Player Matchup

Eset
Eset
Heartless_Izayo
Eset
Level 106
God Stats
6W - 3L
1,863 SR
Queue Stats
90W - 93L
1,351 Elo+
Solo
Anubis
Anubis
Knight_of_Iron
Anubis
Level 143
God Stats
3W - 6L
1,343 SR
Queue Stats
438W - 461L
1,275 Elo+
Solo
Tiamat
Tiamat
LtColLulz
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 109L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
Said Aguilar949
Erlang Shen
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 58L
1,182 Elo+
Solo
Vulcan
Vulcan
Thunder8L
Vulcan
Level 29
God Stats
0W - 3L
1,216 SR
Queue Stats
40W - 70L
1,189 Elo+
Solo
Team Averages
Level 82
1,484 SR
1,274 Elo+

VS

Team Averages
Level 62
1,551 SR
1,343 Elo+
Ravana
Ravana
BigMac923757
Ravana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,397 Elo+
Solo
Jormungandr
Jormungandr
CANOA-FURAADA
Jormungandr
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
106W - 140L
1,253 Elo+
Party 1
Erlang Shen
Erlang Shen
Synesthesia7445
Erlang Shen
Level 85
God Stats
2W - 4L
1,275 SR
Queue Stats
196W - 208L
1,353 Elo+
Solo
Chaac
Chaac
VEKTA-MT
Chaac
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 247L
1,323 Elo+
Party 1
Merlin
Merlin
shodfiber
Merlin
Level 69
God Stats
2W - 0L
1,781 SR
Queue Stats
159W - 147L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 11
11,802
621
13,812
17,984
8,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 7 / 7
14,322
754
33,456
28,514
23,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
LtColLulz
Tiamat
18
2 / 7 / 11
11,074
583
11,005
20,180
13,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Said Aguilar949
Erlang Shen
5
0 / 3 / 0
7,853
413
429
5,332
2,014
Vulcan
Thunder8L
Vulcan
20
8 / 4 / 10
14,652
771
34,850
13,066
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 5 / 10
14,195
747
14,362
24,883
35,240
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
CANOA-FURAADA
Jormungandr
19
4 / 5 / 13
12,804
674
15,937
37,068
42,462
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Synesthesia7445
Erlang Shen
20
3 / 6 / 11
12,673
667
10,753
23,239
24,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
VEKTA-MT
Chaac
20
5 / 3 / 13
14,874
783
17,079
25,340
29,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
shodfiber
Merlin
20
8 / 5 / 9
14,040
739
16,774
18,840
9,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
23
Kills
28
28
Deaths
24
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
5
10
2.6
W
Jormungandr
CANOA-FURAADA
Jormungandr
4
5
13
2.1
L
1
7
11
0.93
L
12
7
7
2.21
L
Tiamat
LtColLulz
Tiamat
2
7
11
1.07
L
Erlang Shen
Said Aguilar949
Erlang Shen
0
3
0
0
W
Erlang Shen
Synesthesia7445
Erlang Shen
3
6
11
1.42
L
Vulcan
Thunder8L
Vulcan
8
4
10
3.25
W
Chaac
VEKTA-MT
Chaac
5
3
13
3.83
W
Merlin
shodfiber
Merlin
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,552
Damage
74,905
85,076
Taken
129,370
56,178
Mitigated
140,992
27,911
Healing
56,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
14,362
2,882
0
7,761
24,883
35,240
1,050
17,121
7,762
0
41,367
W
Jormungandr
CANOA-FURAADA
Jormungandr
15,937
4,775
3,821
13,342
37,068
42,462
1,792
26,046
10,789
38,368
0
L
13,812
2,548
3,306
3,207
17,984
8,925
274
5,410
12,574
26,471
0
L
33,456
1,857
1,234
11,162
28,514
23,369
0
11,589
16,925
64,178
0
L
Tiamat
LtColLulz
Tiamat
11,005
1,094
261
3,839
20,180
13,796
102
7,202
12,978
20,255
0
L
Erlang Shen
Said Aguilar949
Erlang Shen
429
0
0
271
5,332
2,014
0
2,758
2,574
0
429
W
Erlang Shen
Synesthesia7445
Erlang Shen
10,753
4,750
1,268
4,937
23,239
24,963
1,403
16,167
7,072
0
27,502
L
Vulcan
Thunder8L
Vulcan
34,850
16,173
2,238
2,393
13,066
8,074
122
5,752
7,314
68,584
0
W
Chaac
VEKTA-MT
Chaac
17,079
2,661
2,622
13,503
25,340
29,134
1,128
18,644
6,696
0
39,323
W
Merlin
shodfiber
Merlin
16,774
936
2,122
6,824
18,840
9,193
2,642
15,145
3,695
44,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
68,586
170
Minions Killed
235
0
Camps Cleared
0
1,289,237
Distance Traveled
1,711,876
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,195
747
42
2
0
346,273
0
W
Jormungandr
12,804
674
36
2
0
338,935
0
L
Eset
11,802
621
28
1
0
289,579
5
L
Anubis
14,322
754
55
3
0
255,279
3
L
Tiamat
11,074
583
28
1
0
291,383
0
L
Erlang Shen
7,853
413
0
0
0
71,881
0
W
Erlang Shen
12,673
667
30
2
0
360,583
0
L
Vulcan
14,652
771
59
3
0
381,115
0
W
Chaac
14,874
783
53
3
0
356,125
0
W
Merlin
14,040
739
74
4
0
309,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role