Player Matchup

Erlang Shen
Erlang Shen
ArrowToTheNeck
Erlang Shen
Level 72
God Stats
5W - 6L
1,450 SR
Queue Stats
90W - 78L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Hypaxion
Cthulhu
Level 114
God Stats
4W - 4L
1,475 SR
Queue Stats
20W - 23L
1,492 Elo+
Party 1
He Bo
He Bo
Ke_rmit
He Bo
Level 128
God Stats
24W - 19L
1,598 SR
Queue Stats
324W - 351L
1,463 Elo+
Solo
Hel
Hel
inferhno-YT
Hel
Level 75
God Stats
12W - 12L
1,426 SR
Queue Stats
136W - 149L
1,418 Elo+
Party 1
Susano
Susano
xYBNxOPOSSUMx
Susano
Level 120
God Stats
9W - 13L
1,489 SR
Queue Stats
350W - 383L
1,465 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,477 Elo+

VS

Team Averages
Level 86
1,585 SR
1,455 Elo+
Izanami
Izanami
FAQUSCRUB
Izanami
Level 106
God Stats
3W - 2L
1,846 SR
Queue Stats
84W - 95L
1,433 Elo+
Solo
Xbalanque
Xbalanque
FiendHunter-
Xbalanque
Level 75
God Stats
3W - 3L
1,402 SR
Queue Stats
29W - 40L
1,398 Elo+
Solo
Sol
Sol
MisterMondays
Sol
Level 103
God Stats
0W - 5L
1,376 SR
Queue Stats
150W - 137L
1,531 Elo+
Solo
Loki
Loki
Tw0S0uls-85
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 248L
1,486 Elo+
Solo
Odin
Odin
Zulu111
Odin
Level 80
God Stats
2W - 1L
1,803 SR
Queue Stats
48W - 67L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArrowToTheNeck
Erlang Shen
17
2 / 1 / 11
10,809
983
8,716
14,320
15,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Hypaxion
Cthulhu
17
4 / 2 / 10
11,305
1,028
14,304
16,783
25,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Ke_rmit
He Bo
16
5 / 2 / 10
11,212
1,019
15,538
13,296
6,380
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 1 / 9
10,484
953
11,092
13,537
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 0 / 13
10,719
974
11,228
11,308
6,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FAQUSCRUB
Izanami
16
1 / 3 / 4
10,464
951
21,724
14,511
6,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
FiendHunter-
Xbalanque
16
4 / 0 / 2
11,299
1,027
16,556
10,297
4,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 4
10,232
930
10,917
13,884
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 4
9,773
888
7,615
12,835
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
Zulu111
Odin
16
0 / 2 / 5
11,574
1,052
7,465
14,294
20,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
16
Kills
6
6
Deaths
16
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArrowToTheNeck
Erlang Shen
2
1
11
7.5
L
Izanami
FAQUSCRUB
Izanami
1
3
4
1
L
Xbalanque
FiendHunter-
Xbalanque
4
0
2
5
W
Cthulhu
Hypaxion
Cthulhu
4
2
10
4.5
W
He Bo
Ke_rmit
He Bo
5
2
10
5
L
1
5
4
0.6
L
0
6
4
0.33
L
Odin
Zulu111
Odin
0
2
5
1.25
W
3
1
9
7.5
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,878
Damage
64,277
69,244
Taken
65,821
60,967
Mitigated
45,035
21,867
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArrowToTheNeck
Erlang Shen
8,716
4,333
0
2,081
14,320
15,117
0
1,667
12,653
0
16,665
L
Izanami
FAQUSCRUB
Izanami
21,724
15,051
151
1,498
14,511
6,840
0
9,305
4,936
0
53,406
L
Xbalanque
FiendHunter-
Xbalanque
16,556
8,674
0
503
10,297
4,619
0
6,443
3,758
0
35,354
W
Cthulhu
Hypaxion
Cthulhu
14,304
950
611
3,091
16,783
25,339
0
2,600
14,183
30,334
0
W
He Bo
Ke_rmit
He Bo
15,538
175
0
1,563
13,296
6,380
0
1,825
11,471
32,573
0
L
10,917
2,817
770
1,677
13,884
6,612
0
8,977
4,671
23,140
1,789
L
7,615
2,069
0
422
12,835
6,385
0
7,604
5,088
158
17,793
L
Odin
Zulu111
Odin
7,465
509
173
3,326
14,294
20,579
0
7,499
6,434
0
19,616
W
11,092
189
5,337
5,328
13,537
7,531
0
2,109
11,428
32,498
0
W
11,228
2,174
0
3,856
11,308
6,600
0
1,971
9,337
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
53,342
201
Minions Killed
193
8
Camps Cleared
8
1,058,126
Distance Traveled
1,027,706
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,809
983
20
2
1
194,040
1
L
Izanami
10,464
951
68
6
3
189,349
2
L
Xbalanque
11,299
1,027
41
4
3
227,753
1
W
Cthulhu
11,305
1,028
30
3
1
219,839
0
W
He Bo
11,212
1,019
53
5
2
223,718
0
L
Sol
10,232
930
37
3
1
199,081
2
L
Loki
9,773
888
22
2
1
202,926
0
L
Odin
11,574
1,052
25
2
0
208,597
0
W
Hel
10,484
953
57
5
1
192,577
0
W
Susano
10,719
974
41
4
3
227,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role