Player Matchup

Chaac
Chaac
Arithil157
Chaac
Level 46
God Stats
1W - 1L
1,300 SR
Queue Stats
239W - 284L
1,360 Elo+
Party 1
Sylvanus
Sylvanus
CASTIGATORY
Sylvanus
Level 67
God Stats
23W - 19L
1,570 SR
Queue Stats
174W - 183L
1,422 Elo+
Party 2
Izanami
Izanami
HurricaneLion
Izanami
Level 83
God Stats
3W - 2L
1,555 SR
Queue Stats
381W - 420L
1,337 Elo+
Solo
Thoth
Thoth
Liahshabeouf
Thoth
Level 45
God Stats
1W - 5L
1,154 SR
Queue Stats
178W - 211L
1,383 Elo+
Party 1
Bastet
Bastet
LordZooty
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 2
Team Averages
Level 49
1,416 SR
1,359 Elo+

VS

Team Averages
Level 61
1,503 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
CoachingCrimson
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,401 Elo+
Solo
Mercury
Mercury
DanMan080916
Mercury
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
304W - 312L
1,472 Elo+
Solo
Neith
Neith
Torritugia
Neith
Level 88
God Stats
9W - 12L
1,513 SR
Queue Stats
218W - 282L
1,367 Elo+
Solo
Thoth
Thoth
Vcool122
Thoth
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,434 Elo+
Solo
Bacchus
Bacchus
maxum345
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 189L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
4 / 0 / 2
5,918
592
4,740
6,482
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
CASTIGATORY
Sylvanus
8
1 / 0 / 2
5,447
545
3,041
4,563
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
8
1 / 0 / 1
4,773
477
4,282
4,426
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 1 / 1
6,446
645
6,103
4,117
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
LordZooty
Bastet
9
2 / 0 / 3
5,745
575
1,999
8,331
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CoachingCrimson
Cu Chulainn
7
1 / 2 / 0
4,739
474
2,998
7,105
3,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DanMan080916
Mercury
7
0 / 3 / 1
4,629
463
3,762
7,083
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
7
0 / 1 / 0
4,295
430
2,170
2,929
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Vcool122
Thoth
6
0 / 7 / 0
4,064
406
1,487
5,987
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
maxum345
Bacchus
6
0 / 2 / 0
4,158
416
2,066
6,917
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
2
5
W
Sylvanus
CASTIGATORY
Sylvanus
1
0
2
2
L
Cu Chulainn
CoachingCrimson
Cu Chulainn
1
2
0
0.5
L
Mercury
DanMan080916
Mercury
0
3
1
0.17
W
Izanami
1
0
1
1.5
W
7
1
1
7.5
W
Bastet
LordZooty
Bastet
2
0
3
3.5
L
Neith
0
1
0
0
L
Thoth
Vcool122
Thoth
0
7
0
0
L
Bacchus
maxum345
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
12,483
27,919
Taken
30,021
11,546
Mitigated
13,110
15,167
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,740
1,481
0
2,401
6,482
3,780
0
377
6,105
0
29,661
W
Sylvanus
CASTIGATORY
Sylvanus
3,041
1,711
1,995
2,612
4,563
2,013
351
951
3,612
20,387
0
L
Cu Chulainn
CoachingCrimson
Cu Chulainn
2,998
1,057
0
1,614
7,105
3,942
0
1,764
5,034
0
15,712
L
Mercury
DanMan080916
Mercury
3,762
2,017
0
500
7,083
2,209
0
1,135
5,708
0
23,270
W
Izanami
4,282
2,514
0
2,083
4,426
1,554
654
558
3,868
0
29,309
W
6,103
93
0
700
4,117
1,357
1,178
473
3,644
33,665
0
W
Bastet
LordZooty
Bastet
1,999
683
0
5,376
8,331
2,842
0
1,194
7,137
0
33,266
L
Neith
2,170
753
0
971
2,929
1,022
0
504
2,425
0
25,791
L
Thoth
Vcool122
Thoth
1,487
325
0
250
5,987
1,898
0
3,354
2,311
15,093
0
L
Bacchus
maxum345
Bacchus
2,066
381
256
951
6,917
4,039
0
1,903
5,014
9,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
21,885
263
Minions Killed
149
0
Camps Cleared
0
846,701
Distance Traveled
955,462
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,918
592
57
6
0
178,919
0
W
Sylvanus
5,447
545
33
3
0
161,101
4
L
Cu Chulainn
4,739
474
21
2
0
198,760
0
L
Mercury
4,629
463
47
5
0
220,018
0
W
Izanami
4,773
477
45
5
0
157,641
0
W
Thoth
6,446
645
64
6
0
191,629
0
W
Bastet
5,745
575
64
6
0
157,411
1
L
Neith
4,295
430
46
5
0
178,287
3
L
Thoth
4,064
406
22
2
0
158,468
1
L
Bacchus
4,158
416
13
1
0
199,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role