L
1,645 SR
Queue Stats
978W - 983L
1,495 Elo+
Party 1
He Bo
He Bo
Nomoogle
He Bo
Level 138
God Stats
1W - 2L
1,234 SR
Queue Stats
515W - 509L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
SirAlexx
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,375 Elo+
Party 2
Neith
Neith
Vespertil
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 2 / 10
10,223
1,022
13,498
13,543
6,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Marimbok
Vamana
14
4 / 2 / 13
9,177
918
5,591
13,720
12,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 17
9,325
933
13,067
10,249
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
14
7 / 3 / 7
9,127
913
11,860
8,705
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
addx05
Nike
15
2 / 2 / 16
8,969
897
4,784
17,138
11,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asleif
Charybdis
13
1 / 6 / 6
7,510
751
6,597
12,836
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
0 / 5 / 4
6,722
672
10,658
9,318
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Nomoogle
He Bo
14
3 / 6 / 5
7,969
797
5,772
9,282
3,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SirAlexx
Gilgamesh
13
5 / 5 / 3
8,061
806
9,611
11,461
12,502
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Vespertil
Neith
11
0 / 4 / 6
6,657
666
7,784
8,800
3,924
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
26
Kills
9
11
Deaths
26
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
10
6.5
L
Charybdis
Asleif
Charybdis
1
6
6
0.67
L
Tiamat
0
5
4
0.4
W
Vamana
Marimbok
Vamana
4
2
13
5.25
L
He Bo
Nomoogle
He Bo
3
6
5
0.92
W
5
2
17
6.75
W
Agni
7
3
7
3.5
L
Gilgamesh
SirAlexx
Gilgamesh
5
5
3
1.3
L
Neith
Vespertil
Neith
0
4
6
0.75
W
Nike
addx05
Nike
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
40,422
63,355
Taken
51,697
38,685
Mitigated
32,801
29,147
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,498
8,232
1,775
5,313
13,543
6,456
4,146
2,577
10,966
0
35,196
L
Charybdis
Asleif
Charybdis
6,597
2,676
0
1,354
12,836
5,751
0
6,245
6,591
0
14,635
L
Tiamat
10,658
112
238
999
9,318
6,873
0
4,160
5,158
20,562
0
W
Vamana
Marimbok
Vamana
5,591
2,518
2,278
4,582
13,720
12,473
492
2,471
11,249
0
8,760
L
He Bo
Nomoogle
He Bo
5,772
51
648
1,170
9,282
3,751
0
5,253
4,029
12,265
0
W
13,067
1,149
1,851
2,536
10,249
4,697
1,808
3,918
6,331
26,646
0
W
Agni
11,860
498
1,052
1,884
8,705
3,892
477
3,185
5,520
23,877
0
L
Gilgamesh
SirAlexx
Gilgamesh
9,611
2,570
1,743
2,254
11,461
12,502
0
6,244
5,217
0
14,216
L
Neith
Vespertil
Neith
7,784
2,079
0
1,799
8,800
3,924
0
3,025
5,775
0
12,799
W
Nike
addx05
Nike
4,784
263
1,651
6,225
17,138
11,167
540
4,279
12,859
0
12,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
36,919
111
Minions Killed
64
0
Camps Cleared
0
999,894
Distance Traveled
850,166
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,223
1,022
38
4
0
178,313
0
L
Charybdis
7,510
751
15
2
0
157,378
0
L
Tiamat
6,722
672
20
2
0
170,106
0
W
Vamana
9,177
918
4
0
0
220,067
0
L
He Bo
7,969
797
6
1
0
163,564
2
W
Eset
9,325
933
24
2
0
216,534
0
W
Agni
9,127
913
28
3
0
202,681
0
L
Gilgamesh
8,061
806
6
1
0
205,514
0
L
Neith
6,657
666
17
2
0
153,604
0
W
Nike
8,969
897
17
2
0
182,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role