Player Matchup

Skadi
Skadi
ISquidliumI
Skadi
Level 106
God Stats
26W - 25L
1,574 SR
Queue Stats
356W - 328L
1,623 Elo+
Party 1
Hades
Hades
Stone_Cold_14
Hades
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
104W - 64L
1,632 Elo+
Party 1
Fenrir
Fenrir
jhanmarco300
Fenrir
Level 109
God Stats
3W - 3L
1,536 SR
Queue Stats
315W - 247L
1,645 Elo+
Party 1
Team Averages
Level 113
1,607 SR
1,633 Elo+

VS

Team Averages
Level 96
1,527 SR
1,527 Elo+
Bacchus
Bacchus
Annhilis
Bacchus
Level 38
God Stats
16W - 27L
1,127 SR
Queue Stats
74W - 127L
1,311 Elo+
Solo
Olorun
Olorun
Tezhuu
Olorun
Level 142
God Stats
2W - 0L
1,766 SR
Queue Stats
897W - 684L
1,587 Elo+
Party 2
Chiron
Chiron
temp-847574
Chiron
Level 107
God Stats
1W - 0L
1,689 SR
Queue Stats
77W - 65L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,578
609
16,700
16,798
8,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 8
12,646
666
18,267
21,108
12,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
5 / 6 / 5
11,836
623
14,615
23,475
24,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Annhilis
Bacchus
15
1 / 2 / 8
11,387
599
10,782
21,798
37,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Tezhuu
Olorun
16
2 / 6 / 7
12,095
637
11,132
17,879
9,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
19
7 / 2 / 3
13,433
707
25,820
19,092
10,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
10
Kills
10
10
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Annhilis
Bacchus
1
2
8
2.5
L
3
2
5
2.75
L
2
2
8
3
W
Olorun
Tezhuu
Olorun
2
6
7
0.92
L
Fenrir
5
6
5
1.25
W
Chiron
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,582
Damage
47,734
61,381
Taken
58,769
45,554
Mitigated
56,497
17,893
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Annhilis
Bacchus
10,782
1,315
0
655
21,798
37,043
270
6,100
15,698
27,314
0
L
16,700
7,698
0
2,931
16,798
8,338
1,767
5,207
11,491
0
46,775
L
18,267
1,061
1,007
10,580
21,108
12,801
469
7,125
13,780
73,233
0
W
Olorun
Tezhuu
Olorun
11,132
6,841
1,679
5,421
17,879
9,344
1,324
6,564
11,315
38,711
0
L
Fenrir
14,615
2,530
0
3,375
23,475
24,415
556
10,303
12,836
0
38,274
W
Chiron
25,820
10,310
1,603
4,893
19,092
10,110
1,401
5,744
13,348
0
74,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
36,915
205
Minions Killed
181
13
Camps Cleared
4
1,010,693
Distance Traveled
981,871
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,387
599
22
1
2
320,195
6
L
Skadi
11,578
609
31
2
4
335,636
2
L
Hades
12,646
666
144
8
7
332,485
2
W
Olorun
12,095
637
59
3
0
297,581
3
L
Fenrir
11,836
623
30
2
2
342,572
2
W
Chiron
13,433
707
100
5
2
364,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role