Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
TheGreatAshSoul
Terra
Level 148
God Stats
10W - 12L
1,792 SR
Queue Stats
592W - 670L
1,440 Elo+
Party 1
Awilix
Awilix
cobraxxx69
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 179L
1,412 Elo+
Party 1
Zeus
Zeus
elchunguesito
Zeus
Level 36
God Stats
4W - 5L
1,855 SR
Queue Stats
81W - 102L
1,526 Elo+
Solo
Team Averages
Level 106
1,629 SR
1,476 Elo+

VS

Team Averages
Level 69
1,591 SR
1,392 Elo+
Ymir
Ymir
Astranox08
Ymir
Level 11
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 14L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 92
God Stats
304W - 308L
1,472 SR
Queue Stats
730W - 744L
1,362 Elo+
Party 2
Thanatos
Thanatos
Scorpionx1728
Thanatos
Level 66
God Stats
7W - 4L
1,640 SR
Queue Stats
190W - 189L
1,402 Elo+
Solo
Bellona
Bellona
ThatWernGod
Bellona
Level 117
God Stats
2W - 1L
1,640 SR
Queue Stats
88W - 80L
1,558 Elo+
Solo
Izanami
Izanami
redfield23
Izanami
Level 60
God Stats
166W - 168L
1,464 SR
Queue Stats
238W - 281L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 3 / 3
7,612
544
8,579
13,311
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
10
3 / 4 / 1
6,433
460
4,579
11,709
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 4
6,188
442
4,848
13,231
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
cobraxxx69
Awilix
9
0 / 5 / 0
5,874
420
3,188
11,022
3,917
13
3 / 4 / 0
7,587
542
7,538
9,347
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,327
523
5,732
14,841
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
El_Pepito_23_
Baron Samedi
13
2 / 1 / 3
8,136
581
6,089
7,859
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Scorpionx1728
Thanatos
12
4 / 1 / 3
7,816
558
5,798
10,380
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ThatWernGod
Bellona
16
9 / 0 / 2
10,009
715
12,338
11,568
11,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
redfield23
Izanami
12
3 / 4 / 1
7,478
534
6,979
9,523
2,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
18
18
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
3
2.17
L
Fenrir
 
Fenrir
3
4
1
0.88
W
0
5
4
0.4
W
Baron Samedi
El_Pepito_23_
Baron Samedi
2
1
3
3.5
W
Thanatos
Scorpionx1728
Thanatos
4
1
3
5.5
W
Bellona
ThatWernGod
Bellona
9
0
2
10
L
0
2
4
1
L
Awilix
cobraxxx69
Awilix
0
5
0
0
L
3
4
0
0.75
W
Izanami
redfield23
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
36,936
58,620
Taken
54,171
25,104
Mitigated
32,621
12,968
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,579
7,326
0
4,737
13,311
4,919
1,101
3,078
10,233
0
53,227
L
Fenrir
 
Fenrir
4,579
815
0
3,022
11,709
4,694
42
1,843
9,766
0
35,781
W
5,732
910
0
2,600
14,841
10,134
452
2,515
12,027
26,048
0
W
Baron Samedi
El_Pepito_23_
Baron Samedi
6,089
183
47
2,374
7,859
4,069
42
3,836
3,924
45,346
0
W
Thanatos
Scorpionx1728
Thanatos
5,798
1,356
0
10,276
10,380
3,913
0
1,776
8,544
0
37,043
W
Bellona
ThatWernGod
Bellona
12,338
4,964
191
5,265
11,568
11,626
0
1,946
9,558
0
73,527
L
4,848
778
514
3,464
13,231
8,168
0
3,841
9,208
28,018
0
L
Awilix
cobraxxx69
Awilix
3,188
1,189
0
606
11,022
3,917
0
343
10,679
0
36,402
L
7,538
654
0
625
9,347
3,406
0
2,246
6,913
61,340
0
W
Izanami
redfield23
Izanami
6,979
4,791
0
1,517
9,523
2,879
3,622
1,664
7,732
0
59,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
40,766
381
Minions Killed
418
0
Camps Cleared
0
1,250,914
Distance Traveled
1,352,816
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,612
544
79
6
0
221,123
0
L
Fenrir
6,433
460
62
4
0
266,878
1
W
Ymir
7,327
523
27
2
0
246,310
5
W
Baron Samedi
8,136
581
91
7
0
268,859
3
W
Thanatos
7,816
558
68
5
0
307,573
3
W
Bellona
10,009
715
141
10
0
298,097
1
L
Terra
6,188
442
51
4
0
268,447
1
L
Awilix
5,874
420
76
5
0
262,564
0
L
Zeus
7,587
542
113
8
0
231,902
4
W
Izanami
7,478
534
91
7
0
231,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role