Player Matchup

Pele
Pele
Ballsoffire27
Pele
Level 148
God Stats
0W - 1L
1,650 SR
Queue Stats
194W - 227L
1,507 Elo+
Solo
Ganesha
Ganesha
TAZKILLER5
Ganesha
Level 146
God Stats
0W - 1L
1,381 SR
Queue Stats
76W - 96L
1,352 Elo+
Solo
Freya
Freya
mateussouza415
Freya
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
128W - 148L
1,394 Elo+
Solo
Team Averages
Level 138
1,582 SR
1,417 Elo+

VS

Team Averages
Level 84
1,492 SR
1,400 Elo+
Thor
Thor
ETurNalxPAIN
Thor
Level 107
God Stats
95W - 118L
1,476 SR
Queue Stats
99W - 126L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Kraemer315
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,460 Elo+
Solo
Chaac
Chaac
sanchez_1991
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 8
15,590
866
38,312
26,400
16,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TAZKILLER5
Ganesha
15
0 / 0 / 16
11,956
664
2,258
3,838
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
8 / 5 / 10
12,801
711
14,764
21,755
10,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 0
8,822
490
642
18,220
6,831
Mace

Mace

+10
Physical Power

Nu Wa
16
2 / 5 / 1
11,198
622
15,676
15,269
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 2
11,816
656
20,489
34,002
28,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
24
Kills
5
5
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
16
0
8
20
W
0
15
0
0
W
Nu Wa
2
5
1
0.5
L
Ganesha
TAZKILLER5
Ganesha
0
0
16
8
L
8
5
10
2.6
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,334
Damage
36,807
51,993
Taken
67,491
31,201
Mitigated
41,314
28,698
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,312
13,022
0
15,942
26,400
16,836
1,435
7,595
18,805
0
106,734
W
642
62
0
0
18,220
6,831
0
3,776
14,444
0
2,015
W
Nu Wa
15,676
6,057
0
2,227
15,269
6,085
0
4,326
10,943
53,046
0
L
Ganesha
TAZKILLER5
Ganesha
2,258
724
0
1,102
3,838
3,892
0
2,258
1,580
16,284
0
L
14,764
7,113
0
11,654
21,755
10,473
1,413
6,369
15,386
62,806
0
W
20,489
7,865
0
12,361
34,002
28,398
237
9,742
24,260
0
59,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
31,836
242
Minions Killed
160
9
Camps Cleared
5
857,588
Distance Traveled
683,606
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,590
866
164
9
5
369,054
1
W
Thor
8,822
490
0
0
0
164,573
1
W
Nu Wa
11,198
622
82
5
4
251,265
1
L
Ganesha
11,956
664
6
0
1
182,253
3
L
Freya
12,801
711
72
4
3
306,281
2
W
Chaac
11,816
656
78
4
1
267,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role