Player Matchup

Ah Puch
Ah Puch
NinjaDSlayer
Ah Puch
Level 89
God Stats
3W - 4L
1,511 SR
Queue Stats
68W - 84L
1,391 Elo+
Solo
Thor
Thor
X0rz
Thor
Level 144
God Stats
5W - 10L
1,541 SR
Queue Stats
120W - 127L
1,497 Elo+
Solo
Hera
Hera
dez-louvado
Hera
Level 18
God Stats
4W - 9L
1,131 SR
Queue Stats
55W - 72L
1,276 Elo+
Solo
Danzaburou
Danzaburou
tckleMyPickle
Danzaburou
Level 156
God Stats
2W - 4L
1,579 SR
Queue Stats
268W - 279L
1,531 Elo+
Solo
Amaterasu
Amaterasu
ulafi
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,428 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,424 Elo+

VS

Team Averages
Level 69
1,476 SR
1,434 Elo+
Set
Set
BlewBurrayBear
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,428 Elo+
Solo
King Arthur
King Arthur
Brandon123111
King Arthur
Level 142
God Stats
13W - 22L
1,449 SR
Queue Stats
176W - 177L
1,488 Elo+
Solo
Discordia
Discordia
JonyTrigger
Discordia
Level 106
God Stats
14W - 19L
1,433 SR
Queue Stats
196W - 215L
1,428 Elo+
Solo
Ares
Ares
VoodooMLC
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 110L
1,413 Elo+
Party 1
Eset
Eset
hahaimlast
Eset
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 130L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NinjaDSlayer
Ah Puch
19
6 / 2 / 9
11,519
823
17,178
13,053
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
X0rz
Thor
19
10 / 0 / 10
11,736
838
17,283
9,894
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 5
9,016
644
6,442
11,671
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
tckleMyPickle
Danzaburou
20
7 / 3 / 12
12,299
879
24,477
13,451
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ulafi
Amaterasu
18
7 / 4 / 12
11,150
796
19,912
25,555
24,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
9,571
684
6,207
20,480
12,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Brandon123111
King Arthur
17
3 / 5 / 4
10,076
720
12,468
25,327
25,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JonyTrigger
Discordia
18
8 / 5 / 1
10,412
744
14,587
16,945
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
0 / 5 / 4
9,248
661
8,432
25,017
26,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 3
9,787
699
6,946
14,715
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
30
Kills
14
15
Deaths
30
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
King Arthur
Brandon123111
King Arthur
3
5
4
1
L
Discordia
JonyTrigger
Discordia
8
5
1
1.7
W
Ah Puch
NinjaDSlayer
Ah Puch
6
2
9
5.25
L
Ares
0
5
4
0.4
W
Thor
X0rz
Thor
10
0
10
15
W
0
6
5
0.42
L
2
4
3
0.88
W
Danzaburou
tckleMyPickle
Danzaburou
7
3
12
4.33
W
Amaterasu
ulafi
Amaterasu
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,292
Damage
48,640
73,624
Taken
102,484
47,331
Mitigated
82,307
21,290
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
2,060
0
955
20,480
12,743
0
4,034
16,446
0
29,039
L
King Arthur
Brandon123111
King Arthur
12,468
660
0
3,965
25,327
25,284
0
4,673
20,654
0
37,906
L
Discordia
JonyTrigger
Discordia
14,587
668
0
0
16,945
7,742
0
3,920
13,025
35,266
0
W
Ah Puch
NinjaDSlayer
Ah Puch
17,178
526
475
7,146
13,053
6,055
724
4,023
9,030
53,361
0
L
Ares
8,432
821
471
4,394
25,017
26,869
720
8,302
16,715
25,078
0
W
Thor
X0rz
Thor
17,283
4,068
0
1,044
9,894
4,595
392
4,058
5,836
0
42,216
W
6,442
2,724
0
312
11,671
5,163
847
7,640
4,031
18,460
0
L
6,946
1,653
1,018
2,884
14,715
9,669
0
2,691
12,024
28,762
0
W
Danzaburou
tckleMyPickle
Danzaburou
24,477
14,073
0
3,145
13,451
6,962
4,597
6,026
7,425
0
55,454
W
Amaterasu
ulafi
Amaterasu
19,912
11,370
0
9,168
25,555
24,556
216
8,218
17,337
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
49,094
259
Minions Killed
205
0
Camps Cleared
0
1,491,062
Distance Traveled
1,325,433
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,571
684
43
3
0
252,421
2
L
King Arthur
10,076
720
54
4
0
270,567
3
L
Discordia
10,412
744
40
3
0
260,871
0
W
Ah Puch
11,519
823
74
5
0
296,756
0
L
Ares
9,248
661
26
2
0
283,700
1
W
Thor
11,736
838
49
4
0
333,988
1
W
Hera
9,016
644
22
2
0
236,763
0
L
Eset
9,787
699
42
3
0
257,874
1
W
Danzaburou
12,299
879
71
5
0
285,426
2
W
Amaterasu
11,150
796
43
3
0
338,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role