Player Matchup

Chronos
Chronos
Hernekeppi
Chronos
Level 147
God Stats
6W - 4L
1,654 SR
Queue Stats
453W - 443L
1,535 Elo+
Solo
Janus
Janus
Joelinton
Janus
Level 120
God Stats
1W - 0L
1,502 SR
Queue Stats
55W - 25L
1,666 Elo+
Party 2
Cabrakan
Cabrakan
Legendaryspeedy
Cabrakan
Level 160
God Stats
8W - 3L
1,755 SR
Queue Stats
366W - 361L
1,522 Elo+
Solo
Fenrir
Fenrir
ThePlantThief
Fenrir
Level 124
God Stats
2W - 1L
1,842 SR
Queue Stats
98W - 96L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
matthewmuzyka1
Jing Wei
Level 67
God Stats
2W - 2L
1,465 SR
Queue Stats
200W - 207L
1,536 Elo+
Solo
Team Averages
Level 124
1,644 SR
1,552 Elo+

VS

Team Averages
Level 110
1,464 SR
1,480 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Kerldorn
Skadi
Level 129
God Stats
18W - 6L
1,753 SR
Queue Stats
469W - 514L
1,485 Elo+
Solo
Bakasura
Bakasura
Pepiyo
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 88L
1,625 Elo+
Party 1
Cernunnos
Cernunnos
Zombietim1998
Cernunnos
Level 63
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 17L
1,307 Elo+
Solo
Tiamat
Tiamat
largo417
Tiamat
Level 149
God Stats
1W - 4L
1,303 SR
Queue Stats
359W - 379L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hernekeppi
Chronos
18
1 / 4 / 23
10,959
685
13,909
17,199
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Joelinton
Janus
20
9 / 3 / 10
12,668
792
24,527
13,562
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
20
7 / 2 / 17
12,891
806
10,957
38,313
49,923
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 9 / 9
12,369
773
14,311
25,266
28,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
20
3 / 4 / 16
12,241
765
11,430
16,487
8,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
8 / 5 / 11
12,861
804
29,148
13,998
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kerldorn
Skadi
15
3 / 9 / 7
10,032
627
15,656
16,757
9,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Pepiyo
Bakasura
20
5 / 5 / 13
12,381
774
11,547
23,455
39,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Zombietim1998
Cernunnos
20
4 / 8 / 10
11,641
728
13,164
17,980
9,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
largo417
Tiamat
17
2 / 4 / 10
10,238
640
18,535
12,941
9,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
73
30
Kills
22
22
Deaths
31
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
8
5
11
2.7
W
Chronos
Hernekeppi
Chronos
1
4
23
3.13
W
Janus
Joelinton
Janus
9
3
10
4.67
L
Skadi
Kerldorn
Skadi
3
9
7
0.72
W
Cabrakan
7
2
17
7.75
L
Bakasura
Pepiyo
Bakasura
5
5
13
2.3
W
10
9
9
1.61
L
Cernunnos
Zombietim1998
Cernunnos
4
8
10
1.13
L
Tiamat
largo417
Tiamat
2
4
10
1.75
W
Jing Wei
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,134
Damage
88,050
110,827
Taken
85,131
101,369
Mitigated
75,384
51,268
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
29,148
1,409
1,033
3,280
13,998
7,570
0
7,277
6,502
50,305
0
W
Chronos
Hernekeppi
Chronos
13,909
3,382
2,235
4,928
17,199
8,079
3,373
8,596
7,895
31,201
0
W
Janus
Joelinton
Janus
24,527
745
1,902
3,921
13,562
6,163
804
6,130
6,688
49,450
0
L
Skadi
Kerldorn
Skadi
15,656
7,306
575
924
16,757
9,008
234
10,633
5,952
0
25,771
W
Cabrakan
10,957
1,224
3,016
18,710
38,313
49,923
240
12,421
24,908
19,662
0
L
Bakasura
Pepiyo
Bakasura
11,547
6,468
986
8,057
23,455
39,148
380
12,868
10,233
0
13,569
W
14,311
3,186
990
7,140
25,266
28,716
314
9,380
14,777
0
21,619
L
Cernunnos
Zombietim1998
Cernunnos
13,164
4,406
810
2,912
17,980
9,744
861
11,217
6,499
0
34,587
L
Tiamat
largo417
Tiamat
18,535
985
121
2,989
12,941
9,914
370
6,245
6,549
30,919
0
W
Jing Wei
11,430
8,402
2,933
5,493
16,487
8,488
4,018
11,156
5,166
0
57,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,128
Gold Earned
57,153
219
Minions Killed
179
0
Camps Cleared
0
1,602,542
Distance Traveled
1,355,103
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,861
804
56
4
0
276,282
0
W
Chronos
10,959
685
27
2
0
322,777
5
W
Janus
12,668
792
81
5
0
351,382
0
L
Skadi
10,032
627
25
2
0
230,069
0
W
Cabrakan
12,891
806
9
1
0
330,367
0
L
Bakasura
12,381
774
34
2
0
300,326
3
W
Fenrir
12,369
773
17
1
0
304,930
0
L
Cernunnos
11,641
728
37
2
0
251,876
0
L
Tiamat
10,238
640
27
2
0
296,550
1
W
Jing Wei
12,241
765
85
5
0
293,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role